[PATCH 2/6] fbdev: Use screen_buffer in fb_sys_{read,write}()
Thomas Zimmermann
tzimmermann at suse.de
Tue Apr 25 14:28:42 UTC 2023
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/video/fbdev/core/fb_sys_fops.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/video/fbdev/core/fb_sys_fops.c b/drivers/video/fbdev/core/fb_sys_fops.c
index cefb77b9546d..6589123f4127 100644
--- a/drivers/video/fbdev/core/fb_sys_fops.c
+++ b/drivers/video/fbdev/core/fb_sys_fops.c
@@ -39,7 +39,7 @@ ssize_t fb_sys_read(struct fb_info *info, char __user *buf, size_t count,
if (count + p > total_size)
count = total_size - p;
- src = (void __force *)(info->screen_base + p);
+ src = info->screen_buffer + p;
if (info->fbops->fb_sync)
info->fbops->fb_sync(info);
@@ -87,7 +87,7 @@ ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
count = total_size - p;
}
- dst = (void __force *) (info->screen_base + p);
+ dst = info->screen_buffer + p;
if (info->fbops->fb_sync)
info->fbops->fb_sync(info);
--
2.40.0
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