[PATCH v4 0/3] Clear TLB caches in all tiles when object is removed
Andi Shyti
andi.shyti at linux.intel.com
Wed May 11 01:11:18 UTC 2022
Hi,
Maybe I should not send patches this late at night as I end up
messing things up and spamming sleeping people. Sorry for this
version 4.
The real fix is in patch 2. The rest is a helper that adds
the with_intel_gt_pm_if_awake() (from Chris) and one more check
on the status of the engine before accessing it for clearing the
TLB.
Andi
Changelog
=========
v3 -> v4
- Fix e-mail mismatch in author and in SoB (Sorry!).
v2 -> v3 (v2: https://patchwork.freedesktop.org/series/103835/)
- Add missing header file that was causing a compmile error.
- Fix wrong patch formatting.
v1 -> v2 (v1: https://patchwork.freedesktop.org/series/103831/)
- Add with_intel_gt_pm_if_awake() macro for gt specific wakeref.
- Check if an engine is awake before invalidating its TLB.
Andi Shyti (2):
drm/i915/gem: Flush TLBs for all the tiles when clearing an obj
drm/i915/gt: Skip TLB invalidation if the engine is not awake
Chris Wilson (1):
drm/i915/gt: Ignore TLB invalidations on idle engines
drivers/gpu/drm/i915/gem/i915_gem_pages.c | 12 +++++++++---
drivers/gpu/drm/i915/gt/intel_gt.c | 4 ++++
drivers/gpu/drm/i915/gt/intel_gt_pm.h | 4 ++++
3 files changed, 17 insertions(+), 3 deletions(-)
--
2.36.1
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