[PATCH 1/2] drm/msm: Move hangcheck timer restart
Akhil P Oommen
quic_akhilpo at quicinc.com
Wed Aug 3 19:52:21 UTC 2022
On 8/3/2022 10:53 PM, Rob Clark wrote:
> From: Rob Clark <robdclark at chromium.org>
>
> Don't directly restart the hangcheck timer from the timer handler, but
> instead start it after the recover_worker replays remaining jobs.
>
> If the kthread is blocked for other reasons, there is no point to
> immediately restart the timer. Fixes a random symptom of the problem
> fixed in the next patch.
>
> Signed-off-by: Rob Clark <robdclark at chromium.org>
> ---
> drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
> 1 file changed, 9 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> index fba85f894314..8f9c48eabf7d 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.c
> +++ b/drivers/gpu/drm/msm/msm_gpu.c
> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
> }
>
> static void retire_submits(struct msm_gpu *gpu);
> +static void hangcheck_timer_reset(struct msm_gpu *gpu);
>
> static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
> {
> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
> }
>
> if (msm_gpu_active(gpu)) {
> + bool restart_hangcheck = false;
> +
> /* retire completed submits, plus the one that hung: */
> retire_submits(gpu);
>
> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
> unsigned long flags;
>
> spin_lock_irqsave(&ring->submit_lock, flags);
> - list_for_each_entry(submit, &ring->submits, node)
> + list_for_each_entry(submit, &ring->submits, node) {
> gpu->funcs->submit(gpu, submit);
> + restart_hangcheck = true;
> + }
> spin_unlock_irqrestore(&ring->submit_lock, flags);
> }
> +
> + if (restart_hangcheck)
> + hangcheck_timer_reset(gpu);
> }
>
> mutex_unlock(&gpu->lock);
> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
> kthread_queue_work(gpu->worker, &gpu->recover_work);
> }
>
> - /* if still more pending work, reset the hangcheck timer: */
In the scenario mentioned here, shouldn't we restart the timer?
-Akhil.
> - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
> - hangcheck_timer_reset(gpu);
> -
> /* workaround for missing irq: */
> msm_gpu_retire(gpu);
> }
>
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