[PATCH] drm/msm/dpu: Bind pingpong block to intf on active ctls in cmd encoder
Dmitry Baryshkov
dmitry.baryshkov at linaro.org
Wed Jan 19 23:12:51 UTC 2022
On 22/12/2021 13:55, Marijn Suijten wrote:
> As per the specification of DPU_CTL_ACTIVE_CFG the configuration of
> active blocks should be proactively specified, and the pingpong block is
> no different.
>
> The downstream display driver [1] confirms this by also calling
> bind_pingpong_blk on CTL_ACTIVE_CFG. Note that this else-if is always
> entered, as setup_intf_cfg - unlike this mainline dpu driver that
> combines both behind the same function pointer - is left NULL in favour
> of using setup_intf_cfg_v1 when CTL_ACTIVE_CFG is set.
>
> This solves continuous timeouts on at least the Qualcomm sm6125 SoC:
>
> [drm:dpu_encoder_frame_done_timeout:2091] [dpu error]enc31 frame done timeout
> [drm:_dpu_encoder_phys_cmd_handle_ppdone_timeout.isra.0] *ERROR* id:31 pp:0 kickoff timeout 0 cnt 1 koff_cnt 1
> [drm:dpu_encoder_phys_cmd_prepare_for_kickoff] *ERROR* failed wait_for_idle: id:31 ret:-110 pp:0
>
> In the same way this pingpong block should also be unbound followed by
> an interface flush when the encoder is disabled, according to the
> downstream display driver [2].
>
> [1]: https://source.codeaurora.org/quic/la/platform/vendor/opensource/display-drivers/tree/msm/sde/sde_encoder_phys_cmd.c?h=LA.UM.9.16.r1-08500-MANNAR.0#n167
> [2]: https://source.codeaurora.org/quic/la/platform/vendor/opensource/display-drivers/tree/msm/sde/sde_encoder.c?h=LA.UM.9.16.r1-08500-MANNAR.0#n2986
>
> Signed-off-by: Marijn Suijten <marijn.suijten at somainline.org>
> Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno at somainline.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov at linaro.org>
> ---
> .../drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c | 21 +++++++++++++++++++
> 1 file changed, 21 insertions(+)
>
> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
> index 8e433af7aea4..e0e08a874f07 100644
> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
> @@ -71,6 +71,13 @@ static void _dpu_encoder_phys_cmd_update_intf_cfg(
> intf_cfg.stream_sel = cmd_enc->stream_sel;
> intf_cfg.mode_3d = dpu_encoder_helper_get_3d_blend_mode(phys_enc);
> ctl->ops.setup_intf_cfg(ctl, &intf_cfg);
> +
> + /* setup which pp blk will connect to this intf */
> + if (test_bit(DPU_CTL_ACTIVE_CFG, &ctl->caps->features) && phys_enc->hw_intf->ops.bind_pingpong_blk)
Nit: here we bind all interfaces, but later we unbind only master. Is
this correct?
> + phys_enc->hw_intf->ops.bind_pingpong_blk(
> + phys_enc->hw_intf,
> + true,
> + phys_enc->hw_pp->idx);
> }
>
> static void dpu_encoder_phys_cmd_pp_tx_done_irq(void *arg, int irq_idx)
> @@ -507,6 +514,7 @@ static void dpu_encoder_phys_cmd_disable(struct dpu_encoder_phys *phys_enc)
> {
> struct dpu_encoder_phys_cmd *cmd_enc =
> to_dpu_encoder_phys_cmd(phys_enc);
> + struct dpu_hw_ctl *ctl;
>
> if (!phys_enc->hw_pp) {
> DPU_ERROR("invalid encoder\n");
> @@ -523,6 +531,19 @@ static void dpu_encoder_phys_cmd_disable(struct dpu_encoder_phys *phys_enc)
>
> if (phys_enc->hw_pp->ops.enable_tearcheck)
> phys_enc->hw_pp->ops.enable_tearcheck(phys_enc->hw_pp, false);
> +
> + if (dpu_encoder_phys_cmd_is_master(phys_enc)) {
> + if (phys_enc->hw_intf->ops.bind_pingpong_blk) {
> + phys_enc->hw_intf->ops.bind_pingpong_blk(
> + phys_enc->hw_intf,
> + false,
> + phys_enc->hw_pp->idx);
> +
> + ctl = phys_enc->hw_ctl;
> + ctl->ops.update_pending_flush_intf(ctl, phys_enc->intf_idx);
> + }
> + }
> +
> phys_enc->enable_state = DPU_ENC_DISABLED;
> }
>
--
With best wishes
Dmitry
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