[PATCH v1] drm/panfrost: Sync IRQ by job's timeout handler
Steven Price
steven.price at arm.com
Mon Jul 17 08:06:56 UTC 2023
On 17/07/2023 08:49, Boris Brezillon wrote:
> On Mon, 17 Jul 2023 10:20:02 +0300
> Dmitry Osipenko <dmitry.osipenko at collabora.com> wrote:
>
>> Hi,
>>
>> On 7/17/23 10:05, Boris Brezillon wrote:
>>> Hi Dmitry,
>>>
>>> On Mon, 17 Jul 2023 09:52:54 +0300
>>> Dmitry Osipenko <dmitry.osipenko at collabora.com> wrote:
>>>
>>>> Panfrost IRQ handler may stuck for a long time, for example this happens
>>>> when there is a bad HDMI connection and HDMI handler takes a long time to
>>>> finish processing, holding Panfrost. Make Panfrost's job timeout handler
>>>> to sync IRQ before checking fence signal status in order to prevent
>>>> spurious job timeouts due to a slow IRQ processing.
>>>
>>> Feels like the problem should be fixed in the HDMI encoder driver
>>> instead, so it doesn't stall the whole system when processing its
>>> IRQs (use threaded irqs, maybe). I honestly don't think blocking in the
>>> job timeout path to flush IRQs is a good strategy.
>>
>> The syncing is necessary to have for correctness regardless of whether
>> it's HDMI problem or something else, there could be other reasons for
>> CPU to delay IRQ processing. It's wrong to say that hw is hung, while
>> it's not.
>
> Well, hardware is effectively hung, if not indefinitely, at least
> temporarily. All you do here is block in the timeout handler path
> waiting for the GPU interrupt handlers to finish, handler that's
> probably waiting in the queue, because the raw HDMI handler is blocking
> it somehow. So, in the end, you might just be delaying the time of HWR a
> bit more. I know it's not GPU's fault in that case, and the job could
> have finished in time if the HDMI encoder hadn't stall the interrupt
> handling pipeline, but I'm not sure we should care for that specific
> situation. And more importantly, if it took more than 500ms to get a
> frame rendered (or, in that case, to get the event that a frame is
> rendered), you already lost, so I'm not sure correctness matters:
> rendering didn't make it in time, and the watchdog kicked in to try and
> unblock the situation. Feels like we're just papering over an HDMI
> encoder driver bug here, really.
TLDR; I don't see any major downsides and it stops the GPU getting the
blame for something that isn't its fault.
I guess the question is whether panfrost should work on a system which
has terrible IRQ latency. At the moment we have a synchronize_irq() call
in panfrost_reset() which effectively does the same thing, but with all
the overhead/spew of resetting the GPU.
Of course in the case Dmitry is actually talking about - it does seem
like the HDMI encoder has a bug which needs fixing. There are plenty of
other things that will break if IRQ latency gets that bad.
I do wonder if it makes sense to only synchronize when it's needed,
e.g.:
----8<---
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index dbc597ab46fb..d96266b74e5c 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -720,6 +720,12 @@ static enum drm_gpu_sched_stat panfrost_job_timedout(struct drm_sched_job
if (dma_fence_is_signaled(job->done_fence))
return DRM_GPU_SCHED_STAT_NOMINAL;
+ /* Synchronize with the IRQ handler in case the IRQ latency is bad */
+ synchronize_irq(pfdev->js->irq);
+ /* Recheck if the job is now complete */
+ if (dma_fence_is_signaled(job->done_fence))
+ return DRM_GPU_SCHED_STAT_NOMINAL;
+
dev_err(pfdev->dev, "gpu sched timeout, js=%d, config=0x%x, status=0x%x, head=0x%x, tail=0x%x, sched_job=%p",
js,
job_read(pfdev, JS_CONFIG(js)),
----8<---
I don't have any data as to how often we hit the case where the DRM
scheduler calls the timeout but we've already signalled - so the extra
check might be overkill.
Steve
More information about the dri-devel
mailing list