[PATCH 3/7] drm/msm: Fix cx collapse issue during recovery
Rob Clark
robdclark at gmail.com
Thu Jul 7 17:10:01 UTC 2022
On Thu, Jul 7, 2022 at 9:11 AM Akhil P Oommen <quic_akhilpo at quicinc.com> wrote:
>
> There are some hardware logic under CX domain. For a successful
> recovery, we should ensure cx headswitch collapses to ensure all the
> stale states are cleard out. This is especially true to for a6xx family
> where we can GMU co-processor.
>
> Currently, cx doesn't collapse due to a devlink between gpu and its
> smmu. So the *struct gpu device* needs to be runtime suspended to ensure
> that the iommu driver removes its vote on cx gdsc.
>
> Signed-off-by: Akhil P Oommen <quic_akhilpo at quicinc.com>
> ---
>
> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 16 ++++++++++++++--
> drivers/gpu/drm/msm/msm_gpu.c | 2 --
> 2 files changed, 14 insertions(+), 4 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index 42ed9a3..57a7ad5 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -1210,8 +1210,20 @@ static void a6xx_recover(struct msm_gpu *gpu)
> */
> gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_GMU_PWR_COL_KEEPALIVE, 0);
>
> - gpu->funcs->pm_suspend(gpu);
> - gpu->funcs->pm_resume(gpu);
> + /*
> + * Now drop all the pm_runtime usage count to allow cx gdsc to collapse.
> + * First drop the usage count from all active submits
> + */
> + for (i = gpu->active_submits; i > 0; i--)
> + pm_runtime_put(&gpu->pdev->dev);
Would pm_runtime_force_suspend/resume() work instead?
BR,
-R
> +
> + /* And the final one from recover worker */
> + pm_runtime_put_sync(&gpu->pdev->dev);
> +
> + for (i = gpu->active_submits; i > 0; i--)
> + pm_runtime_get(&gpu->pdev->dev);
> +
> + pm_runtime_get_sync(&gpu->pdev->dev);
>
> msm_gpu_hw_init(gpu);
> }
> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> index f75ff4b..48171b6 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.c
> +++ b/drivers/gpu/drm/msm/msm_gpu.c
> @@ -444,9 +444,7 @@ static void recover_worker(struct kthread_work *work)
> /* retire completed submits, plus the one that hung: */
> retire_submits(gpu);
>
> - pm_runtime_get_sync(&gpu->pdev->dev);
> gpu->funcs->recover(gpu);
> - pm_runtime_put_sync(&gpu->pdev->dev);
>
> /*
> * Replay all remaining submits starting with highest priority
> --
> 2.7.4
>
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