[Intel-gfx] [PATCH v6 2/2] drm/i915/gem: Don't try to map and fence large scanout buffers (v9)

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed Mar 16 13:34:57 UTC 2022


On 16/03/2022 07:37, Kasireddy, Vivek wrote:
> Hi Tvrtko,
> 
>>
>> On 15/03/2022 07:28, Kasireddy, Vivek wrote:
>>> Hi Tvrtko, Daniel,
>>>
>>>>
>>>> On 11/03/2022 09:39, Daniel Vetter wrote:
>>>>> On Mon, 7 Mar 2022 at 21:38, Vivek Kasireddy <vivek.kasireddy at intel.com> wrote:
>>>>>>
>>>>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 or
>>>>>> more framebuffers/scanout buffers results in only one that is mappable/
>>>>>> fenceable. Therefore, pageflipping between these 2 FBs where only one
>>>>>> is mappable/fenceable creates latencies large enough to miss alternate
>>>>>> vblanks thereby producing less optimal framerate.
>>>>>>
>>>>>> This mainly happens because when i915_gem_object_pin_to_display_plane()
>>>>>> is called to pin one of the FB objs, the associated vma is identified
>>>>>> as misplaced and therefore i915_vma_unbind() is called which unbinds and
>>>>>> evicts it. This misplaced vma gets subseqently pinned only when
>>>>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This
>>>>>> results in a latency of ~10ms and happens every other vblank/repaint cycle.
>>>>>> Therefore, to fix this issue, we try to see if there is space to map
>>>>>> at-least two objects of a given size and return early if there isn't. This
>>>>>> would ensure that we do not try with PIN_MAPPABLE for any objects that
>>>>>> are too big to map thereby preventing unncessary unbind.
>>>>>>
>>>>>> Testcase:
>>>>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS) platform
>>>>>> with a 8K at 60 mode results in only ~40 FPS. Since upstream Weston submits
>>>>>> a frame ~7ms before the next vblank, the latencies seen between atomic
>>>>>> commit and flip event are 7, 24 (7 + 16.66), 7, 24..... suggesting that
>>>>>> it misses the vblank every other frame.
>>>>>>
>>>>>> Here is the ftrace snippet that shows the source of the ~10ms latency:
>>>>>>                  i915_gem_object_pin_to_display_plane() {
>>>>>> 0.102 us   |    i915_gem_object_set_cache_level();
>>>>>>                    i915_gem_object_ggtt_pin_ww() {
>>>>>> 0.390 us   |      i915_vma_instance();
>>>>>> 0.178 us   |      i915_vma_misplaced();
>>>>>>                      i915_vma_unbind() {
>>>>>>                      __i915_active_wait() {
>>>>>> 0.082 us   |        i915_active_acquire_if_busy();
>>>>>> 0.475 us   |      }
>>>>>>                      intel_runtime_pm_get() {
>>>>>> 0.087 us   |        intel_runtime_pm_acquire();
>>>>>> 0.259 us   |      }
>>>>>>                      __i915_active_wait() {
>>>>>> 0.085 us   |        i915_active_acquire_if_busy();
>>>>>> 0.240 us   |      }
>>>>>>                      __i915_vma_evict() {
>>>>>>                        ggtt_unbind_vma() {
>>>>>>                          gen8_ggtt_clear_range() {
>>>>>> 10507.255 us |        }
>>>>>> 10507.689 us |      }
>>>>>> 10508.516 us |   }
>>>>>>
>>>>>> v2: Instead of using bigjoiner checks, determine whether a scanout
>>>>>>        buffer is too big by checking to see if it is possible to map
>>>>>>        two of them into the ggtt.
>>>>>>
>>>>>> v3 (Ville):
>>>>>> - Count how many fb objects can be fit into the available holes
>>>>>>      instead of checking for a hole twice the object size.
>>>>>> - Take alignment constraints into account.
>>>>>> - Limit this large scanout buffer check to >= Gen 11 platforms.
>>>>>>
>>>>>> v4:
>>>>>> - Remove existing heuristic that checks just for size. (Ville)
>>>>>> - Return early if we find space to map at-least two objects. (Tvrtko)
>>>>>> - Slightly update the commit message.
>>>>>>
>>>>>> v5: (Tvrtko)
>>>>>> - Rename the function to indicate that the object may be too big to
>>>>>>      map into the aperture.
>>>>>> - Account for guard pages while calculating the total size required
>>>>>>      for the object.
>>>>>> - Do not subject all objects to the heuristic check and instead
>>>>>>      consider objects only of a certain size.
>>>>>> - Do the hole walk using the rbtree.
>>>>>> - Preserve the existing PIN_NONBLOCK logic.
>>>>>> - Drop the PIN_MAPPABLE check while pinning the VMA.
>>>>>>
>>>>>> v6: (Tvrtko)
>>>>>> - Return 0 on success and the specific error code on failure to
>>>>>>      preserve the existing behavior.
>>>>>>
>>>>>> v7: (Ville)
>>>>>> - Drop the HAS_GMCH(i915), DISPLAY_VER(i915) < 11 and
>>>>>>      size < ggtt->mappable_end / 4 checks.
>>>>>> - Drop the redundant check that is based on previous heuristic.
>>>>>>
>>>>>> v8:
>>>>>> - Make sure that we are holding the mutex associated with ggtt vm
>>>>>>      as we traverse the hole nodes.
>>>>>>
>>>>>> v9: (Tvrtko)
>>>>>> - Use mutex_lock_interruptible_nested() instead of mutex_lock().
>>>>>>
>>>>>> Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
>>>>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
>>>>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
>>>>>> Cc: Manasi Navare <manasi.d.navare at intel.com>
>>>>>> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy at intel.com>
>>>>>> ---
>>>>>>     drivers/gpu/drm/i915/i915_gem.c | 128 +++++++++++++++++++++++---------
>>>>>>     1 file changed, 94 insertions(+), 34 deletions(-)
>>>>>>
>>>>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
>>>>>> index 9747924cc57b..e0d731b3f215 100644
>>>>>> --- a/drivers/gpu/drm/i915/i915_gem.c
>>>>>> +++ b/drivers/gpu/drm/i915/i915_gem.c
>>>>>> @@ -49,6 +49,7 @@
>>>>>>     #include "gem/i915_gem_pm.h"
>>>>>>     #include "gem/i915_gem_region.h"
>>>>>>     #include "gem/i915_gem_userptr.h"
>>>>>> +#include "gem/i915_gem_tiling.h"
>>>>>>     #include "gt/intel_engine_user.h"
>>>>>>     #include "gt/intel_gt.h"
>>>>>>     #include "gt/intel_gt_pm.h"
>>>>>> @@ -882,6 +883,96 @@ static void discard_ggtt_vma(struct i915_vma *vma)
>>>>>>            spin_unlock(&obj->vma.lock);
>>>>>>     }
>>>>>>
>>>>>> +static int
>>>>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj,
>>>>>> +                                u64 alignment, u64 flags)
>>>>>
>>>>> Tvrtko asked me to ack the first patch, but then I looked at this and
>>>>> started wondering.
>>>>>
>>>>> Conceptually this doesn't pass the smell test. What if we have
>>>>> multiple per-crtc buffers? Multiple planes on the same crtc? What if
>>>>> the app does triple buffer? You'll be forever busy tuning this
>>>>> heuristics, which can't fundamentally be fixed I think. The old "half
>>>>> of mappable" heuristic isn't really better, but at least it was dead
>>>>> simple.
>>>>>
>>>>> Imo what we need here is a change in approach:
>>>>> 1. Check whether the useable view for scanout exists already. If yes,
>>>>> use that. This should avoid the constant unbinding stalls.
>>>>> 2. Try to in buffer to mappabley, but without evicting anything (so
>>>>> not the non-blocking thing)
>>>>> 3. Pin the buffer with the most lenient approach
>>>>>
>>>>> Even the non-blocking interim stage is dangerous, since it'll just
>>>>> result in other buffers (e.g. when triple-buffering) getting unbound
>>>>> and we're back to the same stall. Note that this could have an impact
>>>>> on cpu rendering compositors, where we might end up relying a lot more
>>>>> partial views. But as long as we are a tad more aggressive (i.e. the
>>>>> non-blocking binding) in the mmap path that should work out to keep
>>>>> everything balanced, since usually you render first before you display
>>>>> anything. And so the buffer should end up in the ideal place.
>>>>>
>>>>> I'd try to first skip the 2. step since I think it'll require a bit of
>>>>> work, and frankly I don't think we care about the potential fallout.
>>>>
>>>> To be sure I understand, you propose to stop trying to pin mappable by default. Ie. stop
>>>> respecting this comment from i915_gem_object_pin_to_display_plane:
>>>>
>>>> 	/*
>>>> 	 * As the user may map the buffer once pinned in the display plane
>>>> 	 * (e.g. libkms for the bootup splash), we have to ensure that we
>>>> 	 * always use map_and_fenceable for all scanout buffers. However,
>>>> 	 * it may simply be too big to fit into mappable, in which case
>>>> 	 * put it anyway and hope that userspace can cope (but always first
>>>> 	 * try to preserve the existing ABI).
>>>> 	 */
>>> [Kasireddy, Vivek] Digging further, this is what the commit message that added
>>> the above comment says:
>>> commit 2efb813d5388e18255c54afac77bd91acd586908
>>> Author: Chris Wilson <chris at chris-wilson.co.uk>
>>> Date:   Thu Aug 18 17:17:06 2016 +0100
>>>
>>>       drm/i915: Fallback to using unmappable memory for scanout
>>>
>>>       The existing ABI says that scanouts are pinned into the mappable region
>>>       so that legacy clients (e.g. old Xorg or plymouthd) can write directly
>>>       into the scanout through a GTT mapping. However if the surface does not
>>>       fit into the mappable region, we are better off just trying to fit it
>>>       anywhere and hoping for the best. (Any userspace that is capable of
>>>       using ginormous scanouts is also likely not to rely on pure GTT
>>>       updates.) With the partial vma fault support, we are no longer
>>>       restricted to only using scanouts that we can pin (though it is still
>>>       preferred for performance reasons and for powersaving features like
>>>       FBC).
>>>
>>>>
>>>> By a quick look, for this case it appears we would end up creating partial views for
>> CPU
>>>> access (since the normal mapping would be busy/unpinnable). Worst case for this is to
>>>> create a bunch of 1MiB VMAs so something to check would be how long those persist
>> in
>>>> memory before they get released. Or perhaps the bootup splash use case is not common
>>>> these days?
>>> [Kasireddy, Vivek] AFAIK, Plymouth is still the default bootup splash service on Fedora,
>>> Ubuntu and most other distributions. And, I took a quick look at it and IIUC, it
>> (Plymouth's
>>> drm plugin) seems to create a dumb FB, mmap and update it via the dirty_fb ioctl. This
>>> would not to be a problem on ADL-S where there is space in mappable for one 8K FB.
>>>
>>
>> FBC is a good point - correct me if I am wrong, but if we dropped trying
>> to map in aperture by default it looks like we would lose it and that
>> would be a significant power regression. In which case it doesn't seem
>> like that would be an option.
> [Kasireddy, Vivek] Ok, makes sense.
> 
>>
>> Which I think leaves us with _some_ heuristics in any case.
>>
>> 1) N-holes heuristics.
>>
>> 2) Don't ever try PIN_MAPPABLE for framebuffers larger than some
>> percentage of aperture.
>>
>> Could this solve the 8k issue, most of the time, maybe? Could the
>> current "aperture / 2" test be expressed generically in some terms? Like
>> "(aperture - 10% (or some absolute value)) / 2" to account for non-fb
>> objects? I forgot what you said the relationship between aperture size
>> and 8k fb size was.
>>
>> 3) Don't evict for PIN_MAPPABLE mismatches when
>> i915_gem_object_ggtt_pin_ww->i915_vma_misplaced is called on behalf of
>> i915_gem_object_pin_to_display_plane. Assumption being if we ended up
>> with a non-mappable fb to start with, we must not try to re-bind it or
>> we risk ping-pong latencies.
>>
>> The last would I guess need to distinguish between PIN_MAPPABLE passed
>> in versus opportunistically added by i915_gem_object_pin_to_display_plane.
>>
>> How intrusive would it be to implement this option I am not sure without
>> trying myself.
> [Kasireddy, Vivek] I suspect I might be missing something, but could it not be
> as simple as below:
> @@ -940,7 +940,8 @@ i915_gem_object_ggtt_pin_ww(struct drm_i915_gem_object *obj,
>                                  return ERR_PTR(-ENOSPC);
> 
>                          if (flags & PIN_MAPPABLE &&
> -                           vma->fence_size > ggtt->mappable_end / 2)
> +                           (vma->fence_size > ggtt->mappable_end / 2 ||
> +                           !i915_vma_is_map_and_fenceable(vma)))
>                                      return ERR_PTR(-ENOSPC);
>                  }

Looks like this would work...

>>
>>> Given this, do you think it would work if we just preserve the existing behavior and
>>> tweak the heuristic introduced in this patch to look for space in aperture for only
>>> one FB instead of two? Or, is there no good option for solving this issue other than
>>> to create 1MB VMAs?
>>
>> I did not get how having one hole would solve the issue. Wouldn't it
>> still hit the re-bind ping-pong? Or there isn't even a single hole for
>> 8k fb typically?
> [Kasireddy, Vivek] IIUC, Mesa gives Weston a max of 4 backbuffers but it
> almost always uses only 2 except when it needs to share the FB -- with a plugin
> such as "remoting" for desktop streaming.
> Given the common use-case, lets assume there are two 8K FBs: FB1 and FB2
> FB1 is mappable/fenceable and therefore not misplaced.
> FB2 is NOT mappable and hence identified as misplaced
> (because it fails the check
> (flags & PIN_MAPPABLE && !i915_vma_is_map_and_fenceable(vma))
> 
> As you suggest in 3) above the goal is to ensure that FB2 does not get evicted
> when we try to pin with PIN_MAPABBLE -- after it gets identified as misplaced.
> Or, alternatively, when we pin with PIN_MAPABBLE, we could just check to
> see if there is space in aperture for only FB2 (N = 1) and return early -- before
> even getting to i915_vma_misplaced(). As you can see, we avoid the ping-pong
> issue in both these cases.

... got it, yes, it seems both approaches works for this use case.

Not sure that I have a preference between the two approaches at this point.

Both would be behind a "PIN_MAPPABLE && PIN_NONBLOCK" check, so both 
would only apply to opportunistic PIN_MAPPABLE attempts. That is, any 
caller who only passes PIN_MAPPABLE would be unaffected which is what we 
want.

The extra i915_vma_is_map_and_fenceable check I guess is simpler and 
self-contained. I assume you have a test setup and can try it out to 
check it really works?

> The current version of this patch -- when running Weston -- puts both FB1
> and FB2 (N = 2) outside of aperture although there may be space for FB1.
> I don't think this makes sense anymore given Plymouth's single-buffer
> use-case that uses dirtyfb ioctl.

Yes agreed, it sounds preferable to preserve the current behaviour there.

Regards,

Tvrtko


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