[PATCH v14 1/4] drm/msm/dp: do not initialize phy until plugin interrupt received

Stephen Boyd swboyd at chromium.org
Fri Jan 14 20:41:48 UTC 2022


Quoting Kuogee Hsieh (2022-01-14 09:54:31)
> diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
> index 7cc4d21..2616f7b 100644
> --- a/drivers/gpu/drm/msm/dp/dp_display.c
> +++ b/drivers/gpu/drm/msm/dp/dp_display.c
> @@ -372,21 +373,38 @@ static int dp_display_process_hpd_high(struct dp_display_private *dp)
>         return rc;
>  }
>
> -static void dp_display_host_init(struct dp_display_private *dp, int reset)
> +static void dp_display_host_phy_init(struct dp_display_private *dp)
>  {
> -       bool flip = false;
> +       DRM_DEBUG_DP("core_init=%d phy_init=%d\n",
> +                       dp->core_initialized, dp->phy_initialized);
>
> +       if (!dp->phy_initialized) {
> +               dp_ctrl_phy_init(dp->ctrl);
> +               dp->phy_initialized = true;
> +       }
> +}
> +
> +static void dp_display_host_phy_exit(struct dp_display_private *dp)
> +{
> +       DRM_DEBUG_DP("core_init=%d phy_init=%d\n",
> +                       dp->core_initialized, dp->phy_initialized);
> +
> +       if (dp->phy_initialized) {
> +               dp_ctrl_phy_exit(dp->ctrl);
> +               dp->phy_initialized = false;
> +       }
> +}
> +
> +static void dp_display_host_init(struct dp_display_private *dp)
> +{
>         DRM_DEBUG_DP("core_initialized=%d\n", dp->core_initialized);
>         if (dp->core_initialized) {

Can you remove this if condition too? I don't see how it ever happens.

>                 DRM_DEBUG_DP("DP core already initialized\n");
>                 return;
>         }
>
> -       if (dp->usbpd->orientation == ORIENTATION_CC2)
> -               flip = true;
> -
> -       dp_power_init(dp->power, flip);
> -       dp_ctrl_host_init(dp->ctrl, flip, reset);
> +       dp_power_init(dp->power, false);
> +       dp_ctrl_reset_irq_ctrl(dp->ctrl, true);
>         dp_aux_init(dp->aux);
>         dp->core_initialized = true;
>  }


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