[PATCH] drm/i915: Update workaround documentation
Lucas De Marchi
lucas.demarchi at intel.com
Tue Nov 15 19:26:11 UTC 2022
There were several updates in the driver on how the workarounds are
handled since its documentation was written. Update the documentation to
reflect the current reality.
v2:
- Remove footnote that was wrongly referenced, adding back the
reference in the correct paragraph.
- Remove "Display workarounds" and just mention "display IP" under
"Other" category since all of them are peppered around the driver.
Cc: Matt Roper <matthew.d.roper at intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
Acked-by: Balasubramani Vivekanandan <balasubramani.vivekanandan at intel.com> # v1
---
drivers/gpu/drm/i915/gt/intel_workarounds.c | 80 +++++++++++++--------
1 file changed, 50 insertions(+), 30 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c
index 213160f29ec3..290f9f91fdf4 100644
--- a/drivers/gpu/drm/i915/gt/intel_workarounds.c
+++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c
@@ -18,42 +18,62 @@
/**
* DOC: Hardware workarounds
*
- * This file is intended as a central place to implement most [1]_ of the
- * required workarounds for hardware to work as originally intended. They fall
- * in five basic categories depending on how/when they are applied:
+ * Hardware workarounds are register programming documented to be executed in
+ * the driver that fall outside of the normal programming sequences for a
+ * platform. There are some basic categories of workarounds, depending on
+ * how/when they are applied:
*
- * - Workarounds that touch registers that are saved/restored to/from the HW
- * context image. The list is emitted (via Load Register Immediate commands)
- * everytime a new context is created.
- * - GT workarounds. The list of these WAs is applied whenever these registers
- * revert to default values (on GPU reset, suspend/resume [2]_, etc..).
- * - Display workarounds. The list is applied during display clock-gating
- * initialization.
- * - Workarounds that whitelist a privileged register, so that UMDs can manage
- * them directly. This is just a special case of a MMMIO workaround (as we
- * write the list of these to/be-whitelisted registers to some special HW
- * registers).
- * - Workaround batchbuffers, that get executed automatically by the hardware
- * on every HW context restore.
+ * - Context workarounds: workarounds that touch registers that are
+ * saved/restored to/from the HW context image. The list is emitted (via Load
+ * Register Immediate commands) once when initializing the device and saved in
+ * the default context. That default context is then used on every context
+ * creation to have a "primed golden context", i.e. a context image that
+ * already contains the changes needed to all the registers.
*
- * .. [1] Please notice that there are other WAs that, due to their nature,
- * cannot be applied from a central place. Those are peppered around the rest
- * of the code, as needed.
+ * - Engine workarounds: the list of these WAs is applied whenever the specific
+ * engine is reset. It's also possible that a set of engine classes share a
+ * common power domain and they are reset together. This happens on some
+ * platforms with render and compute engines. In this case (at least) one of
+ * them need to keeep the workaround programming: the approach taken in the
+ * driver is to tie those workarounds to the first compute/render engine that
+ * is registered. When executing with GuC submission, engine resets are
+ * outside of kernel driver control, hence the list of registers involved in
+ * written once, on engine initialization, and then passed to GuC, that
+ * saves/restores their values before/after the reset takes place. See
+ * ``drivers/gpu/drm/i915/gt/uc/intel_guc_ads.c`` for reference.
*
- * .. [2] Technically, some registers are powercontext saved & restored, so they
- * survive a suspend/resume. In practice, writing them again is not too
- * costly and simplifies things. We can revisit this in the future.
+ * - GT workarounds: the list of these WAs is applied whenever these registers
+ * revert to their default values: on GPU reset, suspend/resume [1]_, etc.
+ *
+ * - Register whitelist: some workarounds need to be implemented in userspace,
+ * but need to touch privileged registers. The whitelist in the kernel
+ * instructs the hardware to allow the access to happen. From the kernel side,
+ * this is just a special case of a MMIO workaround (as we write the list of
+ * these to/be-whitelisted registers to some special HW registers).
+ *
+ * - Workaround batchbuffers: buffers that get executed automatically by the
+ * hardware on every HW context restore. These buffers are created and
+ * programmed in the default context so the hardware always go through those
+ * programming sequences when switching contexts. The support for workaround
+ * batchbuffers is enabled these hardware mechanisms:
*
- * Layout
- * ~~~~~~
+ * #. INDIRECT_CTX: A batchbuffer and an offset are provided in the default
+ * context, pointing the hardware to jump to that location when that offset
+ * is reached in the context restore. Workaround batchbuffer in the driver
+ * currently uses this mechanism for all platforms.
*
- * Keep things in this file ordered by WA type, as per the above (context, GT,
- * display, register whitelist, batchbuffer). Then, inside each type, keep the
- * following order:
+ * #. BB_PER_CTX_PTR: A batchbuffer is provided in the default context,
+ * pointing the hardware to a buffer to continue executing after the
+ * engine registers are restored in a context restore sequence. This is
+ * currently not used in the driver.
*
- * - Infrastructure functions and macros
- * - WAs per platform in standard gen/chrono order
- * - Public functions to init or apply the given workaround type.
+ * - Other: There are WAs that, due to their nature, cannot be applied from a
+ * central place. Those are peppered around the rest of the code, as needed.
+ * Workarounds related to the display IP are the main example.
+ *
+ * .. [1] Technically, some registers are powercontext saved & restored, so they
+ * survive a suspend/resume. In practice, writing them again is not too
+ * costly and simplifies things, so it's the approach taken in the driver.
*/
static void wa_init_start(struct i915_wa_list *wal, struct intel_gt *gt,
--
2.38.1
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