[PATCH v2 3/6] drm/xe: Add helper to accumulate exec queue runtime

Umesh Nerlige Ramappa umesh.nerlige.ramappa at intel.com
Fri Apr 26 18:59:23 UTC 2024


On Fri, Apr 26, 2024 at 11:49:32AM +0100, Tvrtko Ursulin wrote:
>
>On 24/04/2024 00:56, Lucas De Marchi wrote:
>>From: Umesh Nerlige Ramappa <umesh.nerlige.ramappa at intel.com>
>>
>>Add a helper to accumulate per-client runtime of all its
>>exec queues. Currently that is done in 2 places:
>>
>>	1. when the exec_queue is destroyed
>>	2. when the sched job is completed
>>
>>Signed-off-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa at intel.com>
>>Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
>>---
>>  drivers/gpu/drm/xe/xe_device_types.h |  9 +++++++
>>  drivers/gpu/drm/xe/xe_exec_queue.c   | 37 ++++++++++++++++++++++++++++
>>  drivers/gpu/drm/xe/xe_exec_queue.h   |  1 +
>>  drivers/gpu/drm/xe/xe_sched_job.c    |  2 ++
>>  4 files changed, 49 insertions(+)
>>
>>diff --git a/drivers/gpu/drm/xe/xe_device_types.h b/drivers/gpu/drm/xe/xe_device_types.h
>>index 2e62450d86e1..33d3bf93a2f1 100644
>>--- a/drivers/gpu/drm/xe/xe_device_types.h
>>+++ b/drivers/gpu/drm/xe/xe_device_types.h
>>@@ -547,6 +547,15 @@ struct xe_file {
>>  		struct mutex lock;
>>  	} exec_queue;
>>+	/**
>>+	 * @runtime: hw engine class runtime in ticks for this drm client
>>+	 *
>>+	 * Only stats from xe_exec_queue->lrc[0] are accumulated. For multi-lrc
>>+	 * case, since all jobs run in parallel on the engines, only the stats
>>+	 * from lrc[0] are sufficient.
>
>Out of curiousity doesn't this mean multi-lrc jobs will be incorrectly 
>accounted for? (When capacity is considered.)

TBH, I am not sure what the user would like to see here for multi-lrc.  
If reporting the capacity, then we may need to use width as a 
multiplication factor for multi-lrc. How was this done in i915?

Regards,
Umesh


>
>Regards,
>
>Tvrtko
>
>>+	 */
>>+	u64 runtime[XE_ENGINE_CLASS_MAX];
>>+
>>  	/** @client: drm client */
>>  	struct xe_drm_client *client;
>>  };
>>diff --git a/drivers/gpu/drm/xe/xe_exec_queue.c b/drivers/gpu/drm/xe/xe_exec_queue.c
>>index 395de93579fa..b7b6256cb96a 100644
>>--- a/drivers/gpu/drm/xe/xe_exec_queue.c
>>+++ b/drivers/gpu/drm/xe/xe_exec_queue.c
>>@@ -214,6 +214,8 @@ void xe_exec_queue_fini(struct xe_exec_queue *q)
>>  {
>>  	int i;
>>+	xe_exec_queue_update_runtime(q);
>>+
>>  	for (i = 0; i < q->width; ++i)
>>  		xe_lrc_finish(q->lrc + i);
>>  	if (!(q->flags & EXEC_QUEUE_FLAG_PERMANENT) && (q->flags & EXEC_QUEUE_FLAG_VM || !q->vm))
>>@@ -769,6 +771,41 @@ bool xe_exec_queue_is_idle(struct xe_exec_queue *q)
>>  		q->lrc[0].fence_ctx.next_seqno - 1;
>>  }
>>+/**
>>+ * xe_exec_queue_update_runtime() - Update runtime for this exec queue from hw
>>+ * @q: The exec queue
>>+ *
>>+ * Update the timestamp saved by HW for this exec queue and save runtime
>>+ * calculated by using the delta from last update. On multi-lrc case, only the
>>+ * first is considered.
>>+ */
>>+void xe_exec_queue_update_runtime(struct xe_exec_queue *q)
>>+{
>>+	struct xe_file *xef;
>>+	struct xe_lrc *lrc;
>>+	u32 old_ts, new_ts;
>>+
>>+	/*
>>+	 * Jobs that are run during driver load may use an exec_queue, but are
>>+	 * not associated with a user xe file, so avoid accumulating busyness
>>+	 * for kernel specific work.
>>+	 */
>>+	if (!q->vm || !q->vm->xef)
>>+		return;
>>+
>>+	xef = q->vm->xef;
>>+	lrc = &q->lrc[0];
>>+
>>+	new_ts = xe_lrc_update_timestamp(lrc, &old_ts);
>>+
>>+	/*
>>+	 * Special case the very first timestamp: we don't want the
>>+	 * initial delta to be a huge value
>>+	 */
>>+	if (old_ts)
>>+		xef->runtime[q->class] += new_ts - old_ts;
>>+}
>>+
>>  void xe_exec_queue_kill(struct xe_exec_queue *q)
>>  {
>>  	struct xe_exec_queue *eq = q, *next;
>>diff --git a/drivers/gpu/drm/xe/xe_exec_queue.h b/drivers/gpu/drm/xe/xe_exec_queue.h
>>index 02ce8d204622..45b72daa2db3 100644
>>--- a/drivers/gpu/drm/xe/xe_exec_queue.h
>>+++ b/drivers/gpu/drm/xe/xe_exec_queue.h
>>@@ -66,5 +66,6 @@ struct dma_fence *xe_exec_queue_last_fence_get(struct xe_exec_queue *e,
>>  					       struct xe_vm *vm);
>>  void xe_exec_queue_last_fence_set(struct xe_exec_queue *e, struct xe_vm *vm,
>>  				  struct dma_fence *fence);
>>+void xe_exec_queue_update_runtime(struct xe_exec_queue *q);
>>  #endif
>>diff --git a/drivers/gpu/drm/xe/xe_sched_job.c b/drivers/gpu/drm/xe/xe_sched_job.c
>>index cd8a2fba5438..6a081a4fa190 100644
>>--- a/drivers/gpu/drm/xe/xe_sched_job.c
>>+++ b/drivers/gpu/drm/xe/xe_sched_job.c
>>@@ -242,6 +242,8 @@ bool xe_sched_job_completed(struct xe_sched_job *job)
>>  {
>>  	struct xe_lrc *lrc = job->q->lrc;
>>+	xe_exec_queue_update_runtime(job->q);
>>+
>>  	/*
>>  	 * Can safely check just LRC[0] seqno as that is last seqno written when
>>  	 * parallel handshake is done.


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