[PATCH libdrm v2 01/10] util: Improve SMPTE color LUT accuracy
Sam Ravnborg
sam at ravnborg.org
Sun Jul 10 10:31:36 UTC 2022
Hi Geert,
On Fri, Jul 08, 2022 at 08:21:31PM +0200, Geert Uytterhoeven wrote:
> Fill in the LSB when converting color components from 8-bit to 16-bit.
>
> Signed-off-by: Geert Uytterhoeven <geert at linux-m68k.org>
> ---
> v2:
> - New.
> ---
> tests/util/pattern.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/tests/util/pattern.c b/tests/util/pattern.c
> index 178aee8341a38920..3753ebc1eeae6c9a 100644
> --- a/tests/util/pattern.c
> +++ b/tests/util/pattern.c
> @@ -646,9 +646,9 @@ void util_smpte_c8_gamma(unsigned size, struct drm_color_lut *lut)
> memset(lut, 0, size * sizeof(struct drm_color_lut));
>
> #define FILL_COLOR(idx, r, g, b) \
> - lut[idx].red = (r) << 8; \
> - lut[idx].green = (g) << 8; \
> - lut[idx].blue = (b) << 8
> + lut[idx].red = (r) * 0x101; \
(lut[idx].red = (r) << 8) | 1;
had IMO been easier to read.
Patch is:
Acked-by: Sam Ravnborg <sam at ravnborg.org>
for both ways to do it.
> + lut[idx].green = (g) * 0x101; \
> + lut[idx].blue = (b) * 0x101
>
> FILL_COLOR( 0, 192, 192, 192); /* grey */
> FILL_COLOR( 1, 192, 192, 0 ); /* yellow */
> --
> 2.25.1
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