[PATCH 12/15] fbdev/sa1100fb: Remove trailing whitespaces
Thomas Zimmermann
tzimmermann at suse.de
Fri Mar 31 09:23:11 UTC 2023
Fix coding style. No functional changes.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/video/fbdev/sa1100fb.c | 32 ++++++++++++++++----------------
1 file changed, 16 insertions(+), 16 deletions(-)
diff --git a/drivers/video/fbdev/sa1100fb.c b/drivers/video/fbdev/sa1100fb.c
index b1b8ccdbac4a..a2408bf00ca0 100644
--- a/drivers/video/fbdev/sa1100fb.c
+++ b/drivers/video/fbdev/sa1100fb.c
@@ -57,14 +57,14 @@
* - Driver appears to be working for Brutus 320x200x8bpp mode. Other
* resolutions are working, but only the 8bpp mode is supported.
* Changes need to be made to the palette encode and decode routines
- * to support 4 and 16 bpp modes.
+ * to support 4 and 16 bpp modes.
* Driver is not designed to be a module. The FrameBuffer is statically
- * allocated since dynamic allocation of a 300k buffer cannot be
- * guaranteed.
+ * allocated since dynamic allocation of a 300k buffer cannot be
+ * guaranteed.
*
* 1999/06/17:
* - FrameBuffer memory is now allocated at run-time when the
- * driver is initialized.
+ * driver is initialized.
*
* 2000/04/10: Nicolas Pitre <nico at fluxnic.net>
* - Big cleanup for dynamic selection of machine type at run time.
@@ -74,8 +74,8 @@
*
* 2000/08/07: Tak-Shing Chan <tchan.rd at idthk.com>
* Jeff Sutherland <jsutherland at accelent.com>
- * - Resolved an issue caused by a change made to the Assabet's PLD
- * earlier this year which broke the framebuffer driver for newer
+ * - Resolved an issue caused by a change made to the Assabet's PLD
+ * earlier this year which broke the framebuffer driver for newer
* Phase 4 Assabets. Some other parameters were changed to optimize
* for the Sharp display.
*
@@ -102,7 +102,7 @@
* 2000/11/23: Eric Peng <ericpeng at coventive.com>
* - Freebird add
*
- * 2001/02/07: Jamey Hicks <jamey.hicks at compaq.com>
+ * 2001/02/07: Jamey Hicks <jamey.hicks at compaq.com>
* Cliff Brake <cbrake at accelent.com>
* - Added PM callback
*
@@ -500,7 +500,7 @@ sa1100fb_set_cmap(struct fb_cmap *cmap, int kspc, int con,
* the shortest recovery time
* Suspend
* This refers to a level of power management in which substantial power
- * reduction is achieved by the display. The display can have a longer
+ * reduction is achieved by the display. The display can have a longer
* recovery time from this state than from the Stand-by state
* Off
* This indicates that the display is consuming the lowest level of power
@@ -522,9 +522,9 @@ sa1100fb_set_cmap(struct fb_cmap *cmap, int kspc, int con,
*/
/*
* sa1100fb_blank():
- * Blank the display by setting all palette values to zero. Note, the
+ * Blank the display by setting all palette values to zero. Note, the
* 12 and 16 bpp modes don't really use the palette, so this will not
- * blank the display in all modes.
+ * blank the display in all modes.
*/
static int sa1100fb_blank(int blank, struct fb_info *info)
{
@@ -603,8 +603,8 @@ static inline unsigned int get_pcd(struct sa1100fb_info *fbi,
/*
* sa1100fb_activate_var():
- * Configures LCD Controller based on entries in var parameter. Settings are
- * only written to the controller if changes were made.
+ * Configures LCD Controller based on entries in var parameter. Settings are
+ * only written to the controller if changes were made.
*/
static int sa1100fb_activate_var(struct fb_var_screeninfo *var, struct sa1100fb_info *fbi)
{
@@ -747,7 +747,7 @@ static void sa1100fb_setup_gpio(struct sa1100fb_info *fbi)
*
* SA1110 spec update nr. 25 says we can and should
* clear LDD15 to 12 for 4 or 8bpp modes with active
- * panels.
+ * panels.
*/
if ((fbi->reg_lccr0 & LCCR0_CMS) == LCCR0_Color &&
(fbi->reg_lccr0 & (LCCR0_Dual|LCCR0_Act)) != 0) {
@@ -1020,9 +1020,9 @@ static int sa1100fb_resume(struct platform_device *dev)
/*
* sa1100fb_map_video_memory():
- * Allocates the DRAM memory for the frame buffer. This buffer is
- * remapped into a non-cached, non-buffered, memory region to
- * allow palette and pixel writes to occur without flushing the
+ * Allocates the DRAM memory for the frame buffer. This buffer is
+ * remapped into a non-cached, non-buffered, memory region to
+ * allow palette and pixel writes to occur without flushing the
* cache. Once this area is remapped, all virtual memory
* access to the video memory should occur at the new region.
*/
--
2.40.0
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