[PATCH v2 0/4] Fixes for damage clips handling

Ville Syrjälä ville.syrjala at linux.intel.com
Tue Sep 13 12:16:34 UTC 2022


On Tue, Sep 13, 2022 at 12:56:49PM +0200, Thomas Zimmermann wrote:
> 
> 
> Am 13.09.22 um 12:54 schrieb Thomas Zimmermann:
> > Hi
> > 
> > Am 13.09.22 um 12:47 schrieb Hogander, Jouni:
> >> On Tue, 2022-09-13 at 12:04 +0300, Ville Syrjälä wrote:
> >>> On Tue, Aug 23, 2022 at 02:29:16PM +0300, Jouni Högander wrote:
> >>>> Currently damage clips handling is broken for planes when using big
> >>>> framebuffer + offset in case kms driver adjusts drm_plane_state.src
> >>>> coords. This is because damage clips are using coords relative to
> >>>> original coords from user-space.
> >>>>
> >>>> This patchset is fixing this by using original
> >>>> coords from user-space instead of drm_plane_state.src when
> >>>> iterating
> >>>> damage_clips.
> >>>>
> >>>> v2: Modify drm unit tests accordingly
> >>>>
> >>>> Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
> >>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> >>>> Cc: Jani Nikula <jani.nikula at intel.com>
> >>>> Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
> >>>> Cc: José Roberto de Souza <jose.souza at intel.com>
> >>>> Cc: Mika Kahola <mika.kahola at intel.com>
> >>>> Cc: Maíra Canal <mairacanal at riseup.net>
> >>>>
> >>>> Jouni Högander (4):
> >>>>    drm: Use original src rect while initializing damage iterator
> >>>>    drm/i915/display: Use original src in psr2 sel fetch area
> >>>> calculation
> >>>>    drm/i915/display: Use drm helper instead of own loop for damage
> >>>> clips
> >>>>    drm/tests: Set also mock plane src_x, src_y, src_w and src_h
> >>>
> >>> Do these need to be applied into the same tree, or can
> >>> the drm vs. i915 stuff go in separately?
> >>
> >> Patch 1 and 2 are needed to fix that bigfb handling for i915. Patch 4
> >> is also needed to prevent breaking tests. Patch 3 is more like cleanup.
> >>
> >> I think i915 patches could go via i915 tree. This just means that i915
> >> bigfb handling isn't fixed by either of the sets alone.
> > 
> > I have a number of updates for damage handling that I want to get 
> > reviewed soon. Could you please merge your patchset via drm-misc-next?
> 
> Or at least patches 1 and 4.

Went with the 50/50 split. Everything pushed now. Thanks.

-- 
Ville Syrjälä
Intel


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