[PATCH 02/10] dt-bindings: display: imx: Add i.MX8qxp Display Controller display engine
Liu Ying
victor.liu at nxp.com
Mon Jul 8 06:40:53 UTC 2024
On 07/07/2024, Krzysztof Kozlowski wrote:
> On 05/07/2024 11:09, Liu Ying wrote:
>> i.MX8qxp Display Controller display engine consists of all processing units
>> that operate in a display clock domain.
>>
>> Signed-off-by: Liu Ying <victor.liu at nxp.com>
>> ---
>> .../imx/fsl,imx8qxp-dc-display-engine.yaml | 166 ++++++++++++++++++
>> 1 file changed, 166 insertions(+)
>> create mode 100644 Documentation/devicetree/bindings/display/imx/fsl,imx8qxp-dc-display-engine.yaml
>>
>> diff --git a/Documentation/devicetree/bindings/display/imx/fsl,imx8qxp-dc-display-engine.yaml b/Documentation/devicetree/bindings/display/imx/fsl,imx8qxp-dc-display-engine.yaml
>> new file mode 100644
>> index 000000000000..dc9579897b76
>> --- /dev/null
>> +++ b/Documentation/devicetree/bindings/display/imx/fsl,imx8qxp-dc-display-engine.yaml
>> @@ -0,0 +1,166 @@
>> +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
>> +%YAML 1.2
>> +---
>> +$id: http://devicetree.org/schemas/display/imx/fsl,imx8qxp-dc-display-engine.yaml#
>> +$schema: http://devicetree.org/meta-schemas/core.yaml#
>> +
>> +title: Freescale i.MX8qxp Display Controller Display Engine
>> +
>> +description:
>> + All Processing Units that operate in a display clock domain. Pixel pipeline
>> + is driven by a video timing and cannot be stalled. Implements all display
>> + specific processing.
>> +
>> +maintainers:
>> + - Liu Ying <victor.liu at nxp.com>
>> +
>> +properties:
>> + compatible:
>> + const: fsl,imx8qxp-dc-display-engine
>> +
>> + reg:
>> + maxItems: 2
>> +
>> + reg-names:
>> + items:
>> + - const: top
>> + - const: cfg
>> +
>> + resets:
>> + maxItems: 1
>> +
>> + interrupts:
>> + maxItems: 3
>> +
>> + interrupt-names:
>> + items:
>> + - const: shdload
>> + - const: framecomplete
>> + - const: seqcomplete
>> +
>> + power-domains:
>> + maxItems: 1
>> +
>> + "#address-cells":
>> + const: 1
>> +
>> + "#size-cells":
>> + const: 1
>> +
>> + ranges: true
>> +
>> + fsl,dc-de-id:
>> + description: Display Engine instance number
>> + $ref: /schemas/types.yaml#/definitions/uint32
>> + enum: [0, 1]
>
> No, drop. For the same reason as earlier patch.
Call of_alias_get_id() from the driver instead?
>
>> +
>> + port:
>> + $ref: /schemas/graph.yaml#/properties/port
>> + description: video output
>
> Eh, mixing children with and without addresses is considered poor design.
Will move this to the tcon child node as it is the
last processing unit in the display engine.
>
>> +
>> +patternProperties:
>> + "^dither@[0-9a-f]+$":
>> + type: object
>> + additionalProperties: true
>> +
>> + properties:
>> + compatible:
>> + const: fsl,imx8qxp-dc-dither
>> +
>> + "^framegen@[0-9a-f]+$":
>> + type: object
>> + additionalProperties: true
>> +
>> + properties:
>> + compatible:
>> + const: fsl,imx8qxp-dc-framegen
>> +
>> + "^gammacor@[0-9a-f]+$":
>
> This looks like you are organizing bindings per your driver architecture.
As I mentioned in cover letter, this series addresses Maxime's
comment for the previous series - split the display controller
into multiple internal devices. Maxime insisted on doing this.
>
> Best regards,
> Krzysztof
>
--
Regards,
Liu Ying
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