[PATCH 01/14] iosys-map: Introduce renamed dma-buf-map

Daniel Vetter daniel at ffwll.ch
Fri Jan 28 22:26:47 UTC 2022


On Fri, Jan 28, 2022 at 10:39:49AM +0100, Thomas Zimmermann wrote:
> Hi
> 
> Am 28.01.22 um 10:24 schrieb Lucas De Marchi:
> > On Fri, Jan 28, 2022 at 09:53:59AM +0100, Thomas Zimmermann wrote:
> > > Hi
> > > 
> > > Am 28.01.22 um 09:36 schrieb Lucas De Marchi:
> > > > Add a new type, struct iosys_map, to eventually replace
> > > > struct dma_buf_map and its helpers defiend in
> > > > include/linux/dma-buf-map.h.
> > > > 
> > > > This is mostly a copy of dma-buf-map with the renames in place and
> > > > slightly different wording to avoid tying iosys_map to dma-buf: in fact
> > > > it's just a shim layer to abstract system memory, that can be accessed
> > > > via regular load and store, from IO memory that needs to be acessed via
> > > > arch helpers. Over time the dma-buf-map proved useful outside of buffer
> > > > sharing among drivers and started to be used in helper functions for
> > > > allocation and generic use. See e.g.
> > > > 
> > > >     drivers/gpu/drm/drm_gem_shmem_helper.c
> > > >     drivers/gpu/drm/drm_gem_framebuffer_helper.c
> > > >     drivers/gpu/drm/drm_fb_helper.c
> > > 
> > > Well, that was the original motivation: framebuffer memory can be
> > > located in system or I/O memory, and even change their location. For
> > > some architectures this makes difference. IIRC the framebuffer
> > > console crashed on sparc64 because we didn't access I/O memory in
> > > the correct way. Hence, we added dma_buf_map to return the type of
> > > memory from dma_buf_vmap/dma_buf_vunmap.  And because everything is
> > > tied together, we had quite a bit of churn throughout the DRM/media
> > > code. There are
> > 
> > Thanks for the history on this. It's helpful. My motivation for starting
> > using dma_buf_map was very similar:  i915 is full of direct load/store.
> > It works on x86 for IO memory. While testing it on arm64 the story
> > was not kind the same. Since we want to support archs other than x86 we
> > need to start using some abstractions and dma_buf_map seemed a nice fit
> > :)
> > 
> > > still places in DRM where we access the raw pointers within
> > > dma_buf_map. We need to clean this up at some point.
> > 
> > at least those are easier to find than just the raw pointers without
> > the abstraction
> > 
> > > 
> > > > 
> > > > In the i915 driver it's also desired to share the implementation for
> > > > integrated graphics, which uses mostly system memory, with discrete
> > > > graphics, which may need to access IO memory.
> > > > 
> > > > Once all the drivers using dma_buf_map are converted, the dma_buf_map
> > > > can be retired and iosys_map extended to cover new use cases.
> > > 
> > > Wrt the renaming: the old name isn't good and the new one isn't good
> > > either. But I don't have strong feelings for either of them.
> > 
> > :(. As the quote: "There are only two hard things in Computer Science:
> > cache invalidation and naming things."
> 
> :D
> 
> > 
> > [ oh, and I'm also having to deal with cache invalidation to properly
> >    support other archs. ]
> > 
> > At least I had 2 people saying the name was ok.
> > 
> > > 
> > > > 
> > > > Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
> > > > ---
> > > >  MAINTAINERS                 |   1 +
> > > >  include/linux/dma-buf-map.h |   3 +
> > > >  include/linux/iosys-map.h   | 254 ++++++++++++++++++++++++++++++++++++
> > > >  3 files changed, 258 insertions(+)
> > > >  create mode 100644 include/linux/iosys-map.h
> > > > 
> > > > diff --git a/MAINTAINERS b/MAINTAINERS
> > > > index ea3e6c914384..27ebaded85f8 100644
> > > > --- a/MAINTAINERS
> > > > +++ b/MAINTAINERS
> > > > @@ -5734,6 +5734,7 @@ F:    Documentation/driver-api/dma-buf.rst
> > > >  F:    drivers/dma-buf/
> > > >  F:    include/linux/*fence.h
> > > >  F:    include/linux/dma-buf*
> > > > +F:    include/linux/iosys-map.h
> > > 
> > > If anything, I'd complain tha twe now have something in dma-buf that
> > > isn't obviously connected to dma-buf.
> > 
> > Let's see if others come with a better name
> 
> Maybe we can move that file into some other module? Driver core or memory
> management?

Greg tends to be the fallback for random drivers stuff. Maybe also a good
idea to move the kerneldoc include to the driver writer's handbook. Or
well it's there already, but into a new separate section.

Adding Greg for input, also maybe he has a good idea on the bikeshed :-)
-Daniel

> 
> Best regards
> Thomas
> 
> > 
> > thanks
> > Lucas De Marchi
> > 
> > > 
> > > Best regards
> > > Thomas
> > > 
> > > >  F:    include/linux/dma-resv.h
> > > >  K:    \bdma_(?:buf|fence|resv)\b
> > > > diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
> > > > index 19fa0b5ae5ec..4b4b2930660b 100644
> > > > --- a/include/linux/dma-buf-map.h
> > > > +++ b/include/linux/dma-buf-map.h
> > > > @@ -263,4 +263,7 @@ static inline void dma_buf_map_incr(struct
> > > > dma_buf_map *map, size_t incr)
> > > >          map->vaddr += incr;
> > > >  }
> > > > +/* Temporary include for API migration */
> > > > +#include <linux/iosys-map.h>
> > > > +
> > > >  #endif /* __DMA_BUF_MAP_H__ */
> > > > diff --git a/include/linux/iosys-map.h b/include/linux/iosys-map.h
> > > > new file mode 100644
> > > > index 000000000000..ad1f08f8f97f
> > > > --- /dev/null
> > > > +++ b/include/linux/iosys-map.h
> > > > @@ -0,0 +1,254 @@
> > > > +/* SPDX-License-Identifier: GPL-2.0-only */
> > > > +/*
> > > > + * Pointer abstraction for IO/system memory
> > > > + */
> > > > +
> > > > +#ifndef __IOSYS_MAP_H__
> > > > +#define __IOSYS_MAP_H__
> > > > +
> > > > +#include <linux/io.h>
> > > > +#include <linux/string.h>
> > > > +
> > > > +/* Temporary include while user of dma-buf-map are converted to
> > > > iosys-map */
> > > > +#include <linux/dma-buf-map.h>
> > > > +
> > > > +/**
> > > > + * DOC: overview
> > > > + *
> > > > + * When accessing a memory region, depending on the its
> > > > location, users may have
> > > > + * to access it with I/O operations or memory load/store
> > > > operations. For
> > > > + * example, copying to system memory could be done with
> > > > memcpy(), copying to I/O
> > > > + * memory would be done with memcpy_toio().
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    void *vaddr = ...; // pointer to system memory
> > > > + *    memcpy(vaddr, src, len);
> > > > + *
> > > > + *    void *vaddr_iomem = ...; // pointer to I/O memory
> > > > + *    memcpy_toio(vaddr, _iomem, src, len);
> > > > + *
> > > > + * The user of such pointer may not have information about the
> > > > mapping of that
> > > > + * region or may want to have a single code path to handle
> > > > operations on that
> > > > + * buffer, regardless if it's located in system or IO memory. The type
> > > > + * :c:type:`struct iosys_map <iosys_map>` and its helpers
> > > > abstract that so the
> > > > + * buffer can be passed around to other drivers or have
> > > > separate duties inside
> > > > + * the same driver for allocation, read and write operations.
> > > > + *
> > > > + * Open-coding access to :c:type:`struct iosys_map <iosys_map>`
> > > > is considered
> > > > + * bad style. Rather then accessing its fields directly, use
> > > > one of the provided
> > > > + * helper functions, or implement your own. For example, instances of
> > > > + * :c:type:`struct iosys_map <iosys_map>` can be initialized
> > > > statically with
> > > > + * IOSYS_MAP_INIT_VADDR(), or at runtime with
> > > > iosys_map_set_vaddr(). These
> > > > + * helpers will set an address in system memory.
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    struct iosys_map map = IOSYS_MAP_INIT_VADDR(0xdeadbeaf);
> > > > + *
> > > > + *    iosys_map_set_vaddr(&map, 0xdeadbeaf);
> > > > + *
> > > > + * To set an address in I/O memory, use iosys_map_set_vaddr_iomem().
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    iosys_map_set_vaddr_iomem(&map, 0xdeadbeaf);
> > > > + *
> > > > + * Instances of struct iosys_map do not have to be cleaned up, but
> > > > + * can be cleared to NULL with iosys_map_clear(). Cleared mappings
> > > > + * always refer to system memory.
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    iosys_map_clear(&map);
> > > > + *
> > > > + * Test if a mapping is valid with either iosys_map_is_set() or
> > > > + * iosys_map_is_null().
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    if (iosys_map_is_set(&map) != iosys_map_is_null(&map))
> > > > + *        // always true
> > > > + *
> > > > + * Instances of :c:type:`struct iosys_map <iosys_map>` can be
> > > > compared for
> > > > + * equality with iosys_map_is_equal(). Mappings that point to
> > > > different memory
> > > > + * spaces, system or I/O, are never equal. That's even true if
> > > > both spaces are
> > > > + * located in the same address space, both mappings contain the
> > > > same address
> > > > + * value, or both mappings refer to NULL.
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    struct iosys_map sys_map; // refers to system memory
> > > > + *    struct iosys_map io_map; // refers to I/O memory
> > > > + *
> > > > + *    if (iosys_map_is_equal(&sys_map, &io_map))
> > > > + *        // always false
> > > > + *
> > > > + * A set up instance of struct iosys_map can be used to access
> > > > or manipulate the
> > > > + * buffer memory. Depending on the location of the memory, the
> > > > provided helpers
> > > > + * will pick the correct operations. Data can be copied into
> > > > the memory with
> > > > + * iosys_map_memcpy_to(). The address can be manipulated with
> > > > iosys_map_incr().
> > > > + *
> > > > + * .. code-block:: c
> > > > + *
> > > > + *    const void *src = ...; // source buffer
> > > > + *    size_t len = ...; // length of src
> > > > + *
> > > > + *    iosys_map_memcpy_to(&map, src, len);
> > > > + *    iosys_map_incr(&map, len); // go to first byte after the memcpy
> > > > + */
> > > > +
> > > > +/**
> > > > + * struct iosys_map - Pointer to IO/system memory
> > > > + * @vaddr_iomem:    The buffer's address if in I/O memory
> > > > + * @vaddr:        The buffer's address if in system memory
> > > > + * @is_iomem:        True if the buffer is located in I/O
> > > > memory, or false
> > > > + *            otherwise.
> > > > + */
> > > > +#define iosys_map dma_buf_map
> > > > +
> > > > +/**
> > > > + * IOSYS_MAP_INIT_VADDR - Initializes struct iosys_map to an
> > > > address in system memory
> > > > + * @vaddr_:    A system-memory address
> > > > + */
> > > > +#define IOSYS_MAP_INIT_VADDR(vaddr_)    \
> > > > +    {                \
> > > > +        .vaddr = (vaddr_),    \
> > > > +        .is_iomem = false,    \
> > > > +    }
> > > > +
> > > > +/**
> > > > + * iosys_map_set_vaddr - Sets a iosys mapping structure to an
> > > > address in system memory
> > > > + * @map:    The iosys_map structure
> > > > + * @vaddr:    A system-memory address
> > > > + *
> > > > + * Sets the address and clears the I/O-memory flag.
> > > > + */
> > > > +static inline void iosys_map_set_vaddr(struct iosys_map *map,
> > > > void *vaddr)
> > > > +{
> > > > +    map->vaddr = vaddr;
> > > > +    map->is_iomem = false;
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_set_vaddr_iomem - Sets a iosys mapping structure
> > > > to an address in I/O memory
> > > > + * @map:        The iosys_map structure
> > > > + * @vaddr_iomem:    An I/O-memory address
> > > > + *
> > > > + * Sets the address and the I/O-memory flag.
> > > > + */
> > > > +static inline void iosys_map_set_vaddr_iomem(struct iosys_map *map,
> > > > +                         void __iomem *vaddr_iomem)
> > > > +{
> > > > +    map->vaddr_iomem = vaddr_iomem;
> > > > +    map->is_iomem = true;
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_is_equal - Compares two iosys mapping structures
> > > > for equality
> > > > + * @lhs:    The iosys_map structure
> > > > + * @rhs:    A iosys_map structure to compare with
> > > > + *
> > > > + * Two iosys mapping structures are equal if they both refer to
> > > > the same type of memory
> > > > + * and to the same address within that memory.
> > > > + *
> > > > + * Returns:
> > > > + * True is both structures are equal, or false otherwise.
> > > > + */
> > > > +static inline bool iosys_map_is_equal(const struct iosys_map *lhs,
> > > > +                      const struct iosys_map *rhs)
> > > > +{
> > > > +    if (lhs->is_iomem != rhs->is_iomem)
> > > > +        return false;
> > > > +    else if (lhs->is_iomem)
> > > > +        return lhs->vaddr_iomem == rhs->vaddr_iomem;
> > > > +    else
> > > > +        return lhs->vaddr == rhs->vaddr;
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_is_null - Tests for a iosys mapping to be NULL
> > > > + * @map:    The iosys_map structure
> > > > + *
> > > > + * Depending on the state of struct iosys_map.is_iomem, tests if the
> > > > + * mapping is NULL.
> > > > + *
> > > > + * Returns:
> > > > + * True if the mapping is NULL, or false otherwise.
> > > > + */
> > > > +static inline bool iosys_map_is_null(const struct iosys_map *map)
> > > > +{
> > > > +    if (map->is_iomem)
> > > > +        return !map->vaddr_iomem;
> > > > +    return !map->vaddr;
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_is_set - Tests if the iosys mapping has been set
> > > > + * @map:    The iosys_map structure
> > > > + *
> > > > + * Depending on the state of struct iosys_map.is_iomem, tests if the
> > > > + * mapping has been set.
> > > > + *
> > > > + * Returns:
> > > > + * True if the mapping is been set, or false otherwise.
> > > > + */
> > > > +static inline bool iosys_map_is_set(const struct iosys_map *map)
> > > > +{
> > > > +    return !iosys_map_is_null(map);
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_clear - Clears a iosys mapping structure
> > > > + * @map:    The iosys_map structure
> > > > + *
> > > > + * Clears all fields to zero, including struct iosys_map.is_iomem, so
> > > > + * mapping structures that were set to point to I/O memory are
> > > > reset for
> > > > + * system memory. Pointers are cleared to NULL. This is the default.
> > > > + */
> > > > +static inline void iosys_map_clear(struct iosys_map *map)
> > > > +{
> > > > +    if (map->is_iomem) {
> > > > +        map->vaddr_iomem = NULL;
> > > > +        map->is_iomem = false;
> > > > +    } else {
> > > > +        map->vaddr = NULL;
> > > > +    }
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_memcpy_to - Memcpy into iosys mapping
> > > > + * @dst:    The iosys_map structure
> > > > + * @src:    The source buffer
> > > > + * @len:    The number of byte in src
> > > > + *
> > > > + * Copies data into a iosys mapping. The source buffer is in system
> > > > + * memory. Depending on the buffer's location, the helper picks
> > > > the correct
> > > > + * method of accessing the memory.
> > > > + */
> > > > +static inline void iosys_map_memcpy_to(struct iosys_map *dst,
> > > > const void *src,
> > > > +                       size_t len)
> > > > +{
> > > > +    if (dst->is_iomem)
> > > > +        memcpy_toio(dst->vaddr_iomem, src, len);
> > > > +    else
> > > > +        memcpy(dst->vaddr, src, len);
> > > > +}
> > > > +
> > > > +/**
> > > > + * iosys_map_incr - Increments the address stored in a iosys mapping
> > > > + * @map:    The iosys_map structure
> > > > + * @incr:    The number of bytes to increment
> > > > + *
> > > > + * Increments the address stored in a iosys mapping. Depending on the
> > > > + * buffer's location, the correct value will be updated.
> > > > + */
> > > > +static inline void iosys_map_incr(struct iosys_map *map, size_t incr)
> > > > +{
> > > > +    if (map->is_iomem)
> > > > +        map->vaddr_iomem += incr;
> > > > +    else
> > > > +        map->vaddr += incr;
> > > > +}
> > > > +
> > > > +#endif /* __IOSYS_MAP_H__ */
> > > 
> > > -- 
> > > Thomas Zimmermann
> > > Graphics Driver Developer
> > > SUSE Software Solutions Germany GmbH
> > > Maxfeldstr. 5, 90409 Nürnberg, Germany
> > > (HRB 36809, AG Nürnberg)
> > > Geschäftsführer: Ivo Totev
> > 
> > 
> > 
> 
> -- 
> Thomas Zimmermann
> Graphics Driver Developer
> SUSE Software Solutions Germany GmbH
> Maxfeldstr. 5, 90409 Nürnberg, Germany
> (HRB 36809, AG Nürnberg)
> Geschäftsführer: Ivo Totev




-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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