[PATCH 4/5] fbdev/simplefb: Request memory region in driver
Thomas Zimmermann
tzimmermann at suse.de
Mon Jan 24 12:36:58 UTC 2022
Requesting the framebuffer memory in simpledrm marks the memory
range as busy. This used to be done by the firmware sysfb code,
but the driver is the correct place.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/video/fbdev/simplefb.c | 59 ++++++++++++++++++++++++----------
1 file changed, 42 insertions(+), 17 deletions(-)
diff --git a/drivers/video/fbdev/simplefb.c b/drivers/video/fbdev/simplefb.c
index 57541887188b..84452028ecc9 100644
--- a/drivers/video/fbdev/simplefb.c
+++ b/drivers/video/fbdev/simplefb.c
@@ -66,16 +66,36 @@ static int simplefb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
return 0;
}
-struct simplefb_par;
+struct simplefb_par {
+ u32 palette[PSEUDO_PALETTE_SIZE];
+#if defined CONFIG_OF && defined CONFIG_COMMON_CLK
+ bool clks_enabled;
+ unsigned int clk_count;
+ struct clk **clks;
+#endif
+#if defined CONFIG_OF && defined CONFIG_REGULATOR
+ bool regulators_enabled;
+ u32 regulator_count;
+ struct regulator **regulators;
+#endif
+ bool release_mem_region;
+};
+
static void simplefb_clocks_destroy(struct simplefb_par *par);
static void simplefb_regulators_destroy(struct simplefb_par *par);
static void simplefb_destroy(struct fb_info *info)
{
+ struct simplefb_par *par = info->par;
+
simplefb_regulators_destroy(info->par);
simplefb_clocks_destroy(info->par);
if (info->screen_base)
iounmap(info->screen_base);
+
+ if (par->release_mem_region)
+ release_mem_region(info->apertures->ranges[0].base,
+ info->apertures->ranges[0].size);
}
static const struct fb_ops simplefb_ops = {
@@ -169,20 +189,6 @@ static int simplefb_parse_pd(struct platform_device *pdev,
return 0;
}
-struct simplefb_par {
- u32 palette[PSEUDO_PALETTE_SIZE];
-#if defined CONFIG_OF && defined CONFIG_COMMON_CLK
- bool clks_enabled;
- unsigned int clk_count;
- struct clk **clks;
-#endif
-#if defined CONFIG_OF && defined CONFIG_REGULATOR
- bool regulators_enabled;
- u32 regulator_count;
- struct regulator **regulators;
-#endif
-};
-
#if defined CONFIG_OF && defined CONFIG_COMMON_CLK
/*
* Clock handling code.
@@ -401,6 +407,7 @@ static void simplefb_regulators_destroy(struct simplefb_par *par) { }
static int simplefb_probe(struct platform_device *pdev)
{
+ bool request_mem_succeeded = false;
int ret;
struct simplefb_params params;
struct fb_info *info;
@@ -436,9 +443,22 @@ static int simplefb_probe(struct platform_device *pdev)
return -EINVAL;
}
+ if (request_mem_region(mem->start, resource_size(mem), "simplefb")) {
+ request_mem_succeeded = true;
+ } else {
+ /*
+ * We cannot make this fatal. Sometimes this comes from magic
+ * spaces our resource handlers simply don't know about
+ */
+ dev_warn(&pdev->dev, "simplefb: cannot reserve video memory at %pR\n",
+ mem);
+ }
+
info = framebuffer_alloc(sizeof(struct simplefb_par), &pdev->dev);
- if (!info)
- return -ENOMEM;
+ if (!info) {
+ ret = -ENOMEM;
+ goto error_release_mem_region;
+ }
platform_set_drvdata(pdev, info);
par = info->par;
@@ -495,6 +515,8 @@ static int simplefb_probe(struct platform_device *pdev)
info->var.xres, info->var.yres,
info->var.bits_per_pixel, info->fix.line_length);
+ par->release_mem_region = request_mem_succeeded;
+
ret = register_framebuffer(info);
if (ret < 0) {
dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret);
@@ -513,6 +535,9 @@ static int simplefb_probe(struct platform_device *pdev)
iounmap(info->screen_base);
error_fb_release:
framebuffer_release(info);
+error_release_mem_region:
+ if (request_mem_succeeded)
+ release_mem_region(mem->start, resource_size(mem));
return ret;
}
--
2.34.1
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