[PATCH v2 4/9] drm/msm/A6xx: Implement preemption for A7XX targets
Rob Clark
robdclark at gmail.com
Fri Aug 30 18:01:23 UTC 2024
On Fri, Aug 30, 2024 at 8:33 AM Antonino Maniscalco
<antomani103 at gmail.com> wrote:
>
> This patch implements preemption feature for A6xx targets, this allows
> the GPU to switch to a higher priority ringbuffer if one is ready. A6XX
> hardware as such supports multiple levels of preemption granularities,
> ranging from coarse grained(ringbuffer level) to a more fine grained
> such as draw-call level or a bin boundary level preemption. This patch
> enables the basic preemption level, with more fine grained preemption
> support to follow.
>
> Signed-off-by: Sharat Masetty <smasetty at codeaurora.org>
> Signed-off-by: Antonino Maniscalco <antomani103 at gmail.com>
> Tested-by: Neil Armstrong <neil.armstrong at linaro.org> # on SM8650-QRD
> ---
> drivers/gpu/drm/msm/Makefile | 1 +
> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 323 +++++++++++++++++++++-
> drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 168 ++++++++++++
> drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 431 ++++++++++++++++++++++++++++++
> drivers/gpu/drm/msm/msm_ringbuffer.h | 7 +
> 5 files changed, 921 insertions(+), 9 deletions(-)
>
[snip]
> +
> +int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
> + struct msm_gpu_submitqueue *queue)
> +{
> + void *ptr;
> +
> + /*
> + * Create a per submitqueue buffer for the CP to save and restore user
> + * specific information such as the VPC streamout data.
> + */
> + ptr = msm_gem_kernel_new(gpu->dev, A6XX_PREEMPT_USER_RECORD_SIZE,
> + MSM_BO_WC, gpu->aspace, &queue->bo, &queue->bo_iova);
Can this be MSM_BO_MAP_PRIV? Otherwise it is visible (and writeable)
by other proceess's userspace generated cmdstream.
And a similar question for the scratch_bo.. I'd have to give some
thought to what sort of mischief could be had, but generall kernel
mappings that are not MAP_PRIV are a thing to be careful about.
BR,
-R
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