[PATCH 3/4] drm/udl: Kill pending URBs at suspend and disconnect

Thomas Zimmermann tzimmermann at suse.de
Tue Aug 9 09:13:46 UTC 2022


Hi

Am 09.08.22 um 11:03 schrieb Takashi Iwai:
> On Tue, 09 Aug 2022 09:41:19 +0200,
> Thomas Zimmermann wrote:
>>
>> Hi
>>
>> Am 09.08.22 um 09:15 schrieb Takashi Iwai:
>>> On Tue, 09 Aug 2022 09:13:16 +0200,
>>> Thomas Zimmermann wrote:
>>>>
>>>> Hi
>>>>
>>>> Am 04.08.22 um 09:58 schrieb Takashi Iwai:
>>>>> At both suspend and disconnect, we should rather cancel the pending
>>>>> URBs immediately.  For the suspend case, the display will be turned
>>>>> off, so it makes no sense to process the rendering.  And for the
>>>>> disconnect case, the device may be no longer accessible, hence we
>>>>> shouldn't do any submission.
>>>>>
>>>>> Tested-by: Thomas Zimmermann <tzimmermann at suse.de>
>>>>> Signed-off-by: Takashi Iwai <tiwai at suse.de>
>>>>> ---
>>>>>     drivers/gpu/drm/udl/udl_drv.h     |  2 ++
>>>>>     drivers/gpu/drm/udl/udl_main.c    | 25 ++++++++++++++++++++++---
>>>>>     drivers/gpu/drm/udl/udl_modeset.c |  2 ++
>>>>>     3 files changed, 26 insertions(+), 3 deletions(-)
>>>>>
>>>>> diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h
>>>>> index f01e50c5b7b7..28aaf75d71cf 100644
>>>>> --- a/drivers/gpu/drm/udl/udl_drv.h
>>>>> +++ b/drivers/gpu/drm/udl/udl_drv.h
>>>>> @@ -39,6 +39,7 @@ struct urb_node {
>>>>>       struct urb_list {
>>>>>     	struct list_head list;
>>>>> +	struct list_head in_flight;
>>>>>     	spinlock_t lock;
>>>>>     	wait_queue_head_t sleep;
>>>>>     	int available;
>>>>> @@ -84,6 +85,7 @@ static inline struct urb *udl_get_urb(struct drm_device *dev)
>>>>>       int udl_submit_urb(struct drm_device *dev, struct urb *urb,
>>>>> size_t len);
>>>>>     int udl_sync_pending_urbs(struct drm_device *dev);
>>>>> +void udl_kill_pending_urbs(struct drm_device *dev);
>>>>>     void udl_urb_completion(struct urb *urb);
>>>>>       int udl_init(struct udl_device *udl);
>>>>> diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c
>>>>> index 93615648414b..47204b7eb10e 100644
>>>>> --- a/drivers/gpu/drm/udl/udl_main.c
>>>>> +++ b/drivers/gpu/drm/udl/udl_main.c
>>>>> @@ -135,7 +135,7 @@ void udl_urb_completion(struct urb *urb)
>>>>>     	urb->transfer_buffer_length = udl->urbs.size; /* reset to actual */
>>>>>       	spin_lock_irqsave(&udl->urbs.lock, flags);
>>>>> -	list_add_tail(&unode->entry, &udl->urbs.list);
>>>>> +	list_move(&unode->entry, &udl->urbs.list);
>>>>>     	udl->urbs.available++;
>>>>>     	spin_unlock_irqrestore(&udl->urbs.lock, flags);
>>>>>     @@ -180,6 +180,7 @@ static int udl_alloc_urb_list(struct
>>>>> drm_device *dev, int count, size_t size)
>>>>>     retry:
>>>>>     	udl->urbs.size = size;
>>>>>     	INIT_LIST_HEAD(&udl->urbs.list);
>>>>> +	INIT_LIST_HEAD(&udl->urbs.in_flight);
>>>>>       	init_waitqueue_head(&udl->urbs.sleep);
>>>>>     	udl->urbs.count = 0;
>>>>> @@ -246,7 +247,7 @@ struct urb *udl_get_urb_timeout(struct drm_device *dev, long timeout)
>>>>>     	}
>>>>>       	unode = list_first_entry(&udl->urbs.list, struct urb_node,
>>>>> entry);
>>>>> -	list_del_init(&unode->entry);
>>>>> +	list_move(&unode->entry, &udl->urbs.in_flight);
>>>>>     	udl->urbs.available--;
>>>>>       unlock:
>>>>> @@ -279,7 +280,7 @@ int udl_sync_pending_urbs(struct drm_device *dev)
>>>>>     	spin_lock_irq(&udl->urbs.lock);
>>>>>     	/* 2 seconds as a sane timeout */
>>>>>     	if (!wait_event_lock_irq_timeout(udl->urbs.sleep,
>>>>> -					 udl->urbs.available == udl->urbs.count,
>>>>> +					 list_empty(&udl->urbs.in_flight),
>>>>>     					 udl->urbs.lock,
>>>>>     					 msecs_to_jiffies(2000)))
>>>>>     		ret = -ETIMEDOUT;
>>>>> @@ -287,6 +288,23 @@ int udl_sync_pending_urbs(struct drm_device *dev)
>>>>>     	return ret;
>>>>>     }
>>>>>     +/* kill pending URBs */
>>>>> +void udl_kill_pending_urbs(struct drm_device *dev)
>>>>> +{
>>>>> +	struct udl_device *udl = to_udl(dev);
>>>>> +	struct urb_node *unode;
>>>>> +
>>>>> +	spin_lock_irq(&udl->urbs.lock);
>>>>> +	while (!list_empty(&udl->urbs.in_flight)) {
>>>>> +		unode = list_first_entry(&udl->urbs.in_flight,
>>>>> +					 struct urb_node, entry);
>>>>> +		spin_unlock_irq(&udl->urbs.lock);
>>>>> +		usb_kill_urb(unode->urb);
>>>>> +		spin_lock_irq(&udl->urbs.lock);
>>>>> +	}
>>>>> +	spin_unlock_irq(&udl->urbs.lock);
>>>>> +}
>>>>> +
>>>>>     int udl_init(struct udl_device *udl)
>>>>>     {
>>>>>     	struct drm_device *dev = &udl->drm;
>>>>> @@ -335,6 +353,7 @@ int udl_drop_usb(struct drm_device *dev)
>>>>>     {
>>>>>     	struct udl_device *udl = to_udl(dev);
>>>>>     +	udl_kill_pending_urbs(dev);
>>>>>     	udl_free_urb_list(dev);
>>>>>     	put_device(udl->dmadev);
>>>>>     	udl->dmadev = NULL;
>>>>> diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
>>>>> index 50025606b6ad..169110d8fc2e 100644
>>>>> --- a/drivers/gpu/drm/udl/udl_modeset.c
>>>>> +++ b/drivers/gpu/drm/udl/udl_modeset.c
>>>>> @@ -397,6 +397,8 @@ udl_simple_display_pipe_disable(struct drm_simple_display_pipe *pipe)
>>>>>     	struct urb *urb;
>>>>>     	char *buf;
>>>>>     +	udl_kill_pending_urbs(dev);
>>>>> +
>>>>
>>>> I already reviewed the patchset, but I have another comment. I think
>>>> we should only kill urbs from within the suspend handler. Same for the
>>>> call to the URB-sync function in patch 2.
>>>>
>>>> This disable function is part of the regular modeset path. It's
>>>> probably not appropriate to outright remove pending URBs here. This
>>>> can lead to failed modesets, which would have succeeded otherwise.
>>>
>>> Well, the device shall be turned off right after that point, so the
>>> all pending rendering makes little sense, no?
>>
>> udl_simple_display_pipe_disable() only disables the display, but not
>> the device. The kill operation here could potentially kill some valid
>> modeset operation that was still going on. And who knows what the
>> device state is after that.
> 
> But udl_simple_display_pipe_disable() invokes UDL_BLANK_MODE_POWERDOWN
> command right after the place I've put udl_kill_pending_urbs().  So it
> shall blank / turn off the power (of the device, as it has a single
> output).  And the URB completion doesn't do any error handling but
> just re-links URB chain and wakes up the queue.  So killing a pending
> URB would nothing but canceling the in-flight URBs, and there should
> be no disturbance to the modeset operation itself, as the screen will
> be blanked immediately.

The blank mode is essentially DPMS. It's unrelated to the device's 
display mode.

Best regards
Thomas

> 
> Of course, it's all theory, and if this breaks anything, it should be
> corrected :)
> 
> 
> thanks,
> 
> Takashi

-- 
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
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