[PATCH 21/36] drm/amd/display: add CRTC 3D LUT support

Melissa Wen mwen at igalia.com
Tue Jun 6 17:03:47 UTC 2023


O 06/01, Harry Wentland wrote:
> 
> 
> On 5/23/23 18:15, Melissa Wen wrote:
> > Wire up DC 3D LUT to DM CRTC color management (post-blending). On AMD
> > display HW, we have to set a shaper LUT to delinearize or normalize the
> > color space before applying a 3D LUT (since we have a reduced number of
> > LUT entries). Therefore, we map DC shaper LUT to DM CRTC color mgmt in
> > the next patch.
> > 
> > Signed-off-by: Melissa Wen <mwen at igalia.com>
> > ---
> >  .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c |   6 +
> >  .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h |  17 ++
> >  .../amd/display/amdgpu_dm/amdgpu_dm_color.c   | 158 +++++++++++++++++-
> >  3 files changed, 180 insertions(+), 1 deletion(-)
> > 
> > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > index 0be62fe436b0..a6dd982d7e77 100644
> > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > @@ -9976,6 +9976,12 @@ static int amdgpu_dm_atomic_check(struct drm_device *dev,
> >  			goto fail;
> >  		}
> >  
> > +		ret = amdgpu_dm_verify_lut3d_size(adev, new_crtc_state);
> > +		if (ret) {
> > +			drm_dbg_driver(dev, "amdgpu_dm_verify_lut_sizes() failed\n");
> > +			goto fail;
> > +		}
> > +
> >  		if (!new_crtc_state->enable)
> >  			continue;
> >  
> > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
> > index e5f9db5a43f4..eebe12c353ad 100644
> > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
> > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
> > @@ -797,6 +797,21 @@ struct dm_crtc_state {
> >  
> >  	int abm_level;
> >  
> > +	/* AMD driver-private CRTC color management
> > +	 *
> > +	 * DRM provides CRTC degamma/ctm/gamma color mgmt features, but AMD HW
> > +	 * has a larger set of post-blending color calibration. Here, DC MPC
> > +	 * color caps are wired up to DM CRTC state:
> > +	 */
> > +	/**
> > +	 * @lut3d:
> > +	 *
> > +	 * Post-blending 3D Lookup table for converting pixel data. When
> > +	 * supported by HW (DCN 3+), it is positioned just before post-blending
> > +	 * regamma and always assumes a preceding shaper LUT. The blob (if not
> > +	 * NULL) is an array of &struct drm_color_lut.
> > +	 */
> > +	struct drm_property_blob *lut3d;
> >          /**
> >  	 * @regamma_tf:
> >  	 *
> > @@ -868,6 +883,8 @@ void amdgpu_dm_trigger_timing_sync(struct drm_device *dev);
> >  /* 3D LUT max size is 17x17x17 */
> >  #define MAX_COLOR_3DLUT_ENTRIES 4913
> >  #define MAX_COLOR_3DLUT_BITDEPTH 12
> > +int amdgpu_dm_verify_lut3d_size(struct amdgpu_device *adev,
> > +				const struct drm_crtc_state *crtc_state);
> >  /* 1D LUT size */
> >  #define MAX_COLOR_LUT_ENTRIES 4096
> >  /* Legacy gamm LUT users such as X doesn't like large LUT sizes */
> > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
> > index 161807e19886..cef8d0d7f37b 100644
> > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
> > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
> > @@ -364,6 +364,96 @@ static int __set_input_tf(struct dc_transfer_func *func,
> >  	return res ? 0 : -ENOMEM;
> >  }
> >  
> > +static void __to_dc_lut3d_color(struct dc_rgb *rgb,
> > +				const struct drm_color_lut lut,
> > +				int bit_precision)
> > +{
> > +	rgb->red = drm_color_lut_extract(lut.red, bit_precision);
> > +	rgb->green = drm_color_lut_extract(lut.green, bit_precision);
> > +	rgb->blue  = drm_color_lut_extract(lut.blue, bit_precision);
> > +}
> > +
> > +static void __drm_3dlut_to_dc_3dlut(const struct drm_color_lut *lut,
> > +				    uint32_t lut3d_size,
> > +				    struct tetrahedral_params *params,
> > +				    bool use_tetrahedral_9,
> > +				    int bit_depth)
> > +{
> > +	struct dc_rgb *lut0;
> > +	struct dc_rgb *lut1;
> > +	struct dc_rgb *lut2;
> > +	struct dc_rgb *lut3;
> > +	int lut_i, i;
> > +
> > +
> > +	if (use_tetrahedral_9) {
> > +		lut0 = params->tetrahedral_9.lut0;
> > +		lut1 = params->tetrahedral_9.lut1;
> > +		lut2 = params->tetrahedral_9.lut2;
> > +		lut3 = params->tetrahedral_9.lut3;
> > +	} else {
> > +		lut0 = params->tetrahedral_17.lut0;
> > +		lut1 = params->tetrahedral_17.lut1;
> > +		lut2 = params->tetrahedral_17.lut2;
> > +		lut3 = params->tetrahedral_17.lut3;
> > +	}
> > +
> > +	for (lut_i = 0, i = 0; i < lut3d_size - 4; lut_i++, i += 4) {
> > +		/* We should consider the 3dlut RGB values are distributed
> > +		 * along four arrays lut0-3 where the first sizes 1229 and the
> > +		 * other 1228. The bit depth supported for 3dlut channel is
> > +		 * 12-bit, but DC also supports 10-bit.
> > +		 *
> > +		 * TODO: improve color pipeline API to enable the userspace set
> > +		 * bit depth and 3D LUT size/stride, as specified by VA-API.
> > +		 */
> > +		__to_dc_lut3d_color(&lut0[lut_i], lut[i], bit_depth);
> > +		__to_dc_lut3d_color(&lut1[lut_i], lut[i + 1], bit_depth);
> > +		__to_dc_lut3d_color(&lut2[lut_i], lut[i + 2], bit_depth);
> > +		__to_dc_lut3d_color(&lut3[lut_i], lut[i + 3], bit_depth);
> > +	}
> > +	/* lut0 has 1229 points (lut_size/4 + 1) */
> > +	__to_dc_lut3d_color(&lut0[lut_i], lut[i], bit_depth);
> > +}
> > +
> > +/* amdgpu_dm_atomic_lut3d - set DRM 3D LUT to DC stream
> > + * @drm_lut3d: DRM CRTC (user) 3D LUT
> > + * @drm_lut3d_size: size of 3D LUT
> > + * @lut3d: DC 3D LUT
> > + *
> > + * Map DRM CRTC 3D LUT to DC 3D LUT and all necessary bits to program it
> > + * on DCN MPC accordingly.
> > + */
> > +static void amdgpu_dm_atomic_lut3d(const struct drm_color_lut *drm_lut,
> > +				   uint32_t drm_lut3d_size,
> > +				   struct dc_3dlut *lut)
> > +{
> > +	if (!drm_lut3d_size) {
> > +		lut->state.bits.initialized = 0;
> > +	} else {
> > +		/* Stride and bit depth are not programmable by API yet.
> > +		 * Therefore, only supports 17x17x17 3D LUT (12-bit).
> > +		 */
> > +		lut->lut_3d.use_tetrahedral_9 = false;
> > +		lut->lut_3d.use_12bits = true;
> > +		lut->state.bits.initialized = 1;
> > +		__drm_3dlut_to_dc_3dlut(drm_lut, drm_lut3d_size, &lut->lut_3d,
> > +					lut->lut_3d.use_tetrahedral_9,
> > +					MAX_COLOR_3DLUT_BITDEPTH);
> > +	}
> > +}
> > +
> > +static int amdgpu_dm_atomic_shaper_lut(struct dc_transfer_func *func_shaper)
> > +{
> > +	/* We don't get DRM shaper LUT yet. We assume the input color space is already
> > +	 * delinearized, so we don't need a shaper LUT and we can just BYPASS
> > +	 */
> 
> This assumption won't be true for all compositors. This comment will
> be misleading when someone looks at this in the future. I'm thinking we
> might not want to merge patches 16-22 since we have no way to exercise
> this code.

Oh, in the end it was a temporary comment that is overwritten in the
next patch. I'll remove it to avoid misunderstanding.

> 
> We'll definitely want MPC 3DLUT support in the future, with the driver-agnostic
> API. So these patches still have value.

I'm okay on remove MPC shaper+3D LUT handling from DM if you think it's
a cleaner approach. I just need to detach shaper and 3D LUT helpers from
these patches and attach to DPP shaper+3D LUT, since we reuse the
helpers for plane shaper+3D LUT support.

> 
> Harry
> 
> > +	func_shaper->type = TF_TYPE_BYPASS;
> > +	func_shaper->tf = TRANSFER_FUNCTION_LINEAR;
> > +
> > +	return 0;
> > +}
> > +
> >  /* amdgpu_dm_atomic_shaper_lut3d - set DRM CRTC shaper LUT and 3D LUT to DC
> >   * interface
> >   * @dc: Display Core control structure
> > @@ -404,6 +494,57 @@ static int amdgpu_dm_atomic_shaper_lut3d(struct dc *dc,
> >  	stream->func_shaper = func_shaper;
> >  	stream->lut3d_func = lut3d_func;
> >  
> > +	if (!acquire)
> > +		return 0;
> > +
> > +	amdgpu_dm_atomic_lut3d(drm_lut3d, drm_lut3d_size, lut3d_func);
> > +
> > +	return amdgpu_dm_atomic_shaper_lut(func_shaper);
> > +}
> > +
> > +/**
> > + * amdgpu_dm_lut3d_size - get expected size according to hw color caps
> > + * @adev: amdgpu device
> > + * @lut_size: default size
> > + *
> > + * Return:
> > + * lut_size if DC 3D LUT is supported, zero otherwise.
> > + */
> > +static uint32_t amdgpu_dm_get_lut3d_size(struct amdgpu_device *adev,
> > +					 uint32_t lut_size)
> > +{
> > +	return adev->dm.dc->caps.color.mpc.num_3dluts ? lut_size : 0;
> > +}
> > +
> > +/**
> > + * amdgpu_dm_verify_lut3d_size - verifies if 3D LUT is supported and if DRM 3D
> > + * LUT matches the hw supported size
> > + * @adev: amdgpu device
> > + * @crtc_state: the DRM CRTC state
> > + *
> > + * Verifies if post-blending (MPC) 3D LUT is supported by the HW (DCN 3.0 or
> > + * newer) and if the DRM 3D LUT matches the supported size.
> > + *
> > + * Returns:
> > + * 0 on success. -EINVAL if lut size are invalid.
> > + */
> > +int amdgpu_dm_verify_lut3d_size(struct amdgpu_device *adev,
> > +				const struct drm_crtc_state *crtc_state)
> > +{
> > +	const struct drm_color_lut *lut3d = NULL;
> > +	struct dm_crtc_state *acrtc_state = to_dm_crtc_state(crtc_state);
> > +	uint32_t exp_size, size;
> > +
> > +	exp_size = amdgpu_dm_get_lut3d_size(adev, MAX_COLOR_3DLUT_ENTRIES);
> > +
> > +	lut3d = __extract_blob_lut(acrtc_state->lut3d, &size);
> > +
> > +	if (lut3d && size != exp_size) {
> > +		drm_dbg(&adev->ddev, "Invalid 3D LUT size. Should be %u but got %u.\n",
> > +			exp_size, size);
> > +		return -EINVAL;
> > +	}
> > +
> >  	return 0;
> >  }
> >  
> > @@ -478,6 +619,14 @@ int amdgpu_dm_update_crtc_color_mgmt(struct dm_crtc_state *crtc,
> >  	bool has_regamma, has_degamma;
> >  	bool is_legacy;
> >  	int r;
> > +	const struct drm_color_lut *lut3d;
> > +	uint32_t lut3d_size;
> > +
> > +	r =  amdgpu_dm_verify_lut3d_size(adev, &crtc->base);
> > +	if (r)
> > +		return r;
> > +
> > +	lut3d = __extract_blob_lut(crtc->lut3d, &lut3d_size);
> >  
> >  	r = amdgpu_dm_verify_lut_sizes(&crtc->base);
> >  	if (r)
> > @@ -526,10 +675,17 @@ int amdgpu_dm_update_crtc_color_mgmt(struct dm_crtc_state *crtc,
> >  		if (r)
> >  			return r;
> >  	} else {
> > +		/* We are not exposing CRTC 3D LUT properties yet, so DC 3D LUT
> > +		 * programming is expected to be set to bypass mode, since
> > +		 * there is no user-blob.
> > +		 */
> > +		lut3d_size = lut3d != NULL ? lut3d_size : 0;
> >  		r = amdgpu_dm_atomic_shaper_lut3d(adev->dm.dc, ctx, stream,
> > -						  NULL, 0, NULL, 0);
> > +						  NULL, 0,
> > +						  lut3d, lut3d_size);
> >  		if (r)
> >  			return r;
> > +
> >  		/* Note: OGAM is disabled if 3D LUT is successfully programmed.
> >  		 * See params and set_output_gamma in
> >  		 * dcn30_set_output_transfer_func()
> 
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