[PATCH 3/3] drm/v3d: add multiple syncobjs support
Iago Toral
itoral at igalia.com
Thu Sep 16 11:30:15 UTC 2021
I think this looks good overall, I have a few questions/commments
below:
On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote:
> Using the generic extension support set in the previous patch, this
> patch enables more than one in/out binary syncobj per job submission.
> Arrays of syncobjs are set in a specific extension type (multisync)
> that also cares of determining the stage for sync (bin/render)
> through a flag - when this is the case.
>
> Signed-off-by: Melissa Wen <mwen at igalia.com>
> ---
> drivers/gpu/drm/v3d/v3d_drv.c | 3 +
> drivers/gpu/drm/v3d/v3d_drv.h | 14 +++
> drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++-----
> --
> include/uapi/drm/v3d_drm.h | 38 +++++++
> 4 files changed, 226 insertions(+), 38 deletions(-)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.c
> b/drivers/gpu/drm/v3d/v3d_drv.c
> index 6a0516160bb2..939ca8c833f5 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.c
> +++ b/drivers/gpu/drm/v3d/v3d_drv.c
> @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device
> *dev, void *data,
> case DRM_V3D_PARAM_SUPPORTS_PERFMON:
> args->value = (v3d->ver >= 40);
> return 0;
> + case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
> + args->value = 1;
> + return 0;
> default:
> DRM_DEBUG("Unknown parameter %d\n", args->param);
> return -EINVAL;
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.h
> b/drivers/gpu/drm/v3d/v3d_drv.h
> index b900a050d5e2..544c60404a0f 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.h
> +++ b/drivers/gpu/drm/v3d/v3d_drv.h
> @@ -294,6 +294,20 @@ struct v3d_csd_job {
> struct drm_v3d_submit_csd args;
> };
>
> +struct v3d_submit_outsync {
> + struct drm_syncobj *syncobj;
> +};
> +
> +struct v3d_submit_ext {
> + u32 flags;
> +
> + u32 in_sync_count;
> + u64 in_syncs;
> +
> + u32 out_sync_count;
> + struct v3d_submit_outsync *out_syncs;
> +};
> +
> /**
> * __wait_for - magic wait macro
> *
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c
> b/drivers/gpu/drm/v3d/v3d_gem.c
> index e254919b6c5e..e7aabe1a0e11 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref)
>
> void v3d_job_cleanup(struct v3d_job *job)
> {
> + if (!job)
> + return;
> +
> drm_sched_job_cleanup(&job->base);
> v3d_job_put(job);
> }
> @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv,
> struct v3d_job *job,
> static int
> v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
> struct v3d_job *job, void (*free)(struct kref *ref),
> - u32 in_sync, enum v3d_queue queue)
> + u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue
> queue)
> {
> struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
> - int ret;
> + bool has_multinsync = (se && se->in_sync_count);
> + int ret, i;
>
> job->v3d = v3d;
> job->free = free;
> @@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct
> drm_file *file_priv,
> if (ret < 0)
> return ret;
>
> - ret = drm_sched_job_init(&job->base, &v3d_priv-
> >sched_entity[queue],
> - v3d_priv);
> + ret = drm_sched_job_init(&job->base, &v3d_priv-
> >sched_entity[queue], v3d_priv);
> if (ret)
> goto fail;
>
> - ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
> - if (ret)
> - goto fail_job;
> + if (has_multinsync && (se->flags == (queue == V3D_RENDER))) {
I think this is unnecessarily difficult to understand, I'd suggest to
code the condition more explicitly:
if (has_multisync &&
(see->flags & DRM_V3D_IN_SYNC_RCL) &&
queue == V3D_RENDER)
unless I am missing the point here :)
> + struct drm_v3d_sem __user *handle = u64_to_user_ptr(se-
> >in_syncs);
> +
> + for (i = 0; i < se->in_sync_count; i++) {
> + struct drm_v3d_sem in;
> +
> + ret = copy_from_user(&in, handle++, sizeof(
> in));
> + if (ret) {
> + DRM_DEBUG("Failed to copy wait dep
> handle.\n");
> + goto fail_job;
> + }
> + ret = v3d_job_add_deps(file_priv, job,
> in.handle, 0);
> + if (ret)
> + goto fail_job;
> + }
> + } else if (!has_multinsync) {
> + ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
> + if (ret)
> + goto fail_job;
> + }
>
> kref_init(&job->refcount);
>
> @@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct
> drm_file *file_priv,
> struct v3d_job *job,
> struct ww_acquire_ctx
> *acquire_ctx,
> u32 out_sync,
> + struct v3d_submit_ext *se,
> struct dma_fence *done_fence)
> {
> struct drm_syncobj *sync_out;
> @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct
> drm_file *file_priv,
> drm_gem_unlock_reservations(job->bo, job->bo_count,
> acquire_ctx);
>
> /* Update the return sync object for the job */
> + /* If multiples semaphores is supported */
> + if (se && se->out_sync_count) {
> + for (i = 0; i < se->out_sync_count; i++) {
> + drm_syncobj_replace_fence(se-
> >out_syncs[i].syncobj,
> + done_fence);
> + drm_syncobj_put(se->out_syncs[i].syncobj);
> + }
> + kvfree(se->out_syncs);
> + return;
> + }
> +
> + /* Single signal semaphore */
> sync_out = drm_syncobj_find(file_priv, out_sync);
> if (sync_out) {
> drm_syncobj_replace_fence(sync_out, done_fence);
> @@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct
> drm_file *file_priv,
> }
> }
>
> +static void
> +v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
> +{
> + unsigned int i;
> +
> + for (i = 0; i < se->out_sync_count; i++)
> + drm_syncobj_put(se->out_syncs[i].syncobj);
> + kvfree(se->out_syncs);
> +}
> +
> +static int
> +v3d_get_multisync_post_deps(struct drm_file *file_priv,
> + struct v3d_submit_ext *se,
> + u32 count, u64 handles)
> +{
> + struct drm_v3d_sem __user *post_deps;
> + int i, ret;
> +
> + se->out_syncs = (struct v3d_submit_outsync *)
> + kvmalloc_array(count,
> + sizeof(struct
> v3d_submit_outsync),
> + GFP_KERNEL);
> + if (!se->out_syncs)
> + return -ENOMEM;
> +
> + post_deps = u64_to_user_ptr(handles);
> +
> + for (i = 0; i < count; i++) {
> + struct drm_v3d_sem out;
> +
> + ret = copy_from_user(&out, post_deps++, sizeof(out));
> + if (ret) {
> + DRM_DEBUG("Failed to copy post dep handles\n");
> + goto fail;
> + }
> +
> + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
> + out.handle)
> ;
> + if (!se->out_syncs[i].syncobj) {
> + ret = -EINVAL;
> + goto fail;
> + }
> + }
> + se->out_sync_count = count;
> +
> + return 0;
> +
> +fail:
> + for (i--; i >= 0; i--)
> + drm_syncobj_put(se->out_syncs[i].syncobj);
> + kvfree(se->out_syncs);
> +
> + return ret;
> +}
> +
> +static int
> +v3d_get_multisync_submit_deps(struct drm_file *file_priv,
> + struct v3d_submit_ext *se,
> + u64 ext_data)
> +{
> + struct drm_v3d_multi_sync multisync = {0};
> + int ret;
> +
> + ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data),
> + sizeof(multisync));
> + if (ret)
> + return ret;
> +
> + ret = v3d_get_multisync_post_deps(file_priv, se,
> multisync.out_sync_count,
> + multisync.out_syncs);
> + if (ret)
> + return ret;
> +
> + se->in_sync_count = multisync.in_sync_count;
> + se->in_syncs = multisync.in_syncs;
> +
> + se->flags = multisync.flags;
> +
> + return 0;
> +}
> +
> static int
> v3d_get_extensions(struct drm_file *file_priv,
> + struct v3d_submit_ext *se,
> u32 ext_count, u64 ext_handles)
> {
> - int i;
> + int i, ret;
> struct drm_v3d_extension __user *handles;
>
> if (!ext_count)
> @@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv,
> }
>
> switch (ext.id) {
> - case 0:
> + case DRM_V3D_EXT_ID_MULTI_SYNC:
> + ret = v3d_get_multisync_submit_deps(file_priv,
> se,
> + ext.ext_dat
> a);
> + if (ret)
> + return ret;
> + break;
> default:
> DRM_DEBUG_DRIVER("Unknown extension id: %d\n",
> ext.id);
> return -EINVAL;
> @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void
> *data,
> struct v3d_dev *v3d = to_v3d_dev(dev);
> struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
> struct drm_v3d_submit_cl *args = data;
> + struct v3d_submit_ext se = {0};
> struct v3d_bin_job *bin = NULL;
> struct v3d_render_job *render;
> struct v3d_job *clean_job = NULL;
> @@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void
> *data,
> }
>
> if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
> - ret = v3d_get_extensions(file_priv,
> + ret = v3d_get_extensions(file_priv, &se,
> args->extension_count,
> args->extensions);
> if (ret) {
> @@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev,
> void *data,
> }
>
> render = kcalloc(1, sizeof(*render), GFP_KERNEL);
> - if (!render)
> + if (!render) {
> + v3d_put_multisync_post_deps(&se);
> return -ENOMEM;
> + }
>
> render->start = args->rcl_start;
> render->end = args->rcl_end;
> INIT_LIST_HEAD(&render->unref_list);
>
> - ret = v3d_job_init(v3d, file_priv, &render->base,
> - v3d_render_job_free, args->in_sync_rcl,
> V3D_RENDER);
> + ret = v3d_job_init(v3d, file_priv, &render->base,
> v3d_render_job_free,
> + args->in_sync_rcl, &se, V3D_RENDER);
> if (ret) {
> kfree(render);
> + v3d_put_multisync_post_deps(&se);
> return ret;
> }
>
> if (args->bcl_start != args->bcl_end) {
> bin = kcalloc(1, sizeof(*bin), GFP_KERNEL);
> if (!bin) {
> - v3d_job_put(&render->base);
> - return -ENOMEM;
> + ret = -ENOMEM;
> + goto fail;
We are now calling v3d_job_cleanup where we would call v3d_job_put
before for error codepaths. Is it safe to call this if we fail job
creation before calling drm_sched_job_init like here?
The documentations says that this cleans up the resources allocated
with drm_sched_job_init, which he haven't called yet.
> }
>
> ret = v3d_job_init(v3d, file_priv, &bin->base,
> - v3d_job_free, args->in_sync_bcl,
> V3D_BIN);
> + v3d_job_free, args->in_sync_bcl,
> &se, V3D_BIN);
> if (ret) {
> - v3d_job_put(&render->base);
> kfree(bin);
> - return ret;
> + goto fail;
> }
>
> bin->start = args->bcl_start;
> @@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void
> *data,
> goto fail;
> }
>
> - ret = v3d_job_init(v3d, file_priv, clean_job,
> v3d_job_free, 0, V3D_CACHE_CLEAN);
> + ret = v3d_job_init(v3d, file_priv, clean_job,
> v3d_job_free, 0, 0, V3D_CACHE_CLEAN);
> if (ret) {
> kfree(clean_job);
> clean_job = NULL;
> @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void
> *data,
> last_job,
> &acquire_ctx,
> args->out_sync,
> + &se,
> last_job->done_fence);
>
> if (bin)
> @@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev,
> void *data,
> drm_gem_unlock_reservations(last_job->bo,
> last_job->bo_count, &acquire_ctx);
> fail:
> - if (bin)
> - v3d_job_cleanup(&bin->base);
> + v3d_job_cleanup(&bin->base);
> v3d_job_cleanup(&render->base);
> - if (clean_job)
> - v3d_job_cleanup(clean_job);
> + v3d_job_cleanup(clean_job);
> + v3d_put_multisync_post_deps(&se);
>
> return ret;
> }
> @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void
> *data,
> {
> struct v3d_dev *v3d = to_v3d_dev(dev);
> struct drm_v3d_submit_tfu *args = data;
> + struct v3d_submit_ext se = {0};
> struct v3d_tfu_job *job;
> struct ww_acquire_ctx acquire_ctx;
> int ret = 0;
> @@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void
> *data,
> }
>
> if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
> - ret = v3d_get_extensions(file_priv,
> + ret = v3d_get_extensions(file_priv, &se,
> args->extension_count,
> args->extensions);
> if (ret) {
> @@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev,
> void *data,
> }
>
> job = kcalloc(1, sizeof(*job), GFP_KERNEL);
> - if (!job)
> + if (!job) {
> + v3d_put_multisync_post_deps(&se);
> return -ENOMEM;
> + }
>
> ret = v3d_job_init(v3d, file_priv, &job->base,
> - v3d_job_free, args->in_sync, V3D_TFU);
> + v3d_job_free, args->in_sync, &se, V3D_TFU);
> if (ret) {
> kfree(job);
> + v3d_put_multisync_post_deps(&se);
> return ret;
> }
>
> job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
> sizeof(*job->base.bo), GFP_KERNEL);
> if (!job->base.bo) {
> - v3d_job_put(&job->base);
> - return -ENOMEM;
> + ret = -ENOMEM;
> + goto fail;
> }
>
> job->args = *args;
> @@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void
> *data,
> v3d_attach_fences_and_unlock_reservation(file_priv,
> &job->base,
> &acquire_ctx,
> args->out_sync,
> + &se,
> job->base.done_fence);
>
> v3d_job_put(&job->base);
> @@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void
> *data,
>
> fail:
> v3d_job_cleanup(&job->base);
> + v3d_put_multisync_post_deps(&se);
>
> return ret;
> }
> @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void
> *data,
> struct v3d_dev *v3d = to_v3d_dev(dev);
> struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
> struct drm_v3d_submit_csd *args = data;
> + struct v3d_submit_ext se = {0};
> struct v3d_csd_job *job;
> - struct v3d_job *clean_job;
> + struct v3d_job *clean_job = NULL;
> struct ww_acquire_ctx acquire_ctx;
> int ret;
>
> @@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void
> *data,
> }
>
> if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
> - ret = v3d_get_extensions(file_priv,
> + ret = v3d_get_extensions(file_priv, &se,
> args->extension_count,
> args->extensions);
> if (ret) {
> @@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev,
> void *data,
> }
>
> job = kcalloc(1, sizeof(*job), GFP_KERNEL);
> - if (!job)
> + if (!job) {
> + v3d_put_multisync_post_deps(&se);
> return -ENOMEM;
> + }
>
> ret = v3d_job_init(v3d, file_priv, &job->base,
> - v3d_job_free, args->in_sync, V3D_CSD);
> + v3d_job_free, args->in_sync, &se, V3D_CSD);
> if (ret) {
> kfree(job);
> + v3d_put_multisync_post_deps(&se);
> return ret;
> }
>
> clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
> if (!clean_job) {
> - v3d_job_put(&job->base);
> - kfree(job);
> - return -ENOMEM;
> + ret = -ENOMEM;
> + goto fail;
> }
>
> - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
> V3D_CACHE_CLEAN);
> + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
> 0, V3D_CACHE_CLEAN);
> if (ret) {
> - v3d_job_put(&job->base);
> kfree(clean_job);
> - return ret;
> + goto fail;
> }
>
> job->args = *args;
> @@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev,
> void *data,
> clean_job,
> &acquire_ctx,
> args->out_sync,
> + &se,
> clean_job-
> >done_fence);
>
> v3d_job_put(&job->base);
> @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev,
> void *data,
> fail:
> v3d_job_cleanup(&job->base);
> v3d_job_cleanup(clean_job);
> + v3d_put_multisync_post_deps(&se);
>
> return ret;
> }
> diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
> index 1f4706010eb5..bbb904c521b4 100644
> --- a/include/uapi/drm/v3d_drm.h
> +++ b/include/uapi/drm/v3d_drm.h
> @@ -60,6 +60,42 @@ extern "C" {
> #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
> #define DRM_V3D_SUBMIT_EXTENSION 0x02
>
> +/* struct drm_v3d_sem - wait/signal semaphore
> + *
> + * If binary semaphore, it only takes syncobj handle and ignores
> flags and
> + * point fields. Point is defined for timeline syncobj feature.
> + */
> +struct drm_v3d_sem {
> + __u32 handle; /* syncobj */
> + /* rsv below, for future uses */
> + __u32 flags;
> + __u64 point; /* for timeline sem support */
> + __u64 mbz[2]; /* must be zero, rsv */
> +};
I guess the idea here would be that we would check handle and/or point
for whether they have a valid value to decide what type of semaphore
this is, right?
> +
> +/**
> + * struct drm_v3d_multi_sync - ioctl extension to add support
> multiples
> + * syncobjs for commands submission.
> + *
> + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it
> points to
> + * this extension to define wait and signal dependencies, instead of
> single
> + * in/out sync entries on submitting commands. The field flags is
> used to
> + * determine the stage to set wait dependencies.
> + */
> +struct drm_v3d_multi_sync {
> + /* Array of wait and signal semaphores */
> + __u64 in_syncs;
> + __u64 out_syncs;
> +
> + /* Number of entries */
> + __u32 in_sync_count;
> + __u32 out_sync_count;
> +
> + /* in_sync on render stage */
> + __u32 flags;
> +#define DRM_V3D_IN_SYNC_RCL 0x01
> +};
> +
> /* struct drm_v3d_extension - ioctl extensions
> *
> * Linked-list of generic extensions where the id identify which
> struct is
> @@ -70,6 +106,7 @@ struct drm_v3d_extension {
> __u64 next;
> __u64 ext_data;
> __u32 id;
> +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01
> };
>
> /**
> @@ -228,6 +265,7 @@ enum drm_v3d_param {
> DRM_V3D_PARAM_SUPPORTS_CSD,
> DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
> DRM_V3D_PARAM_SUPPORTS_PERFMON,
> + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
> };
>
> struct drm_v3d_get_param {
More information about the dri-devel
mailing list