[PATCH 0/4] drm/panic: Add a qr_code panic screen
Jocelyn Falempe
jfalempe at redhat.com
Thu Jul 4 08:32:12 UTC 2024
On 04/07/2024 07:03, Greg KH wrote:
> On Wed, Jul 03, 2024 at 05:33:57PM +0200, Jocelyn Falempe wrote:
>> This series adds a new panic screen, with the kmsg data embedded in a QR-code.
>>
>> The main advantage of QR-code, is that you can copy/paste the debug data to a bug report.
>>
>> The QR-code encoder is written in rust, and is very specific to drm_panic.
>> The reason is that it is called in a panic handler, and thus can't allocate memory, or use locking.
>> The rust code uses a few rust core API, and provides only two C entry points.
>> There is no particular reason to do it in rust, I just wanted to learn rust, and see if it can work in the kernel.
>>
>> If you want to see what it looks like, I've put a few screenshots here:
>> https://github.com/kdj0c/panic_report/issues/1
>
> Cool, this idea has been floating around for decades, here's the last
> attempt at this back in 2014:
> https://lore.kernel.org/all/1395093587-2583-1-git-send-email-teobaluta@gmail.com/
>
Yes, I've looked at this, but drawing a QR-code in the middle of fbcon
was a bit complex. Now with drm panic, there is a proper infrastructure
to display the QR code, and make sure it won't be overwritten.
>>
>> --
>>
>> Jocelyn
>>
>>
>> Jocelyn Falempe (4):
>> drm/panic: Add integer scaling to blit()
>> drm/rect: add drm_rect_overlap()
>> drm/panic: simplify logo handling
>> drm/panic: Add a qr_code panic screen
>>
>> drivers/gpu/drm/Kconfig | 29 +
>> drivers/gpu/drm/Makefile | 1 +
>> drivers/gpu/drm/drm_drv.c | 3 +
>> drivers/gpu/drm/drm_panic.c | 338 +++++++++--
>> drivers/gpu/drm/drm_panic_qr.rs | 989 ++++++++++++++++++++++++++++++++
>
> Wait, we can put .rs files in any directory now? I didn't think that
> worked properly yet.
Yes, thanks to the work of the rust-for-linux team. When I started to
work on this, I needed a few workarounds to make my rust code compile.
But since 6.10-rc1, I was able to drop them all. Also for this simple
case, I don't use bindgen, because there are only 2 Rust functions, that
I need to call from C.
>
> thanks,
>
> greg k-h
>
--
Jocelyn
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