[PATCH v3 5/8] drm/simpledrm: Add support for system memory framebuffers

Thierry Reding thierry.reding at gmail.com
Fri Nov 18 15:38:21 UTC 2022


On Fri, Nov 18, 2022 at 03:21:14PM +0100, Thomas Zimmermann wrote:
> Hi
> 
> Am 17.11.22 um 19:40 schrieb Thierry Reding:
> > From: Thierry Reding <treding at nvidia.com>
> > 
> > Simple framebuffers can be set up in system memory, which cannot be
> > requested and/or I/O remapped using the I/O resource helpers. Add a
> > separate code path that obtains system memory framebuffers from the
> > reserved memory region referenced in the memory-region property.
> > 
> > Signed-off-by: Thierry Reding <treding at nvidia.com>
> > ---
> > Changes in v3:
> > - simplify memory code and move back to simpledrm_device_create()
> > - extract screen_base iosys_map fix into separate patch
> > 
> > Changes in v2:
> > - make screen base a struct iosys_map to avoid sparse warnings
> > 
> >   drivers/gpu/drm/tiny/simpledrm.c | 99 ++++++++++++++++++++++++--------
> >   1 file changed, 75 insertions(+), 24 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/tiny/simpledrm.c b/drivers/gpu/drm/tiny/simpledrm.c
> > index 3673a42e4bf4..7f39bc58da52 100644
> > --- a/drivers/gpu/drm/tiny/simpledrm.c
> > +++ b/drivers/gpu/drm/tiny/simpledrm.c
> > @@ -3,6 +3,7 @@
> >   #include <linux/clk.h>
> >   #include <linux/of_clk.h>
> >   #include <linux/minmax.h>
> > +#include <linux/of_address.h>
> >   #include <linux/platform_data/simplefb.h>
> >   #include <linux/platform_device.h>
> >   #include <linux/regulator/consumer.h>
> > @@ -184,6 +185,31 @@ simplefb_get_format_of(struct drm_device *dev, struct device_node *of_node)
> >   	return simplefb_get_validated_format(dev, format);
> >   }
> > +static struct resource *
> > +simplefb_get_memory_of(struct drm_device *dev, struct device_node *of_node)
> > +{
> > +	struct device_node *np;
> > +	struct resource *res;
> > +	int err;
> > +
> > +	np = of_parse_phandle(of_node, "memory-region", 0);
> > +	if (!np)
> > +		return NULL;
> > +
> > +	res = devm_kzalloc(dev->dev, sizeof(*res), GFP_KERNEL);
> > +	if (!res)
> > +		return ERR_PTR(-ENOMEM);
> > +
> > +	err = of_address_to_resource(np, 0, res);
> > +	if (err)
> > +		return ERR_PTR(err);
> > +
> > +	if (of_get_property(of_node, "reg", NULL))
> > +		drm_warn(dev, "preferring \"memory-region\" over \"reg\" property\n");
> 
> The reg property is converted to a device resource when we create the device
> at [1].
> 
> I have another question, which I was discussing with Javier recently. Is it
> possible to handle memory-region there automatically? If, for exmaple, it
> would create a resource with IORESOURCE_CACHEABLE, simpledrm would handle it
> as memory region. Without the CACHEABLE flag, it would be a regular resource
> as before.

memory-region properties are not typically converted into a standard
resource automatically. One reason may be that they can have additional
properties associated with them and so something like a CACHEABLE type
may not apply.

It's also standard to convert "reg" properties into struct resource and
that's what many drivers will expect. I don't know if all drivers will
gracefully handle being passed a struct resource that was created in
this way from a memory-region property. If at all I think this would
need to be special-cased for simple-framebuffer, in which case I'm not
convinced that putting the special case into the core OF code is any
better than putting it into the simpledrm driver.

Also, even if we did so, what would it really change? We may be able to
avoid the explicit DT lookup, but the bulk of the memory-region code is
actually mapping it, etc. That part we won't be able to automatically
handle, I think.

Ultimately this is up to Rob, not sure if he'll want to extend the
simple-framebuffer node creation code any further.

Thierry

> 
> Best regards
> Thomas
> 
> [1]
> https://elixir.bootlin.com/linux/v6.0.9/source/drivers/of/platform.c#L586
> 
> > +
> > +	return res;
> > +}
> > +
> >   /*
> >    * Simple Framebuffer device
> >    */
> > @@ -623,8 +649,7 @@ static struct simpledrm_device *simpledrm_device_create(struct drm_driver *drv,
> >   	struct drm_device *dev;
> >   	int width, height, stride;
> >   	const struct drm_format_info *format;
> > -	struct resource *res, *mem;
> > -	void __iomem *screen_base;
> > +	struct resource *res, *mem = NULL;
> >   	struct drm_plane *primary_plane;
> >   	struct drm_crtc *crtc;
> >   	struct drm_encoder *encoder;
> > @@ -676,6 +701,9 @@ static struct simpledrm_device *simpledrm_device_create(struct drm_driver *drv,
> >   		format = simplefb_get_format_of(dev, of_node);
> >   		if (IS_ERR(format))
> >   			return ERR_CAST(format);
> > +		mem = simplefb_get_memory_of(dev, of_node);
> > +		if (IS_ERR(mem))
> > +			return ERR_CAST(mem);
> >   	} else {
> >   		drm_err(dev, "no simplefb configuration found\n");
> >   		return ERR_PTR(-ENODEV);
> > @@ -698,32 +726,55 @@ static struct simpledrm_device *simpledrm_device_create(struct drm_driver *drv,
> >   	 * Memory management
> >   	 */
> > -	res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
> > -	if (!res)
> > -		return ERR_PTR(-EINVAL);
> > +	if (mem) {
> > +		void *screen_base;
> > -	ret = devm_aperture_acquire_from_firmware(dev, res->start, resource_size(res));
> > -	if (ret) {
> > -		drm_err(dev, "could not acquire memory range %pr: error %d\n", res, ret);
> > -		return ERR_PTR(ret);
> > -	}
> > +		ret = devm_aperture_acquire_from_firmware(dev, mem->start, resource_size(mem));
> > +		if (ret) {
> > +			drm_err(dev, "could not acquire memory range %pr: %d\n", mem, ret);
> > +			return ERR_PTR(ret);
> > +		}
> > -	mem = devm_request_mem_region(&pdev->dev, res->start, resource_size(res), drv->name);
> > -	if (!mem) {
> > -		/*
> > -		 * We cannot make this fatal. Sometimes this comes from magic
> > -		 * spaces our resource handlers simply don't know about. Use
> > -		 * the I/O-memory resource as-is and try to map that instead.
> > -		 */
> > -		drm_warn(dev, "could not acquire memory region %pr\n", res);
> > -		mem = res;
> > -	}
> > +		drm_info(dev, "using system memory framebuffer at %pr\n", mem);
> > -	screen_base = devm_ioremap_wc(&pdev->dev, mem->start, resource_size(mem));
> > -	if (!screen_base)
> > -		return ERR_PTR(-ENOMEM);
> > +		screen_base = devm_memremap(dev->dev, mem->start, resource_size(mem), MEMREMAP_WB);
> > +		if (!screen_base)
> > +			return ERR_PTR(-ENOMEM);
> > +
> > +		iosys_map_set_vaddr(&sdev->screen_base, screen_base);
> > +	} else {
> > +		void __iomem *screen_base;
> > +
> > +		res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
> > +		if (!res)
> > +			return ERR_PTR(-EINVAL);
> > -	iosys_map_set_vaddr_iomem(&sdev->screen_base, screen_base);
> > +		ret = devm_aperture_acquire_from_firmware(dev, res->start, resource_size(res));
> > +		if (ret) {
> > +			drm_err(dev, "could not acquire memory range %pr: %d\n", &res, ret);
> > +			return ERR_PTR(ret);
> > +		}
> > +
> > +		drm_info(dev, "using I/O memory framebuffer at %pr\n", res);
> > +
> > +		mem = devm_request_mem_region(&pdev->dev, res->start, resource_size(res),
> > +					      drv->name);
> > +		if (!mem) {
> > +			/*
> > +			 * We cannot make this fatal. Sometimes this comes from magic
> > +			 * spaces our resource handlers simply don't know about. Use
> > +			 * the I/O-memory resource as-is and try to map that instead.
> > +			 */
> > +			drm_warn(dev, "could not acquire memory region %pr\n", res);
> > +			mem = res;
> > +		}
> > +
> > +		screen_base = devm_ioremap_wc(&pdev->dev, mem->start, resource_size(mem));
> > +		if (!screen_base)
> > +			return ERR_PTR(-ENOMEM);
> > +
> > +		iosys_map_set_vaddr_iomem(&sdev->screen_base, screen_base);
> > +	}
> >   	/*
> >   	 * Modesetting
> 
> -- 
> Thomas Zimmermann
> Graphics Driver Developer
> SUSE Software Solutions Germany GmbH
> Maxfeldstr. 5, 90409 Nürnberg, Germany
> (HRB 36809, AG Nürnberg)
> Geschäftsführer: Ivo Totev



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