[PATCH] drm/fbdev-generic: optimize out a redundant assignment clause
Sui Jingfeng
15330273260 at 189.cn
Tue Apr 4 02:55:28 UTC 2023
On 2023/3/29 17:04, Thomas Zimmermann wrote:
> (cc'ing Lucas)
>
> Hi
>
> Am 25.03.23 um 08:46 schrieb Sui Jingfeng:
>> The assignment already done in drm_client_buffer_vmap(),
>> just trival clean, no functional change.
>>
>> Signed-off-by: Sui Jingfeng <15330273260 at 189.cn>
>> ---
>> drivers/gpu/drm/drm_fbdev_generic.c | 5 ++---
>> 1 file changed, 2 insertions(+), 3 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/drm_fbdev_generic.c
>> b/drivers/gpu/drm/drm_fbdev_generic.c
>> index 4d6325e91565..1da48e71c7f1 100644
>> --- a/drivers/gpu/drm/drm_fbdev_generic.c
>> +++ b/drivers/gpu/drm/drm_fbdev_generic.c
>> @@ -282,7 +282,7 @@ static int drm_fbdev_damage_blit(struct
>> drm_fb_helper *fb_helper,
>> struct drm_clip_rect *clip)
>> {
>> struct drm_client_buffer *buffer = fb_helper->buffer;
>> - struct iosys_map map, dst;
>> + struct iosys_map map;
>> int ret;
>> /*
>> @@ -302,8 +302,7 @@ static int drm_fbdev_damage_blit(struct
>> drm_fb_helper *fb_helper,
>> if (ret)
>> goto out;
>> - dst = map;
>> - drm_fbdev_damage_blit_real(fb_helper, clip, &dst);
>> + drm_fbdev_damage_blit_real(fb_helper, clip, &map);
>
> I see what you're doing and it's probably correct in this case.
>
> But there's a larger issue with this iosys interfaces. Sometimes the
> address has to be modified (see calls of iosys_map_incr()). That can
> prevent incorrect uses of the mapping in other places, especially in
> unmap code.
>
Yes, I just realized that.
iosys_map_incr() change the internal state of a opaque structure, this
is somewhat evil.
if it is non-opaque, then this is abstract failure.
You have to worry about that if it is changed by a accident call
iosys_map_incr() from other place.
The map should be const, I guess most programmer expect the map be a const.
making it const please, copy on demand, modify the copy only, leave the
original mapping untouched.
Hope this could eliminate the embarrassing.
Sorry for missing the point.
> I think it would make sense to consider a separate structure for the
> I/O location. The buffer as a whole would still be represented by
> struct iosys_map. And that new structure, let's call it struct
> iosys_ptr, would point to an actual location within the buffer's
> memory range. A few locations and helpers would need changes, but
> there are not so many callers that it's an issue. This would also
> allow for a few debugging tests that ensure that iosys_ptr always
> operates within the bounds of an iosys_map.
>
> I've long considered this idea, but there was no pressure to work on
> it. Maybe now.
>
I have also get some idea from you idea.
> Best regards
> Thomas
>
>> drm_client_buffer_vunmap(buffer);
>
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