[PATCH libdrm v3 1/9] util: Improve SMPTE color LUT accuracy
Geert Uytterhoeven
geert at linux-m68k.org
Fri Jul 28 09:52:32 UTC 2023
Fill in the LSB when converting color components from 8-bit to 16-bit.
Signed-off-by: Geert Uytterhoeven <geert at linux-m68k.org>
Acked-by: Sam Ravnborg <sam at ravnborg.org>
---
v3:
- Add Acked-by,
v2:
- New.
---
tests/util/pattern.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/util/pattern.c b/tests/util/pattern.c
index 158c0b160a2ee870..e85efdc893891bf7 100644
--- a/tests/util/pattern.c
+++ b/tests/util/pattern.c
@@ -646,9 +646,9 @@ void util_smpte_c8_gamma(unsigned size, struct drm_color_lut *lut)
memset(lut, 0, size * sizeof(struct drm_color_lut));
#define FILL_COLOR(idx, r, g, b) \
- lut[idx].red = (r) << 8; \
- lut[idx].green = (g) << 8; \
- lut[idx].blue = (b) << 8
+ lut[idx].red = (r) * 0x101; \
+ lut[idx].green = (g) * 0x101; \
+ lut[idx].blue = (b) * 0x101
FILL_COLOR( 0, 192, 192, 192); /* grey */
FILL_COLOR( 1, 192, 192, 0 ); /* yellow */
--
2.34.1
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