[PATCH v2 24/29] drm/xe: Add SVM VRAM migration

Matthew Brost matthew.brost at intel.com
Wed Dec 11 20:17:10 UTC 2024


On Mon, Dec 02, 2024 at 01:06:33PM +0100, Thomas Hellström wrote:
> On Tue, 2024-10-15 at 20:25 -0700, Matthew Brost wrote:
> > Migration is implemented with range granularity, with VRAM backing
> > being
> > a VM private TTM BO (i.e., shares dma-resv with VM). The lifetime of
> > the
> > TTM BO is limited to when the SVM range is in VRAM (i.e., when a VRAM
> > SVM range is migrated to SRAM, the TTM BO is destroyed).
> > 
> > The design choice for using TTM BO for VRAM backing store, as opposed
> > to
> > direct buddy allocation, is as follows:
> > 
> > - DRM buddy allocations are not at page granularity, offering no
> >   advantage over a BO.
> > - Unified eviction is required (SVM VRAM and TTM BOs need to be able
> > to
> >   evict each other).
> > - For exhaustive eviction [1], SVM VRAM allocations will almost
> > certainly
> >   require a dma-resv.
> > - Likely allocation size is 2M which makes of size of BO (872)
> >   acceptable per allocation (872 / 2M == .0004158).
> > 
> > With this, using TTM BO for VRAM backing store seems to be an obvious
> > choice as it allows leveraging of the TTM eviction code.
> > 
> > Current migration policy is migrate any SVM range greater than or
> > equal
> > to 64k once.
> > 
> > [1] https://patchwork.freedesktop.org/series/133643/
> > 
> > v2:
> >  - Rebase on latest GPU SVM
> >  - Retry page fault on get pages returning mixed allocation
> >  - Use drm_gpusvm_devmem
> > 
> > Signed-off-by: Matthew Brost matthew.brost at intel.com
> > ---
> >  drivers/gpu/drm/xe/xe_svm.c | 96
> > +++++++++++++++++++++++++++++++++++--
> >  drivers/gpu/drm/xe/xe_svm.h |  1 +
> >  2 files changed, 94 insertions(+), 3 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/xe/xe_svm.c
> > b/drivers/gpu/drm/xe/xe_svm.c
> > index 976b4ce15db4..31b80cde15c4 100644
> > --- a/drivers/gpu/drm/xe/xe_svm.c
> > +++ b/drivers/gpu/drm/xe/xe_svm.c
> > @@ -218,6 +218,9 @@ static int __xe_svm_garbage_collector(struct
> > xe_vm *vm,
> >  {
> >  	struct dma_fence *fence;
> >  
> > +	if (IS_DGFX(vm->xe) && range->base.flags.partial_unmap)
> > +		drm_gpusvm_range_evict(&vm->svm.gpusvm, &range-
> > >base);
> > +
> >  	xe_vm_lock(vm, false);
> >  	fence = xe_vm_range_unbind(vm, range);
> >  	xe_vm_unlock(vm);
> > @@ -458,7 +461,6 @@ static int xe_svm_populate_devmem_pfn(struct
> > drm_gpusvm_devmem *devmem_allocatio
> >  	return 0;
> >  }
> >  
> > -__maybe_unused
> >  static const struct drm_gpusvm_devmem_ops gpusvm_devmem_ops = {
> >  	.devmem_release = xe_svm_devmem_release,
> >  	.populate_devmem_pfn = xe_svm_populate_devmem_pfn,
> > @@ -542,21 +544,84 @@ static bool xe_svm_range_is_valid(struct
> > xe_svm_range *range,
> >  	return (range->tile_present & ~range->tile_invalidated) &
> > BIT(tile->id);
> >  }
> >  
> > +static struct xe_mem_region *tile_to_mr(struct xe_tile *tile)
> > +{
> > +	return &tile->mem.vram;
> > +}
> > +
> > +static struct xe_bo *xe_svm_alloc_vram(struct xe_vm *vm, struct
> > xe_tile *tile,
> > +				       struct xe_svm_range *range,
> > +				       const struct drm_gpusvm_ctx
> > *ctx)
> 
> This function will se substantial updates with multi-device, but let's
> leave as is for now.
> 

Agree. Let's get a baseline in and then rework.

> > +{
> > +	struct xe_mem_region *mr = tile_to_mr(tile);
> > +	struct drm_buddy_block *block;
> > +	struct list_head *blocks;
> > +	struct xe_bo *bo;
> > +	ktime_t end = 0;
> > +	int err;
> > +
> > +retry:
> > +	xe_vm_lock(vm, false);
> > +	bo = xe_bo_create(tile_to_xe(tile), tile, vm, range-
> > >base.va.end -
> > +			  range->base.va.start, ttm_bo_type_device,
> > +			  XE_BO_FLAG_VRAM_IF_DGFX(tile) |
> > +			  XE_BO_FLAG_SYSTEM_ALLOC |
> > XE_BO_FLAG_SKIP_CLEAR);
> > +	xe_vm_unlock(vm);
> > +	if (IS_ERR(bo)) {
> > +		err = PTR_ERR(bo);
> > +		if (xe_vm_validate_should_retry(NULL, err, &end))
> > +			goto retry;
> > +		return bo;
> > +	}
> > +
> > +	drm_gpusvm_devmem_init(&bo->devmem_allocation,
> > +			       vm->xe->drm.dev, vm->svm.gpusvm.mm,
> > +			       &gpusvm_devmem_ops,
> > +			       &tile->mem.vram.dpagemap,
> > +			       range->base.va.end -
> > +			       range->base.va.start);
> > +
> > +	blocks = &to_xe_ttm_vram_mgr_resource(bo->ttm.resource)-
> > >blocks;
> > +	list_for_each_entry(block, blocks, link)
> > +		block->private = mr;
> > +
> > +	/*
> > +	 * Take ref because as soon as drm_gpusvm_migrate_to_devmem
> > succeeds the
> > +	 * creation ref can be dropped upon CPU fault or unmap.
> > +	 */
> > +	xe_bo_get(bo);
> > +
> > +	err = drm_gpusvm_migrate_to_devmem(&vm->svm.gpusvm, &range-
> > >base,
> > +					   &bo->devmem_allocation,
> > ctx);
> > +	if (err) {
> > +		xe_bo_put(bo);	/* Local ref */
> > +		xe_bo_put(bo);	/* Creation ref */
> > +		return ERR_PTR(err);
> > +	}
> > +
> > +	return bo;
> > +}
> > +
> >  int xe_svm_handle_pagefault(struct xe_vm *vm, struct xe_vma *vma,
> >  			    struct xe_tile *tile, u64 fault_addr,
> >  			    bool atomic)
> >  {
> > -	struct drm_gpusvm_ctx ctx = { .read_only =
> > xe_vma_read_only(vma), };
> > +	struct drm_gpusvm_ctx ctx = { .read_only =
> > xe_vma_read_only(vma),
> > +		.devmem_possible = IS_DGFX(vm->xe), .check_pages =
> > true, };
> >  	struct xe_svm_range *range;
> >  	struct drm_gpusvm_range *r;
> >  	struct drm_exec exec;
> >  	struct dma_fence *fence;
> > +	struct xe_bo *bo = NULL;
> >  	ktime_t end = 0;
> >  	int err;
> >  
> >  	lockdep_assert_held_write(&vm->lock);
> >  
> >  retry:
> > +	xe_bo_put(bo);
> > +	bo = NULL;
> > +
> >  	/* Always process UNMAPs first so view SVM ranges is current
> > */
> >  	err = xe_svm_garbage_collector(vm);
> >  	if (err)
> > @@ -572,9 +637,32 @@ int xe_svm_handle_pagefault(struct xe_vm *vm,
> > struct xe_vma *vma,
> >  	if (xe_svm_range_is_valid(range, tile))
> >  		return 0;
> >  
> > +	/* XXX: Add migration policy, for now migrate range once */
> > +	if (IS_DGFX(vm->xe) && !range->migrated &&
> > +	    range->base.flags.migrate_devmem &&
> > +	    (range->base.va.end - range->base.va.start) >= SZ_64K) {
> > +		range->migrated = true;
> > +
> > +		bo = xe_svm_alloc_vram(vm, tile, range, &ctx);
> > +		if (IS_ERR(bo)) {
> > +			drm_info(&vm->xe->drm,
> > +				 "VRAM allocation failed, falling
> > back to retrying, asid=%u, errno %ld\n",
> > +				 vm->usm.asid, PTR_ERR(bo));
> > +			bo = NULL;
> > +			goto retry;
> > +		}
> > +	}
> > +
> >  	err = drm_gpusvm_range_get_pages(&vm->svm.gpusvm, r, &ctx);
> >  	if (err == -EFAULT || err == -EPERM)	/* Corner where CPU
> > mappings have change */
> > -	       goto retry;
> > +	if (err == -EOPNOTSUPP || err == -EFAULT || err == -EPERM)
> > {	/* Corner where CPU mappings have change */
> 
> have changed or have seen a change?
> 

Have changed. 

> 
> > +		if (err == -EOPNOTSUPP)
> > +			drm_gpusvm_range_evict(&vm->svm.gpusvm,
> > &range->base);
> > +		drm_info(&vm->xe->drm,
> > +			 "Get pages failed, falling back to
> > retrying, asid=%u, gpusvm=0x%016llx, errno %d\n",
> > +			 vm->usm.asid, (u64)&vm->svm.gpusvm, err);
> > +		goto retry;
> > +	}
> >  	if (err)
> >  		goto err_out;
> >  
> > @@ -605,6 +693,8 @@ int xe_svm_handle_pagefault(struct xe_vm *vm,
> > struct xe_vma *vma,
> >  	dma_fence_put(fence);
> >  
> >  err_out:
> > +	xe_bo_put(bo);
> > +
> >  	return err;
> >  }
> >  
> > diff --git a/drivers/gpu/drm/xe/xe_svm.h
> > b/drivers/gpu/drm/xe/xe_svm.h
> > index 760d22cefb1e..6893664dae70 100644
> > --- a/drivers/gpu/drm/xe/xe_svm.h
> > +++ b/drivers/gpu/drm/xe/xe_svm.h
> > @@ -21,6 +21,7 @@ struct xe_svm_range {
> >  	struct list_head garbage_collector_link;
> >  	u8 tile_present;
> >  	u8 tile_invalidated;
> > +	u8 migrated	:1;
> 
> Kerneldoc, including protection information
> 

Will fix.

Matt

> >  };
> >  
> >  int xe_devm_add(struct xe_tile *tile, struct xe_mem_region *mr);
> 
> Thanks,
> Thomas
> 


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