[PATCH v2 0/2] Balance mutex_init and mutex_destroy calls
Maíra Canal
mcanal at igalia.com
Tue Nov 8 17:54:23 UTC 2022
This series introduces some changes to assure the correct resource release on
the V3D driver, especially the mutex. Currently, the V3D has no mutex_destroy()
calls, which means that a mutex is being instantiated, but it is not being
released by the end of its use.
So, use the DRM-managed mutex_init variants when possible to manage the mutex
release and add mutex_destroy() calls when not possible.
Best Regards,
- Maíra Canal
v1 -> v2: https://lore.kernel.org/dri-devel/20221107224656.278135-1-mcanal@igalia.com/T/#m3c23e3f21fe6aaae51138c746c74e94b2a7b3bfc
- Move mutex_destroy() to v3d_perfmon_put() (Daniel Vetter).
- Add mutex_destroy() on error case in v3d_perfmon_create_ioctl() (Daniel Vetter).
- Add Daniel Vetter's tags.
Maíra Canal (2):
drm/v3d: switch to drmm_mutex_init
drm/v3d: add missing mutex_destroy
drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++++++----
drivers/gpu/drm/v3d/v3d_perfmon.c | 6 +++++-
2 files changed, 18 insertions(+), 5 deletions(-)
--
2.38.1
More information about the dri-devel
mailing list