[PATCH v2 1/7] drm/vkms: isolate pixel conversion functionality
Arthur Grillo Queiroz Cabral
arthurgrillo at riseup.net
Fri Apr 14 19:02:19 UTC 2023
On 14/04/23 10:51, Maíra Canal wrote:
> Currently, the pixel conversion functions repeat the same loop to
> iterate the rows. Instead of repeating the same code for each pixel
> format, create a function to wrap the loop and isolate the pixel
> conversion functionality.
>
> Suggested-by: Arthur Grillo <arthurgrillo at riseup.net>
> Signed-off-by: Maíra Canal <mcanal at igalia.com>
> ---
> drivers/gpu/drm/vkms/vkms_composer.c | 4 +-
> drivers/gpu/drm/vkms/vkms_drv.h | 4 +-
> drivers/gpu/drm/vkms/vkms_formats.c | 136 ++++++++++++---------------
> drivers/gpu/drm/vkms/vkms_formats.h | 2 +-
> drivers/gpu/drm/vkms/vkms_plane.c | 2 +-
> 5 files changed, 65 insertions(+), 83 deletions(-)
>
> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
> index 8e53fa80742b..80164e79af00 100644
> --- a/drivers/gpu/drm/vkms/vkms_composer.c
> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
> @@ -99,7 +99,7 @@ static void blend(struct vkms_writeback_job *wb,
> if (!check_y_limit(plane[i]->frame_info, y))
> continue;
>
> - plane[i]->plane_read(stage_buffer, plane[i]->frame_info, y);
> + vkms_compose_row(stage_buffer, plane[i], y);
> pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer,
> output_buffer);
> }
> @@ -118,7 +118,7 @@ static int check_format_funcs(struct vkms_crtc_state *crtc_state,
> u32 n_active_planes = crtc_state->num_active_planes;
>
> for (size_t i = 0; i < n_active_planes; i++)
> - if (!planes[i]->plane_read)
> + if (!planes[i]->pixel_read)
> return -1;
>
> if (active_wb && !active_wb->wb_write)
> diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h
> index 4a248567efb2..d7ad813d7ae7 100644
> --- a/drivers/gpu/drm/vkms/vkms_drv.h
> +++ b/drivers/gpu/drm/vkms/vkms_drv.h
> @@ -56,8 +56,7 @@ struct vkms_writeback_job { struct vkms_plane_state { struct drm_shadow_plane_state base;
> struct vkms_frame_info *frame_info;
> - void (*plane_read)(struct line_buffer *buffer,
> - const struct vkms_frame_info *frame_info, int y);
> + void (*pixel_read)(u16 *src_buffer, struct pixel_argb_u16 *out_pixels, int x);
> };
>
> struct vkms_plane {
> @@ -155,6 +154,7 @@ int vkms_verify_crc_source(struct drm_crtc *crtc, const char *source_name,
> /* Composer Support */
> void vkms_composer_worker(struct work_struct *work);
> void vkms_set_composer(struct vkms_output *out, bool enabled);
> +void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y);
>
> /* Writeback */
> int vkms_enable_writeback_connector(struct vkms_device *vkmsdev);
> diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c
> index d4950688b3f1..02b0fc5a0839 100644
> --- a/drivers/gpu/drm/vkms/vkms_formats.c
> +++ b/drivers/gpu/drm/vkms/vkms_formats.c
> @@ -42,100 +42,82 @@ static void *get_packed_src_addr(const struct vkms_frame_info *frame_info, int y
> return packed_pixels_addr(frame_info, x_src, y_src);
> }
>
> -static void ARGB8888_to_argb_u16(struct line_buffer *stage_buffer,
> - const struct vkms_frame_info *frame_info, int y)
> +static void ARGB8888_to_argb_u16(u16 *src_pixels, struct pixel_argb_u16 *out_pixels, int x)
Do you need to pass the x coordinate? You don't change it on those
functions. By not passing it, the conversion function would be even more
isolated.
> {
> - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> - u8 *src_pixels = get_packed_src_addr(frame_info, y);
> - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst),
> - stage_buffer->n_pixels);
> -
> - for (size_t x = 0; x < x_limit; x++, src_pixels += 4) {
> - /*
> - * The 257 is the "conversion ratio". This number is obtained by the
> - * (2^16 - 1) / (2^8 - 1) division. Which, in this case, tries to get
> - * the best color value in a pixel format with more possibilities.
> - * A similar idea applies to others RGB color conversions.
> - */
> - out_pixels[x].a = (u16)src_pixels[3] * 257;
> - out_pixels[x].r = (u16)src_pixels[2] * 257;
> - out_pixels[x].g = (u16)src_pixels[1] * 257;
> - out_pixels[x].b = (u16)src_pixels[0] * 257;
> - }
> + u8 *pixels = (u8 *)src_pixels;
> +
> + /*
> + * The 257 is the "conversion ratio". This number is obtained by the
> + * (2^16 - 1) / (2^8 - 1) division. Which, in this case, tries to get
> + * the best color value in a pixel format with more possibilities.
> + * A similar idea applies to others RGB color conversions.
> + */
> + out_pixels[x].a = (u16)pixels[3] * 257;
> + out_pixels[x].r = (u16)pixels[2] * 257;
> + out_pixels[x].g = (u16)pixels[1] * 257;
> + out_pixels[x].b = (u16)pixels[0] * 257;
> }
>
> -static void XRGB8888_to_argb_u16(struct line_buffer *stage_buffer,
> - const struct vkms_frame_info *frame_info, int y)
> +static void XRGB8888_to_argb_u16(u16 *src_pixels, struct pixel_argb_u16 *out_pixels, int x)
> {
> - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> - u8 *src_pixels = get_packed_src_addr(frame_info, y);
> - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst),
> - stage_buffer->n_pixels);
> + u8 *pixels = (u8 *)src_pixels;
>
> - for (size_t x = 0; x < x_limit; x++, src_pixels += 4) {
> - out_pixels[x].a = (u16)0xffff;
> - out_pixels[x].r = (u16)src_pixels[2] * 257;
> - out_pixels[x].g = (u16)src_pixels[1] * 257;
> - out_pixels[x].b = (u16)src_pixels[0] * 257;
> - }
> + out_pixels[x].a = (u16)0xffff;
> + out_pixels[x].r = (u16)pixels[2] * 257;
> + out_pixels[x].g = (u16)pixels[1] * 257;
> + out_pixels[x].b = (u16)pixels[0] * 257;
> }
>
> -static void ARGB16161616_to_argb_u16(struct line_buffer *stage_buffer,
> - const struct vkms_frame_info *frame_info,
> - int y)
> +static void ARGB16161616_to_argb_u16(u16 *src_pixels, struct pixel_argb_u16 *out_pixels, int x)
> {
> - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> - u16 *src_pixels = get_packed_src_addr(frame_info, y);
> - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst),
> - stage_buffer->n_pixels);
> -
> - for (size_t x = 0; x < x_limit; x++, src_pixels += 4) {
> - out_pixels[x].a = le16_to_cpu(src_pixels[3]);
> - out_pixels[x].r = le16_to_cpu(src_pixels[2]);
> - out_pixels[x].g = le16_to_cpu(src_pixels[1]);
> - out_pixels[x].b = le16_to_cpu(src_pixels[0]);
> - }
> + out_pixels[x].a = le16_to_cpu(src_pixels[3]);
> + out_pixels[x].r = le16_to_cpu(src_pixels[2]);
> + out_pixels[x].g = le16_to_cpu(src_pixels[1]);
> + out_pixels[x].b = le16_to_cpu(src_pixels[0]);
> }
>
> -static void XRGB16161616_to_argb_u16(struct line_buffer *stage_buffer,
> - const struct vkms_frame_info *frame_info,
> - int y)
> +static void XRGB16161616_to_argb_u16(u16 *src_pixels, struct pixel_argb_u16 *out_pixels, int x)
> {
> - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> - u16 *src_pixels = get_packed_src_addr(frame_info, y);
> - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst),
> - stage_buffer->n_pixels);
> -
> - for (size_t x = 0; x < x_limit; x++, src_pixels += 4) {
> - out_pixels[x].a = (u16)0xffff;
> - out_pixels[x].r = le16_to_cpu(src_pixels[2]);
> - out_pixels[x].g = le16_to_cpu(src_pixels[1]);
> - out_pixels[x].b = le16_to_cpu(src_pixels[0]);
> - }
> + out_pixels[x].a = (u16)0xffff;
> + out_pixels[x].r = le16_to_cpu(src_pixels[2]);
> + out_pixels[x].g = le16_to_cpu(src_pixels[1]);
> + out_pixels[x].b = le16_to_cpu(src_pixels[0]);
> }
>
> -static void RGB565_to_argb_u16(struct line_buffer *stage_buffer,
> - const struct vkms_frame_info *frame_info, int y)
> +static void RGB565_to_argb_u16(u16 *src_pixels, struct pixel_argb_u16 *out_pixels, int x)
> {
> - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> - u16 *src_pixels = get_packed_src_addr(frame_info, y);
> - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst),
> - stage_buffer->n_pixels);
> -
> s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31));
> s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63));
>
> - for (size_t x = 0; x < x_limit; x++, src_pixels++) {
> - u16 rgb_565 = le16_to_cpu(*src_pixels);
> - s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f);
> - s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f);
> - s64 fp_b = drm_int2fixp(rgb_565 & 0x1f);
> + u16 rgb_565 = le16_to_cpu(*src_pixels);
> + s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f);
> + s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f);
> + s64 fp_b = drm_int2fixp(rgb_565 & 0x1f);
>
> - out_pixels[x].a = (u16)0xffff;
> - out_pixels[x].r = drm_fixp2int(drm_fixp_mul(fp_r, fp_rb_ratio));
> - out_pixels[x].g = drm_fixp2int(drm_fixp_mul(fp_g, fp_g_ratio));
> - out_pixels[x].b = drm_fixp2int(drm_fixp_mul(fp_b, fp_rb_ratio));
> - }
> + out_pixels[x].a = (u16)0xffff;
> + out_pixels[x].r = drm_fixp2int(drm_fixp_mul(fp_r, fp_rb_ratio));
> + out_pixels[x].g = drm_fixp2int(drm_fixp_mul(fp_g, fp_g_ratio));
> + out_pixels[x].b = drm_fixp2int(drm_fixp_mul(fp_b, fp_rb_ratio));
> +}
> +
> +void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y)
> +{
> + struct pixel_argb_u16 *out_pixels = stage_buffer->pixels;
> + u16 *src_pixels = get_packed_src_addr(plane->frame_info, y);
> + int limit = min_t(size_t, drm_rect_width(&plane->frame_info->dst),
> + stage_buffer->n_pixels);
> + int format = plane->frame_info->fb->format->format;
> + int pixel_size;
> +
> + if (format == DRM_FORMAT_RGB565)
> + pixel_size = 1;
> + else if (format == DRM_FORMAT_ARGB8888 || format == DRM_FORMAT_XRGB8888)
> + pixel_size = 2;
> + else
> + pixel_size = 4;
Instead of hardcoding the pixel_size, I think it would be better to use
drm_format_info_bpp() and DIV_ROUND_UP to get it.
> +
> + for (size_t x = 0; x < limit; x++, src_pixels += pixel_size)
> + plane->pixel_read(src_pixels, out_pixels, x);
> }
>
> /*
> @@ -249,7 +231,7 @@ static void argb_u16_to_RGB565(struct vkms_frame_info *frame_info,
> }
> }
>
Maybe it would be good to make the same modifications on the conversions
from ARGB16161616. The writeback side would benefit from it.
Best Regards.
~Arthur Grillo
> -void *get_frame_to_line_function(u32 format)
> +void *get_pixel_conversion_function(u32 format)
> {
> switch (format) {
> case DRM_FORMAT_ARGB8888:
> diff --git a/drivers/gpu/drm/vkms/vkms_formats.h b/drivers/gpu/drm/vkms/vkms_formats.h
> index 43b7c1979018..c5b113495d0c 100644
> --- a/drivers/gpu/drm/vkms/vkms_formats.h
> +++ b/drivers/gpu/drm/vkms/vkms_formats.h
> @@ -5,7 +5,7 @@
>
> #include "vkms_drv.h"
>
> -void *get_frame_to_line_function(u32 format);
> +void *get_pixel_conversion_function(u32 format);
>
> void *get_line_to_frame_function(u32 format);
>
> diff --git a/drivers/gpu/drm/vkms/vkms_plane.c b/drivers/gpu/drm/vkms/vkms_plane.c
> index c41cec7dcb70..0a23875900ec 100644
> --- a/drivers/gpu/drm/vkms/vkms_plane.c
> +++ b/drivers/gpu/drm/vkms/vkms_plane.c
> @@ -123,7 +123,7 @@ static void vkms_plane_atomic_update(struct drm_plane *plane,
> frame_info->offset = fb->offsets[0];
> frame_info->pitch = fb->pitches[0];
> frame_info->cpp = fb->format->cpp[0];
> - vkms_plane_state->plane_read = get_frame_to_line_function(fmt);
> + vkms_plane_state->pixel_read = get_pixel_conversion_function(fmt);
> }
>
> static int vkms_plane_atomic_check(struct drm_plane *plane,
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