[PATCH v2 2/2] drm/v3d: Expose the total GPU usage stats on sysfs
Melissa Wen
mwen at igalia.com
Fri Aug 18 08:44:55 UTC 2023
On 08/07, Maíra Canal wrote:
> The previous patch exposed the accumulated amount of active time per
> client for each V3D queue. But this doesn't provide a global notion of
> the GPU usage.
>
> Therefore, provide the accumulated amount of active time for each V3D
> queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs
> submitted to the queue, independent of the client.
>
> This data is exposed through the sysfs interface, so that if the
> interface is queried at two different points of time the usage percentage
> of each of the queues can be calculated.
>
> Co-developed-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Signed-off-by: Maíra Canal <mcanal at igalia.com>
> ---
> drivers/gpu/drm/v3d/Makefile | 3 +-
> drivers/gpu/drm/v3d/v3d_drv.c | 9 +++
> drivers/gpu/drm/v3d/v3d_drv.h | 7 +++
> drivers/gpu/drm/v3d/v3d_gem.c | 5 +-
> drivers/gpu/drm/v3d/v3d_irq.c | 24 ++++++--
> drivers/gpu/drm/v3d/v3d_sched.c | 13 +++-
> drivers/gpu/drm/v3d/v3d_sysfs.c | 101 ++++++++++++++++++++++++++++++++
> 7 files changed, 155 insertions(+), 7 deletions(-)
> create mode 100644 drivers/gpu/drm/v3d/v3d_sysfs.c
>
> diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile
> index e8b314137020..4b21b20e4998 100644
> --- a/drivers/gpu/drm/v3d/Makefile
> +++ b/drivers/gpu/drm/v3d/Makefile
> @@ -11,7 +11,8 @@ v3d-y := \
> v3d_mmu.o \
> v3d_perfmon.o \
> v3d_trace_points.o \
> - v3d_sched.o
> + v3d_sched.o \
> + v3d_sysfs.o
>
> v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
>
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
> index ca65c707da03..7fc84a2525ca 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.c
> +++ b/drivers/gpu/drm/v3d/v3d_drv.c
> @@ -309,8 +309,14 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
> if (ret)
> goto irq_disable;
>
> + ret = v3d_sysfs_init(dev);
> + if (ret)
> + goto drm_unregister;
> +
> return 0;
>
> +drm_unregister:
> + drm_dev_unregister(drm);
> irq_disable:
> v3d_irq_disable(v3d);
> gem_destroy:
> @@ -324,6 +330,9 @@ static void v3d_platform_drm_remove(struct platform_device *pdev)
> {
> struct drm_device *drm = platform_get_drvdata(pdev);
> struct v3d_dev *v3d = to_v3d_dev(drm);
> + struct device *dev = &pdev->dev;
> +
> + v3d_sysfs_destroy(dev);
>
> drm_dev_unregister(drm);
>
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
> index 7f2897e5b2cb..c8f95a91af46 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.h
> +++ b/drivers/gpu/drm/v3d/v3d_drv.h
> @@ -38,6 +38,9 @@ struct v3d_queue_state {
>
> u64 fence_context;
> u64 emit_seqno;
> +
> + u64 start_ns;
> + u64 enabled_ns;
> };
>
> /* Performance monitor object. The perform lifetime is controlled by userspace
> @@ -441,3 +444,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
> struct drm_file *file_priv);
> int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
> struct drm_file *file_priv);
> +
> +/* v3d_sysfs.c */
> +int v3d_sysfs_init(struct device *dev);
> +void v3d_sysfs_destroy(struct device *dev);
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index 40ed0c7c3fad..630ea2db8f8f 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -1014,8 +1014,11 @@ v3d_gem_init(struct drm_device *dev)
> u32 pt_size = 4096 * 1024;
> int ret, i;
>
> - for (i = 0; i < V3D_MAX_QUEUES; i++)
> + for (i = 0; i < V3D_MAX_QUEUES; i++) {
> v3d->queue[i].fence_context = dma_fence_context_alloc(1);
> + v3d->queue[i].start_ns = 0;
> + v3d->queue[i].enabled_ns = 0;
> + }
>
> spin_lock_init(&v3d->mm_lock);
> spin_lock_init(&v3d->job_lock);
> diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
> index c898800ae9c2..be4ff7559309 100644
> --- a/drivers/gpu/drm/v3d/v3d_irq.c
> +++ b/drivers/gpu/drm/v3d/v3d_irq.c
> @@ -102,9 +102,13 @@ v3d_irq(int irq, void *arg)
> struct v3d_fence *fence =
> to_v3d_fence(v3d->bin_job->base.irq_fence);
> struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
> + u64 runtime = local_clock() - file->start_ns[V3D_BIN];
>
> - file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
> file->start_ns[V3D_BIN] = 0;
> + v3d->queue[V3D_BIN].start_ns = 0;
> +
> + file->enabled_ns[V3D_BIN] += runtime;
> + v3d->queue[V3D_BIN].enabled_ns += runtime;
>
> trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
> dma_fence_signal(&fence->base);
> @@ -115,9 +119,13 @@ v3d_irq(int irq, void *arg)
> struct v3d_fence *fence =
> to_v3d_fence(v3d->render_job->base.irq_fence);
> struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
> + u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
>
> - file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
> file->start_ns[V3D_RENDER] = 0;
> + v3d->queue[V3D_RENDER].start_ns = 0;
> +
> + file->enabled_ns[V3D_RENDER] += runtime;
> + v3d->queue[V3D_RENDER].enabled_ns += runtime;
>
> trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
> dma_fence_signal(&fence->base);
> @@ -128,9 +136,13 @@ v3d_irq(int irq, void *arg)
> struct v3d_fence *fence =
> to_v3d_fence(v3d->csd_job->base.irq_fence);
> struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
> + u64 runtime = local_clock() - file->start_ns[V3D_CSD];
>
> - file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
> file->start_ns[V3D_CSD] = 0;
> + v3d->queue[V3D_CSD].start_ns = 0;
> +
> + file->enabled_ns[V3D_CSD] += runtime;
> + v3d->queue[V3D_CSD].enabled_ns += runtime;
>
> trace_v3d_csd_irq(&v3d->drm, fence->seqno);
> dma_fence_signal(&fence->base);
> @@ -168,9 +180,13 @@ v3d_hub_irq(int irq, void *arg)
> struct v3d_fence *fence =
> to_v3d_fence(v3d->tfu_job->base.irq_fence);
> struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
> + u64 runtime = local_clock() - file->start_ns[V3D_TFU];
>
> - file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
> file->start_ns[V3D_TFU] = 0;
> + v3d->queue[V3D_TFU].start_ns = 0;
> +
> + file->enabled_ns[V3D_TFU] += runtime;
> + v3d->queue[V3D_TFU].enabled_ns += runtime;
>
> trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
> dma_fence_signal(&fence->base);
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index b360709c0765..1a9c7f395862 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
> job->start, job->end);
>
> file->start_ns[V3D_BIN] = local_clock();
> + v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];
> file->jobs_sent[V3D_BIN]++;
>
> v3d_switch_perfmon(v3d, &job->base);
> @@ -165,6 +166,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
> job->start, job->end);
>
> file->start_ns[V3D_RENDER] = local_clock();
> + v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];
> file->jobs_sent[V3D_RENDER]++;
>
> v3d_switch_perfmon(v3d, &job->base);
> @@ -201,6 +203,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
> trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
>
> file->start_ns[V3D_TFU] = local_clock();
> + v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];
> file->jobs_sent[V3D_TFU]++;
>
> V3D_WRITE(V3D_TFU_IIA, job->args.iia);
> @@ -246,6 +249,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
> trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
>
> file->start_ns[V3D_CSD] = local_clock();
> + v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];
> file->jobs_sent[V3D_CSD]++;
>
> v3d_switch_perfmon(v3d, &job->base);
> @@ -264,14 +268,21 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
> struct v3d_job *job = to_v3d_job(sched_job);
> struct v3d_dev *v3d = job->v3d;
> struct v3d_file_priv *file = job->file->driver_priv;
> + u64 runtime;
>
> file->start_ns[V3D_CACHE_CLEAN] = local_clock();
> + v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];
> file->jobs_sent[V3D_CACHE_CLEAN]++;
>
> v3d_clean_caches(v3d);
>
> - file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - file->start_ns[V3D_CACHE_CLEAN];
> + runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
> +
> + file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
> + v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
> +
> file->start_ns[V3D_CACHE_CLEAN] = 0;
> + v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;
>
> return NULL;
> }
> diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
> new file mode 100644
> index 000000000000..19cef3ddb7c6
> --- /dev/null
> +++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
> @@ -0,0 +1,101 @@
> +// SPDX-License-Identifier: MIT
> +/*
> + * Copyright © 2023 Igalia S.L.
> + */
> +
> +#include <linux/sched/clock.h>
> +#include <linux/sysfs.h>
> +
> +#include "v3d_drv.h"
> +
> +static u64
> +v3d_sysfs_emit_total_runtime(struct v3d_dev *v3d, enum v3d_queue queue, char *buf)
> +{
> + u64 timestamp = local_clock();
> + u64 active_runtime;
> +
> + if (v3d->queue[queue].start_ns)
> + active_runtime = timestamp - v3d->queue[queue].start_ns;
> + else
> + active_runtime = 0;
> +
> + return sysfs_emit(buf, "timestamp: %llu %s: %llu ns\n",
> + timestamp,
> + v3d_queue_to_string(queue),
> + v3d->queue[queue].enabled_ns + active_runtime);
> +}
A brief description (code comment) of these outputs would be goo too.
Melissa
> +
> +static ssize_t
> +bin_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> + struct drm_device *drm = dev_get_drvdata(dev);
> + struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> + return v3d_sysfs_emit_total_runtime(v3d, V3D_BIN, buf);
> +}
> +static DEVICE_ATTR_RO(bin_queue);
> +
> +static ssize_t
> +render_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> + struct drm_device *drm = dev_get_drvdata(dev);
> + struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> + return v3d_sysfs_emit_total_runtime(v3d, V3D_RENDER, buf);
> +}
> +static DEVICE_ATTR_RO(render_queue);
> +
> +static ssize_t
> +tfu_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> + struct drm_device *drm = dev_get_drvdata(dev);
> + struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> + return v3d_sysfs_emit_total_runtime(v3d, V3D_TFU, buf);
> +}
> +static DEVICE_ATTR_RO(tfu_queue);
> +
> +static ssize_t
> +csd_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> + struct drm_device *drm = dev_get_drvdata(dev);
> + struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> + return v3d_sysfs_emit_total_runtime(v3d, V3D_CSD, buf);
> +}
> +static DEVICE_ATTR_RO(csd_queue);
> +
> +static ssize_t
> +cache_clean_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> + struct drm_device *drm = dev_get_drvdata(dev);
> + struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> + return v3d_sysfs_emit_total_runtime(v3d, V3D_CACHE_CLEAN, buf);
> +}
> +static DEVICE_ATTR_RO(cache_clean_queue);
> +
> +static struct attribute *v3d_sysfs_entries[] = {
> + &dev_attr_bin_queue.attr,
> + &dev_attr_render_queue.attr,
> + &dev_attr_tfu_queue.attr,
> + &dev_attr_csd_queue.attr,
> + &dev_attr_cache_clean_queue.attr,
> + NULL,
> +};
> +
> +static struct attribute_group v3d_sysfs_attr_group = {
> + .attrs = v3d_sysfs_entries,
> +};
> +
> +int
> +v3d_sysfs_init(struct device *dev)
> +{
> + return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group);
> +}
> +
> +void
> +v3d_sysfs_destroy(struct device *dev)
> +{
> + return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group);
> +}
> --
> 2.41.0
>
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