[PATCH] drm/atomic: Perform blocking commits on workqueue
Ray Strode
halfline at gmail.com
Tue Sep 26 17:05:49 UTC 2023
From: Ray Strode <rstrode at redhat.com>
A drm atomic commit can be quite slow on some hardware. It can lead
to a lengthy queue of commands that need to get processed and waited
on before control can go back to user space.
If user space is a real-time thread, that delay can have severe
consequences, leading to the process getting killed for exceeding
rlimits.
This commit addresses the problem by always running the slow part of
a commit on a workqueue, separated from the task initiating the
commit.
This change makes the nonblocking and blocking paths work in the same way,
and as a result allows the task to sleep and not use up its
RLIMIT_RTTIME allocation.
Link: https://gitlab.freedesktop.org/drm/amd/-/issues/2861
Signed-off-by: Ray Strode <rstrode at redhat.com>
---
drivers/gpu/drm/drm_atomic_helper.c | 7 +++----
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/drm_atomic_helper.c b/drivers/gpu/drm/drm_atomic_helper.c
index 292e38eb6218..1a1e68d98d38 100644
--- a/drivers/gpu/drm/drm_atomic_helper.c
+++ b/drivers/gpu/drm/drm_atomic_helper.c
@@ -2028,64 +2028,63 @@ int drm_atomic_helper_commit(struct drm_device *dev,
* This is the point of no return - everything below never fails except
* when the hw goes bonghits. Which means we can commit the new state on
* the software side now.
*/
ret = drm_atomic_helper_swap_state(state, true);
if (ret)
goto err;
/*
* Everything below can be run asynchronously without the need to grab
* any modeset locks at all under one condition: It must be guaranteed
* that the asynchronous work has either been cancelled (if the driver
* supports it, which at least requires that the framebuffers get
* cleaned up with drm_atomic_helper_cleanup_planes()) or completed
* before the new state gets committed on the software side with
* drm_atomic_helper_swap_state().
*
* This scheme allows new atomic state updates to be prepared and
* checked in parallel to the asynchronous completion of the previous
* update. Which is important since compositors need to figure out the
* composition of the next frame right after having submitted the
* current layout.
*
* NOTE: Commit work has multiple phases, first hardware commit, then
* cleanup. We want them to overlap, hence need system_unbound_wq to
* make sure work items don't artificially stall on each another.
*/
drm_atomic_state_get(state);
- if (nonblock)
- queue_work(system_unbound_wq, &state->commit_work);
- else
- commit_tail(state);
+ queue_work(system_unbound_wq, &state->commit_work);
+ if (!nonblock)
+ flush_work(&state->commit_work);
return 0;
err:
drm_atomic_helper_cleanup_planes(dev, state);
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_commit);
/**
* DOC: implementing nonblocking commit
*
* Nonblocking atomic commits should use struct &drm_crtc_commit to sequence
* different operations against each another. Locks, especially struct
* &drm_modeset_lock, should not be held in worker threads or any other
* asynchronous context used to commit the hardware state.
*
* drm_atomic_helper_commit() implements the recommended sequence for
* nonblocking commits, using drm_atomic_helper_setup_commit() internally:
*
* 1. Run drm_atomic_helper_prepare_planes(). Since this can fail and we
* need to propagate out of memory/VRAM errors to userspace, it must be called
* synchronously.
*
* 2. Synchronize with any outstanding nonblocking commit worker threads which
* might be affected by the new state update. This is handled by
* drm_atomic_helper_setup_commit().
*
* Asynchronous workers need to have sufficient parallelism to be able to run
* different atomic commits on different CRTCs in parallel. The simplest way to
--
2.41.0
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