[PATCH drm-misc-next v3] drm/sched: implement dynamic job-flow control

Boris Brezillon boris.brezillon at collabora.com
Fri Oct 27 07:39:43 UTC 2023


On Fri, 27 Oct 2023 09:35:01 +0200
Christian König <christian.koenig at amd.com> wrote:

> Am 27.10.23 um 09:32 schrieb Boris Brezillon:
> > On Fri, 27 Oct 2023 09:22:12 +0200
> > Christian König <christian.koenig at amd.com> wrote:
> >  
> >>> +
> >>> +	/**
> >>> +	 * @update_job_credits: Called once the scheduler is considering this
> >>> +	 * job for execution.
> >>> +	 *
> >>> +	 * Drivers may use this to update the job's submission credits, which is
> >>> +	 * useful to e.g. deduct the number of native fences which have been
> >>> +	 * signaled meanwhile.
> >>> +	 *
> >>> +	 * The callback must either return the new number of submission credits
> >>> +	 * for the given job, or zero if no update is required.
> >>> +	 *
> >>> +	 * This callback is optional.
> >>> +	 */
> >>> +	u32 (*update_job_credits)(struct drm_sched_job *sched_job);  
> >> Why do we need an extra callback for this?
> >>
> >> Just document that prepare_job() is allowed to reduce the number of
> >> credits the job might need.
> > ->prepare_job() is called only once if the returned fence is NULL, but  
> > we need this credit-update to happen every time a job is considered for
> > execution by the scheduler.  
> 
> But the job is only considered for execution once. How do you see that 
> this is called multiple times?

Nope, it's not. If drm_sched_can_queue() returns false, the scheduler
will go look for another entity that has a job ready for execution, and
get back to this entity later, and test drm_sched_can_queue() again.
Basically, any time drm_sched_can_queue() is called, the job credits
update should happen, so we have an accurate view of how many credits
this job needs.


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