[Freedreno] [RFC PATCH 0/3] Support for Solid Fill Planes

Rob Clark robdclark at gmail.com
Tue Nov 8 03:34:43 UTC 2022


On Mon, Nov 7, 2022 at 4:22 PM Jessica Zhang <quic_jesszhan at quicinc.com> wrote:
>
>
>
> On 11/7/2022 2:09 PM, Rob Clark wrote:
> > On Mon, Nov 7, 2022 at 1:32 PM Jessica Zhang <quic_jesszhan at quicinc.com> wrote:
> >>
> >>
> >>
> >> On 11/7/2022 11:37 AM, Ville Syrjälä wrote:
> >>> On Fri, Oct 28, 2022 at 03:59:49PM -0700, Jessica Zhang wrote:
> >>>> Introduce and add support for COLOR_FILL and COLOR_FILL_FORMAT
> >>>> properties. When the color fill value is set, and the framebuffer is set
> >>>> to NULL, memory fetch will be disabled.
> >>>
> >>> Thinking a bit more universally I wonder if there should be
> >>> some kind of enum property:
> >>>
> >>> enum plane_pixel_source {
> >>>        FB,
> >>>        COLOR,
> >>>        LIVE_FOO,
> >>>        LIVE_BAR,
> >>>        ...
> >>> }
> >>
> >> Hi Ville,
> >>
> >> Makes sense -- this way, we'd also lay some groundwork for cases where
> >> drivers want to use other non-FB sources.
> >>
> >>>
> >>>> In addition, loosen the NULL FB checks within the atomic commit callstack
> >>>> to allow a NULL FB when color_fill is nonzero and add FB checks in
> >>>> methods where the FB was previously assumed to be non-NULL.
> >>>>
> >>>> Finally, have the DPU driver use drm_plane_state.color_fill and
> >>>> drm_plane_state.color_fill_format instead of dpu_plane_state.color_fill,
> >>>> and add extra checks in the DPU atomic commit callstack to account for a
> >>>> NULL FB in cases where color_fill is set.
> >>>>
> >>>> Some drivers support hardware that have optimizations for solid fill
> >>>> planes. This series aims to expose these capabilities to userspace as
> >>>> some compositors have a solid fill flag (ex. SOLID_COLOR in the Android
> >>>> hardware composer HAL) that can be set by apps like the Android Gears
> >>>> app.
> >>>>
> >>>> Userspace can set the color_fill value by setting COLOR_FILL_FORMAT to a
> >>>> DRM format, setting COLOR_FILL to a color fill value, and setting the
> >>>> framebuffer to NULL.
> >>>
> >>> Is there some real reason for the format property? Ie. why not
> >>> just do what was the plan for the crttc background color and
> >>> specify the color in full 16bpc format and just pick as many
> >>> msbs from that as the hw can use?
> >>
> >> The format property was added because we can't assume that all hardware
> >> will support/use the same color format for solid fill planes. Even for
> >> just MSM devices, the hardware supports different variations of RGB
> >> formats [1].
> >
> > Sure, but the driver can convert the format into whatever the hw
> > wants.  A 1x1 color conversion is not going to be problematic ;-)
>
> Hi Rob,
>
> Hm... that's also a fair point. Just wondering, is there any advantage
> of having the driver convert the format, other than not having to
> implement an extra format property?
>
> (In case we end up wrapping everything into a prop blob or something)
>

It keeps the uabi simpler.. for obvious reasons you don't want the
driver to do cpu color conversion for an arbitrary size plane, which
is why we go to all the complexity to expose formats and modifiers for
"real" planes, but we are dealing with a single pixel value here,
let's not make the uabi more complex than we need to.  I'd propose
making it float32[4] if float weren't a pita for kernel/uabi, but
u16[4] or u32[4] should be fine, and drivers can translate that easily
into whatever weird formats their hw wants for solid-fill.

BR,
-R


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