[PATCH v6 1/6] fbdev/matrox: Remove trailing whitespaces

Helge Deller deller at gmx.de
Thu May 11 13:05:03 UTC 2023


On 5/11/23 09:55, Thomas Zimmermann wrote:
> Hi
>
> Am 10.05.23 um 20:20 schrieb Sui Jingfeng:
>> Hi, Thomas
>>
>>
>> I love your patch, yet something to improve:
>>
>>
>> On 2023/5/10 19:05, Thomas Zimmermann wrote:
>>> Fix coding style. No functional changes.
>>>
>>> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
>>> Reviewed-by: Arnd Bergmann <arnd at arndb.de>
>>> Reviewed-by: Sam Ravnborg <sam at ravnborg.org>
>>> Reviewed-by: Sui Jingfeng <suijingfeng at loongson.cn>
>>> Tested-by: Sui Jingfeng <suijingfeng at loongson.cn>
>>> ---
>>>   drivers/video/fbdev/matrox/matroxfb_accel.c | 6 +++---
>>>   drivers/video/fbdev/matrox/matroxfb_base.h  | 4 ++--
>>>   2 files changed, 5 insertions(+), 5 deletions(-)
>>>
>>> diff --git a/drivers/video/fbdev/matrox/matroxfb_accel.c b/drivers/video/fbdev/matrox/matroxfb_accel.c
>>> index 9cb0685feddd..ce51227798a1 100644
>>> --- a/drivers/video/fbdev/matrox/matroxfb_accel.c
>>> +++ b/drivers/video/fbdev/matrox/matroxfb_accel.c
>>> @@ -88,7 +88,7 @@
>>>   static inline void matrox_cfb4_pal(u_int32_t* pal) {
>>>       unsigned int i;
>>> -
>>> +
>>>       for (i = 0; i < 16; i++) {
>>>           pal[i] = i * 0x11111111U;
>>>       }
>>> @@ -96,7 +96,7 @@ static inline void matrox_cfb4_pal(u_int32_t* pal) {
>>>   static inline void matrox_cfb8_pal(u_int32_t* pal) {
>>>       unsigned int i;
>>> -
>>> +
>>>       for (i = 0; i < 16; i++) {
>>>           pal[i] = i * 0x01010101U;
>>>       }
>>> @@ -482,7 +482,7 @@ static void matroxfb_1bpp_imageblit(struct matrox_fb_info *minfo, u_int32_t fgx,
>>>               /* Tell... well, why bother... */
>>>               while (height--) {
>>>                   size_t i;
>>> -
>>> +
>>>                   for (i = 0; i < step; i += 4) {
>>>                       /* Hope that there are at least three readable bytes beyond the end of bitmap */
>>>                       fb_writel(get_unaligned((u_int32_t*)(chardata + i)),mmio.vaddr);
>>> diff --git a/drivers/video/fbdev/matrox/matroxfb_base.h b/drivers/video/fbdev/matrox/matroxfb_base.h
>>> index 958be6805f87..c93c69bbcd57 100644
>>> --- a/drivers/video/fbdev/matrox/matroxfb_base.h
>>> +++ b/drivers/video/fbdev/matrox/matroxfb_base.h
>>> @@ -301,9 +301,9 @@ struct matrox_altout {
>>>       int        (*verifymode)(void* altout_dev, u_int32_t mode);
>>>       int        (*getqueryctrl)(void* altout_dev,
>>>                       struct v4l2_queryctrl* ctrl);
>>
>> Noticed that there are plenty of coding style problems in matroxfb_base.h,
>>
>> why you only fix a few of them?   Take this two line as an example, shouldn't
>>
>> they be fixed also as following?
>
> I configured my text editor to remove trailing whitespaces
> automatically. That keeps my own patches free of them.  But the
> editor removes all trailing whitespaces, including those that have
> been there before. If I encounter such a case, I split out the
> whitespace fix and submit it separately.
>
> But the work I do within fbdev is mostly for improving DRM.

Sure.

> For the
> other issues in this file, I don't think that matroxfb should even be
> around any longer. Fbdev has been deprecated for a long time. But a
> small number of drivers are still in use and we still need its
> framebuffer console. So someone should either put significant effort
> into maintaining fbdev, or it should be phased out. But neither is
> happening.

You're wrong.

You don't mention that for most older machines DRM isn't an acceptable
way to go due to it's limitations, e.g. it's low-speed due to missing
2D-acceleration for older cards and and it's incapability to change screen
resolution at runtime (just to name two of the bigger limitations here).
So, unless we somehow find a good way to move such drivers over to DRM
(with a set of minimal 2D acceleration), they are still important.

Actually, I just did test matroxfb and pm2fb successfully a few days back, and
they worked. For some smaller issues I've prepared patches, which are on hold
due conflicts with your latest file-move-around- and whitespace-changes which are partly
in drm-misc.
And I do have some upcoming additional patches for console support.

Helge


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