[PATCH v2 2/3] drm/panel: panel-dsi-cm: Use backlight helpers

Stephen Kitt steve at sk2.org
Thu Jun 16 17:23:14 UTC 2022


Instead of retrieving the backlight brightness in struct
backlight_properties manually, and then checking whether the backlight
should be on at all, use backlight_get_brightness() which does all
this and insulates this from future changes.

Instead of setting the power state by manually updating fields in
struct backlight_properties, use backlight_enable() and
backlight_disable(). These also call backlight_update_status() so the
separate call is no longer needed.

Signed-off-by: Stephen Kitt <steve at sk2.org>
Cc: Thierry Reding <thierry.reding at gmail.com>
Cc: Sam Ravnborg <sam at ravnborg.org>
Cc: David Airlie <airlied at linux.ie>
Cc: Daniel Vetter <daniel at ffwll.ch>
Cc: dri-devel at lists.freedesktop.org
---
Changes since v1: removed unnecessary parentheses
---
 drivers/gpu/drm/panel/panel-dsi-cm.c | 29 ++++++----------------------
 1 file changed, 6 insertions(+), 23 deletions(-)

diff --git a/drivers/gpu/drm/panel/panel-dsi-cm.c b/drivers/gpu/drm/panel/panel-dsi-cm.c
index b58cb064975f..b0213a518f9d 100644
--- a/drivers/gpu/drm/panel/panel-dsi-cm.c
+++ b/drivers/gpu/drm/panel/panel-dsi-cm.c
@@ -85,17 +85,10 @@ static void dsicm_bl_power(struct panel_drv_data *ddata, bool enable)
 	else
 		return;
 
-	if (enable) {
-		backlight->props.fb_blank = FB_BLANK_UNBLANK;
-		backlight->props.state = ~(BL_CORE_FBBLANK | BL_CORE_SUSPENDED);
-		backlight->props.power = FB_BLANK_UNBLANK;
-	} else {
-		backlight->props.fb_blank = FB_BLANK_NORMAL;
-		backlight->props.power = FB_BLANK_POWERDOWN;
-		backlight->props.state |= BL_CORE_FBBLANK | BL_CORE_SUSPENDED;
-	}
-
-	backlight_update_status(backlight);
+	if (enable)
+		backlight_enable(backlight);
+	else
+		backlight_disable(backlight);
 }
 
 static void hw_guard_start(struct panel_drv_data *ddata, int guard_msec)
@@ -196,13 +189,7 @@ static int dsicm_bl_update_status(struct backlight_device *dev)
 {
 	struct panel_drv_data *ddata = dev_get_drvdata(&dev->dev);
 	int r = 0;
-	int level;
-
-	if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-			dev->props.power == FB_BLANK_UNBLANK)
-		level = dev->props.brightness;
-	else
-		level = 0;
+	int level = backlight_get_brightness(dev);
 
 	dev_dbg(&ddata->dsi->dev, "update brightness to %d\n", level);
 
@@ -219,11 +206,7 @@ static int dsicm_bl_update_status(struct backlight_device *dev)
 
 static int dsicm_bl_get_intensity(struct backlight_device *dev)
 {
-	if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-			dev->props.power == FB_BLANK_UNBLANK)
-		return dev->props.brightness;
-
-	return 0;
+	return backlight_get_brightness(dev);
 }
 
 static const struct backlight_ops dsicm_bl_ops = {
-- 
2.30.2



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