[PATCH] drm/sched: Re-queue run job worker when drm_sched_entity_pop_job() returns NULL
Christian König
christian.koenig at amd.com
Tue Jan 30 07:05:29 UTC 2024
Am 30.01.24 um 04:04 schrieb Matthew Brost:
> Rather then loop over entities until one with a ready job is found,
> re-queue the run job worker when drm_sched_entity_pop_job() returns NULL.
>
> Fixes: 6dbd9004a55 ("drm/sched: Drain all entities in DRM sched run job worker")
> Signed-off-by: Matthew Brost <matthew.brost at intel.com>
Reviewed-by: Christian König <christian.koenig at amd.com>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 15 +++++++++------
> 1 file changed, 9 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 8acbef7ae53d..7e90c9f95611 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -1178,21 +1178,24 @@ static void drm_sched_run_job_work(struct work_struct *w)
> struct drm_sched_entity *entity;
> struct dma_fence *fence;
> struct drm_sched_fence *s_fence;
> - struct drm_sched_job *sched_job = NULL;
> + struct drm_sched_job *sched_job;
> int r;
>
> if (READ_ONCE(sched->pause_submit))
> return;
>
> /* Find entity with a ready job */
> - while (!sched_job && (entity = drm_sched_select_entity(sched))) {
> - sched_job = drm_sched_entity_pop_job(entity);
> - if (!sched_job)
> - complete_all(&entity->entity_idle);
> - }
> + entity = drm_sched_select_entity(sched);
> if (!entity)
> return; /* No more work */
>
> + sched_job = drm_sched_entity_pop_job(entity);
> + if (!sched_job) {
> + complete_all(&entity->entity_idle);
> + drm_sched_run_job_queue(sched);
> + return;
> + }
> +
> s_fence = sched_job->s_fence;
>
> atomic_add(sched_job->credits, &sched->credit_count);
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