[PATCH 1/2] gpu: host1x: Always return syncpoint value when waiting
Mikko Perttunen
mperttunen at nvidia.com
Mon Feb 7 13:19:31 UTC 2022
The new TegraDRM UAPI uses syncpoint waiting with timeout set to
zero to indicate reading the syncpoint value. To support that we
need to return the syncpoint value always when waiting.
Fixes: 44e961381354 ("drm/tegra: Implement syncpoint wait UAPI")
Signed-off-by: Mikko Perttunen <mperttunen at nvidia.com>
---
drivers/gpu/host1x/syncpt.c | 19 ++-----------------
1 file changed, 2 insertions(+), 17 deletions(-)
diff --git a/drivers/gpu/host1x/syncpt.c b/drivers/gpu/host1x/syncpt.c
index e08e331e46ae..fb4036a32095 100644
--- a/drivers/gpu/host1x/syncpt.c
+++ b/drivers/gpu/host1x/syncpt.c
@@ -227,27 +227,12 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
void *ref;
struct host1x_waitlist *waiter;
int err = 0, check_count = 0;
- u32 val;
if (value)
- *value = 0;
-
- /* first check cache */
- if (host1x_syncpt_is_expired(sp, thresh)) {
- if (value)
- *value = host1x_syncpt_load(sp);
+ *value = host1x_syncpt_load(sp);
+ if (host1x_syncpt_is_expired(sp, thresh))
return 0;
- }
-
- /* try to read from register */
- val = host1x_hw_syncpt_load(sp->host, sp);
- if (host1x_syncpt_is_expired(sp, thresh)) {
- if (value)
- *value = val;
-
- goto done;
- }
if (!timeout) {
err = -EAGAIN;
--
2.35.0
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