[RFC PATCH] drm/ssd130x: Allocate buffer in the CRTC's .atomic_check() callback
Thomas Zimmermann
tzimmermann at suse.de
Fri Sep 1 10:59:05 UTC 2023
Hi
Am 01.09.23 um 09:48 schrieb Javier Martinez Canillas:
> Thomas Zimmermann <tzimmermann at suse.de> writes:
>
>> Hi Javier,
>>
>> another idea about this patch: why not just keep the allocation in the
>> plane's atomic check, but store the temporary buffers in a plane struct.
>> You'd only grow the arrays length in atomic_check and later fetch the
>> pointers in atomic_update. It needs some locking, but nothing complicated.
>>
>
> Yes, that would work too. Another option is to just move the buffers to
> struct ssd130x_device as it was before commit 45b58669e532 ("drm/ssd130x:
Adding something like a struct ssd130x_plane that holds the temporary
memory has the advantage of making a clear connection between the memory
and the plane. If nothing else, to the next programmer reading the code.
> Allocate buffer in the plane's .atomic_check() callback") but just make
> them fixed arrays with the size of the biggest format.
What is the size of the biggest format? I haven't read the driver code,
but a shadow plane can be up to 4096 pixels wide. It's 16 KiB for
XRGB888. Not too much, but not nothing either.
To reduce allocation and/or locking overhead, you could try to update
the pointers in the plane struct with RCU semantics. Plane updates would
use whatever pointer they saw, while the plane's atomic_check could grow
the memory buffers as necessary.
Best regards
Thomas
>
> That will be some memory wasted but will prevent the problem of trying to
> allocate buffers after drm_atomic_helper_swap_state() has been called.
>
>> Best regards
>> Thomas
>>
>> Am 30.08.23 um 08:25 schrieb Javier Martinez Canillas:
>
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)
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