[PATCH 3/5] drm/amdgpu: Prevent race between late signaled fences and GPU reset.

Christian König ckoenig.leichtzumerken at gmail.com
Tue Jun 21 07:25:13 UTC 2022


Am 21.06.22 um 00:03 schrieb Andrey Grodzovsky:
> Problem:
> After we start handling timed out jobs we assume there fences won't be
> signaled but we cannot be sure and sometimes they fire late. We need
> to prevent concurrent accesses to fence array from
> amdgpu_fence_driver_clear_job_fences during GPU reset and amdgpu_fence_process
> from a late EOP interrupt.
>
> Fix:
> Before accessing fence array in GPU disable EOP interrupt and flush
> all pending interrupt handlers for amdgpu device's interrupt line.

>
> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_device.c |  4 ++++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c  | 26 ++++++++++++++++++++++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h   |  1 +
>   3 files changed, 31 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> index 2b92281dd0c1..c99541685804 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> @@ -4605,6 +4605,8 @@ int amdgpu_device_pre_asic_reset(struct amdgpu_device *adev,
>   		amdgpu_virt_fini_data_exchange(adev);
>   	}
>   
> +	amdgpu_fence_driver_isr_toggle(adev, true);
> +
>   	/* block all schedulers and reset given job's ring */
>   	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
>   		struct amdgpu_ring *ring = adev->rings[i];
> @@ -4620,6 +4622,8 @@ int amdgpu_device_pre_asic_reset(struct amdgpu_device *adev,
>   		amdgpu_fence_driver_force_completion(ring);
>   	}
>   
> +	amdgpu_fence_driver_isr_toggle(adev, false);
> +
>   	if (job && job->vm)
>   		drm_sched_increase_karma(&job->base);
>   
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> index a9ae3beaa1d3..d6d54ba4c185 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> @@ -532,6 +532,32 @@ void amdgpu_fence_driver_hw_fini(struct amdgpu_device *adev)
>   	}
>   }
>   
> +void amdgpu_fence_driver_isr_toggle(struct amdgpu_device *adev, bool stop)
> +{
> +	int i;
> +
> +	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
> +		struct amdgpu_ring *ring = adev->rings[i];
> +
> +		if (!ring || !ring->fence_drv.initialized || !ring->fence_drv.irq_src)
> +			continue;
> +
> +		if (stop)
> +			amdgpu_irq_put(adev, ring->fence_drv.irq_src,
> +					       ring->fence_drv.irq_type);
> +		else
> +			amdgpu_irq_get(adev, ring->fence_drv.irq_src,
> +					ring->fence_drv.irq_type);

That won't work like this. This increments/decrements the reference 
count for the IRQ, but doesn't guarantee in any way that they are 
stopped/started.

> +	}
> +
> +	/* TODO Only waits for irq handlers on other CPUs, maybe local_irq_save
> +	 * local_irq_local_irq_restore are needed here for local interrupts ?
> +	 *
> +	 */

Well that comment made me smile. Think for a moment what the local CPU 
would be doing if an interrupt would run :)

Cheers,
Christian.

> +	if (stop)
> +		synchronize_irq(adev->irq.irq);
> +}
> +
>   void amdgpu_fence_driver_sw_fini(struct amdgpu_device *adev)
>   {
>   	unsigned int i, j;
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> index 7d89a52091c0..82c178a9033a 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> @@ -143,6 +143,7 @@ signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring,
>   				      uint32_t wait_seq,
>   				      signed long timeout);
>   unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
> +void amdgpu_fence_driver_isr_toggle(struct amdgpu_device *adev, bool stop);
>   
>   /*
>    * Rings.



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