[PATCH v4 3/7] drm/format-helper: Pass format-conversion state to helpers

Noralf Trønnes noralf at tronnes.org
Thu Oct 5 11:10:05 UTC 2023



On 10/5/23 11:04, Thomas Zimmermann wrote:
> Pass an instance of struct drm_format_conv_state to DRM's format
> conversion helpers. Update all callers.
> 
> Most drivers can use the format-conversion state from their shadow-
> plane state. The shadow plane's destroy function releases the
> allocated buffer. Drivers will later be able to allocate a buffer
> of appropriate size in their plane's atomic_check code.
> 
> The gud driver uses a separate thread for committing updates. For
> now, the update worker contains its own format-conversion state.
> 
> Images in the format-helper tests are small. The tests preallocate
> a static page for the temporary buffer. Unloading the module releases
> the memory.
> 
> v3:
> 	* store buffer in shadow-plane state (Javier, Maxime)
> 	* replace ARRAY_SIZE() with sizeof() (Jani)
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> Cc: Noralf Trønnes <noralf at tronnes.org>
> Cc: Javier Martinez Canillas <javierm at redhat.com>
> Cc: Gerd Hoffmann <kraxel at redhat.com>
> Cc: David Lechner <david at lechnology.com>
> ---

> diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
> index 37c499ae4fe4f..b9b3dadf7b5f8 100644
> --- a/drivers/gpu/drm/drm_format_helper.c
> +++ b/drivers/gpu/drm/drm_format_helper.c

> @@ -328,6 +324,7 @@ static void drm_fb_swab32_line(void *dbuf, const void *sbuf, unsigned int pixels
>   * @fb: DRM framebuffer
>   * @clip: Clip rectangle area to copy
>   * @cached: Source buffer is mapped cached (eg. not write-combined)
> + * @xfrm: Transform and conversion state

Here and throughout the patch: xfrm does not match the argument name.

>   *
>   * This function copies parts of a framebuffer to display memory and swaps per-pixel
>   * bytes during the process. Destination and framebuffer formats must match. The
> @@ -342,7 +339,8 @@ static void drm_fb_swab32_line(void *dbuf, const void *sbuf, unsigned int pixels
>   */
>  void drm_fb_swab(struct iosys_map *dst, const unsigned int *dst_pitch,
>  		 const struct iosys_map *src, const struct drm_framebuffer *fb,
> -		 const struct drm_rect *clip, bool cached)
> +		 const struct drm_rect *clip, bool cached,
> +		 struct drm_format_conv_state *state)
>  {
>  	const struct drm_format_info *format = fb->format;
>  	u8 cpp = DIV_ROUND_UP(drm_format_info_bpp(format, 0), 8);


> diff --git a/drivers/gpu/drm/tiny/repaper.c b/drivers/gpu/drm/tiny/repaper.c
> index 73dd4f4289c20..826fb20dbbf0d 100644
> --- a/drivers/gpu/drm/tiny/repaper.c
> +++ b/drivers/gpu/drm/tiny/repaper.c

> @@ -830,13 +831,14 @@ static void repaper_pipe_update(struct drm_simple_display_pipe *pipe,
>  				struct drm_plane_state *old_state)
>  {
>  	struct drm_plane_state *state = pipe->plane.state;
> +	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(state);
>  	struct drm_rect rect;
>  
>  	if (!pipe->crtc.state->active)
>  		return;
>  
>  	if (drm_atomic_helper_damage_merged(old_state, state, &rect))
> -		repaper_fb_dirty(state->fb);
> +		repaper_fb_dirty(state->fb, &shadow_plane_state->fmtcnv_state);

This won't work since repaper doesn't use the shadow plane helper.

Noralf.

>  }
>  
>  static const struct drm_simple_display_pipe_funcs repaper_pipe_funcs = {


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