[PATCH 1/7] drm/msm: Fix bv_fence being used as bv_rptr
Konrad Dybcio
konradybcio at kernel.org
Tue Aug 20 10:09:01 UTC 2024
On 15.08.2024 8:26 PM, Antonino Maniscalco wrote:
> The bv_fence field of rbmemptrs was being used incorrectly as the BV
> rptr shadow pointer in some places.
>
> Add a bv_rptr field and change the code to use that instead.
>
> Signed-off-by: Antonino Maniscalco <antomani103 at gmail.com>
> ---
> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 2 +-
> drivers/gpu/drm/msm/msm_ringbuffer.h | 1 +
> 2 files changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index bcaec86ac67a..32a4faa93d7f 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -1132,7 +1132,7 @@ static int hw_init(struct msm_gpu *gpu)
> /* ..which means "always" on A7xx, also for BV shadow */
> if (adreno_is_a7xx(adreno_gpu)) {
> gpu_write64(gpu, REG_A7XX_CP_BV_RB_RPTR_ADDR,
> - rbmemptr(gpu->rb[0], bv_fence));
> + rbmemptr(gpu->rb[0], bv_rptr));
> }
>
> /* Always come up on rb 0 */
> diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h
> index 0d6beb8cd39a..40791b2ade46 100644
> --- a/drivers/gpu/drm/msm/msm_ringbuffer.h
> +++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
> @@ -31,6 +31,7 @@ struct msm_rbmemptrs {
> volatile uint32_t rptr;
> volatile uint32_t fence;
> /* Introduced on A7xx */
> + volatile uint32_t bv_rptr;
This is never initialized or assigned any value, no?
Konrad
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