[PATCH v3 3/8] dt-bindings: reserved-memory: Support framebuffer reserved memory
Thierry Reding
thierry.reding at gmail.com
Thu Nov 17 18:40:34 UTC 2022
From: Thierry Reding <treding at nvidia.com>
Document the "framebuffer" compatible string for reserved memory nodes
to annotate reserved memory regions used for framebuffer carveouts.
Reviewed-by: Rob Herring <robh at kernel.org>
Signed-off-by: Thierry Reding <treding at nvidia.com>
---
Changes in v2:
- use four spaces for indentation in example (as recommended elsewhere)
- add explicit root node
- drop unneeded quotes
.../bindings/reserved-memory/framebuffer.yaml | 52 +++++++++++++++++++
1 file changed, 52 insertions(+)
create mode 100644 Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml
diff --git a/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml b/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml
new file mode 100644
index 000000000000..05b6648b3458
--- /dev/null
+++ b/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml
@@ -0,0 +1,52 @@
+# SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause)
+%YAML 1.2
+---
+$id: http://devicetree.org/schemas/reserved-memory/framebuffer.yaml#
+$schema: http://devicetree.org/meta-schemas/core.yaml#
+
+title: /reserved-memory framebuffer node bindings
+
+maintainers:
+ - devicetree-spec at vger.kernel.org
+
+allOf:
+ - $ref: reserved-memory.yaml
+
+properties:
+ compatible:
+ const: framebuffer
+ description: >
+ This indicates a region of memory meant to be used as a framebuffer for
+ a set of display devices. It can be used by an operating system to keep
+ the framebuffer from being overwritten and use it as the backing memory
+ for a display device (such as simple-framebuffer).
+
+unevaluatedProperties: false
+
+examples:
+ - |
+ / {
+ compatible = "foo";
+ model = "foo";
+ #address-cells = <1>;
+ #size-cells = <1>;
+
+ chosen {
+ framebuffer {
+ compatible = "simple-framebuffer";
+ memory-region = <&fb>;
+ };
+ };
+
+ reserved-memory {
+ #address-cells = <1>;
+ #size-cells = <1>;
+ ranges;
+
+ fb: framebuffer at 80000000 {
+ compatible = "framebuffer";
+ reg = <0x80000000 0x007e9000>;
+ };
+ };
+ };
+...
--
2.38.1
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