[PATCH v3 1/3] drm/msm/dpu: make "vblank timeout" more useful

Dmitry Baryshkov dmitry.baryshkov at linaro.org
Sun Feb 25 20:57:58 UTC 2024


On Sun, 25 Feb 2024 at 21:44, Abhinav Kumar <quic_abhinavk at quicinc.com> wrote:
>
>
>
> On 2/25/2024 6:12 AM, Dmitry Baryshkov wrote:
> > We have several reports of vblank timeout messages. However after some
> > debugging it was found that there might be different causes to that.
> > To allow us to identify the DPU block that gets stuck, include the
> > actual CTL_FLUSH value into the timeout message.
> >
>
> the flush register shall also be part of the coredump in patch 3. so why
> is this needed?

I'd prefer to keep it. The devcoredump captures all registers, while
CTL_FLUSH points to the actual bit without the need to analyze the
coredump. At the very least, it allows us to analyze whether the issue
is the same or not (compare SSPP_DMA2 on c630 vs LM_1 on sdm660)
without looking into the dump.

>
> > Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov at linaro.org>
> > ---
> >   drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c | 2 +-
> >   1 file changed, 1 insertion(+), 1 deletion(-)
> >
> > diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c
> > index 2aa72b578764..6058706f03e4 100644
> > --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c
> > +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c
> > @@ -480,7 +480,7 @@ static int dpu_encoder_phys_vid_wait_for_commit_done(
> >               (hw_ctl->ops.get_flush_register(hw_ctl) == 0),
> >               msecs_to_jiffies(50));
> >       if (ret <= 0) {
> > -             DPU_ERROR("vblank timeout\n");
> > +             DPU_ERROR("vblank timeout: %x\n", hw_ctl->ops.get_flush_register(hw_ctl));
> >               return -ETIMEDOUT;
> >       }
> >
> >



-- 
With best wishes
Dmitry


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