[PATCH 3/3] drm/msm: return the average load over the polling period
Chia-I Wu
olvaffe at gmail.com
Sat Apr 16 00:50:30 UTC 2022
On Fri, Apr 15, 2022 at 5:33 PM Chia-I Wu <olvaffe at gmail.com> wrote:
>
> simple_ondemand interacts poorly with clamp_to_idle. It only looks at
> the load since the last get_dev_status call, while it should really look
> at the load over polling_ms. When clamp_to_idle true, it almost always
> picks the lowest frequency on active because the gpu is idle between
> msm_devfreq_idle/msm_devfreq_active.
>
> This logic could potentially be moved into devfreq core.
The idea is to extend devfreq_simple_ondemand_data to specify whether
devfreq_simple_ondemand_func should use "last status" or "average
status" to determine the target frequency. devfreq core will need to
store "struct devfreq_dev_status average_status", which will be
updated when a device uses simple_ondemand and asks for average_status
instead of last_status.
>
> Fixes: 7c0ffcd40b16 ("drm/msm/gpu: Respect PM QoS constraints")
> Signed-off-by: Chia-I Wu <olvaffe at gmail.com>
> Cc: Rob Clark <robdclark at chromium.org>
> ---
> drivers/gpu/drm/msm/msm_gpu.h | 3 ++
> drivers/gpu/drm/msm/msm_gpu_devfreq.c | 60 ++++++++++++++++++++++++++-
> 2 files changed, 62 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> index 389c6dab751b..143c56f5185b 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.h
> +++ b/drivers/gpu/drm/msm/msm_gpu.h
> @@ -9,6 +9,7 @@
>
> #include <linux/adreno-smmu-priv.h>
> #include <linux/clk.h>
> +#include <linux/devfreq.h>
> #include <linux/interconnect.h>
> #include <linux/pm_opp.h>
> #include <linux/regulator/consumer.h>
> @@ -117,6 +118,8 @@ struct msm_gpu_devfreq {
> /** idle_time: Time of last transition to idle: */
> ktime_t idle_time;
>
> + struct devfreq_dev_status average_status;
> +
> /**
> * idle_work:
> *
> diff --git a/drivers/gpu/drm/msm/msm_gpu_devfreq.c b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> index f531015107c3..d2539ca78c29 100644
> --- a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> +++ b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> @@ -9,6 +9,7 @@
>
> #include <linux/devfreq.h>
> #include <linux/devfreq_cooling.h>
> +#include <linux/math64.h>
> #include <linux/units.h>
>
> /*
> @@ -75,12 +76,69 @@ static void get_raw_dev_status(struct msm_gpu *gpu,
> status->busy_time = busy_time;
> }
>
> +static void update_average_dev_status(struct msm_gpu *gpu,
> + const struct devfreq_dev_status *raw)
> +{
> + struct msm_gpu_devfreq *df = &gpu->devfreq;
> + const u32 polling_ms = df->devfreq->profile->polling_ms;
> + const u32 max_history_ms = polling_ms * 11 / 10;
> + struct devfreq_dev_status *avg = &df->average_status;
> + u64 avg_freq;
> +
> + /* simple_ondemand governor interacts poorly with gpu->clamp_to_idle.
> + * When we enforce the constraint on idle, it calls get_dev_status
> + * which would normally reset the stats. When we remove the
> + * constraint on active, it calls get_dev_status again where busy_time
> + * would be 0.
> + *
> + * To remedy this, we always return the average load over the past
> + * polling_ms.
> + */
> +
> + /* raw is longer than polling_ms or avg has no history */
> + if (div_u64(raw->total_time, USEC_PER_MSEC) >= polling_ms ||
> + !avg->total_time) {
> + *avg = *raw;
> + return;
> + }
> +
> + /* Truncate the oldest history first.
> + *
> + * Because we keep the history with a single devfreq_dev_status,
> + * rather than a list of devfreq_dev_status, we have to assume freq
> + * and load are the same over avg->total_time. We can scale down
> + * avg->busy_time and avg->total_time by the same factor to drop
> + * history.
> + */
> + if (div_u64(avg->total_time + raw->total_time, USEC_PER_MSEC) >=
> + max_history_ms) {
> + const u32 new_total_time = polling_ms * USEC_PER_MSEC -
> + raw->total_time;
> + avg->busy_time = div_u64(
> + mul_u32_u32(avg->busy_time, new_total_time),
> + avg->total_time);
> + avg->total_time = new_total_time;
> + }
> +
> + /* compute the average freq over avg->total_time + raw->total_time */
> + avg_freq = mul_u32_u32(avg->current_frequency, avg->total_time);
> + avg_freq += mul_u32_u32(raw->current_frequency, raw->total_time);
> + do_div(avg_freq, avg->total_time + raw->total_time);
> +
> + avg->current_frequency = avg_freq;
> + avg->busy_time += raw->busy_time;
> + avg->total_time += raw->total_time;
> +}
> +
> static int msm_devfreq_get_dev_status(struct device *dev,
> struct devfreq_dev_status *status)
> {
> struct msm_gpu *gpu = dev_to_gpu(dev);
> + struct devfreq_dev_status raw;
>
> - get_raw_dev_status(gpu, status);
> + get_raw_dev_status(gpu, &raw);
> + update_average_dev_status(gpu, &raw);
> + *status = gpu->devfreq.average_status;
>
> return 0;
> }
> --
> 2.36.0.rc0.470.gd361397f0d-goog
>
More information about the dri-devel
mailing list