[PATCH] drm/udl: Enable damage clipping
Daniel Vetter
daniel at ffwll.ch
Tue Sep 6 19:35:25 UTC 2022
On Thu, Jul 28, 2022 at 09:47:56AM +0200, Thomas Zimmermann wrote:
> Call drm_plane_enable_fb_damage_clips() and give userspace a chance
> of minimizing the updated display area.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
> drivers/gpu/drm/udl/udl_modeset.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
> index e67c40a48fb4..ce427128f034 100644
> --- a/drivers/gpu/drm/udl/udl_modeset.c
> +++ b/drivers/gpu/drm/udl/udl_modeset.c
> @@ -479,6 +479,7 @@ int udl_modeset_init(struct drm_device *dev)
> format_count, NULL, connector);
> if (ret)
> return ret;
> + drm_plane_enable_fb_damage_clips(&udl->display_pipe.plane);
I'm assuming this passes with all the igts we have (I hope those finally
landed) and a damage-capable compositor doesn't go boom either?
Either way patch lgtm. Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>
Also I wonder whether we should have a check in the damage helpers to make
sure drivers don't forget to call this function to set up the uapi ...
Cheers, Daniel
>
> drm_mode_config_reset(dev);
>
> --
> 2.37.1
>
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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