[PATCH v5 1/5] drm/msm/adreno: Implement SMEM-based speed bin

Konrad Dybcio konradybcio at kernel.org
Mon Jul 29 12:40:30 UTC 2024



On 29.07.2024 2:13 PM, Konrad Dybcio wrote:
> On 16.07.2024 1:56 PM, Konrad Dybcio wrote:
>> On 15.07.2024 10:04 PM, Akhil P Oommen wrote:
>>> On Tue, Jul 09, 2024 at 12:45:29PM +0200, Konrad Dybcio wrote:
>>>> On recent (SM8550+) Snapdragon platforms, the GPU speed bin data is
>>>> abstracted through SMEM, instead of being directly available in a fuse.
>>>>
>>>> Add support for SMEM-based speed binning, which includes getting
>>>> "feature code" and "product code" from said source and parsing them
>>>> to form something that lets us match OPPs against.
>>>>
>>>> Due to the product code being ignored in the context of Adreno on
>>>> production parts (as of SM8650), hardcode it to SOCINFO_PC_UNKNOWN.
>>>>
>>>> Signed-off-by: Konrad Dybcio <konrad.dybcio at linaro.org>
>>>> ---
>> [...]
>>
>>>>  
>>>> -	if (adreno_read_speedbin(dev, &speedbin) || !speedbin)
>>>> +	if (adreno_read_speedbin(adreno_gpu, dev, &speedbin) || !speedbin)
>>>>  		speedbin = 0xffff;
>>>> -	adreno_gpu->speedbin = (uint16_t) (0xffff & speedbin);
>>>> +	adreno_gpu->speedbin = speedbin;
>>> There are some chipsets which uses both Speedbin and Socinfo data for
>>> SKU detection [1].
>> 0_0
>>
>>
>>> We don't need to worry about that logic for now. But
>>> I am worried about mixing Speedbin and SKU_ID in the UABI with this patch.
>>> It will be difficult when we have to expose both to userspace.
>>>
>>> I think we can use a separate bitfield to expose FCODE/PCODE. Currently,
>>> the lower 32 bit is reserved for chipid and 33-48 is reserved for speedbin,
>>> so I think we can use the rest of the 16 bits for SKU_ID. And within that
>>> 16bits, 12 bits should be sufficient for FCODE and the rest 8 bits
>>> reserved for future PCODE.
>> Right, sounds reasonable. Hopefully nothing overflows..
> +CC Elliot
> 
> Would you know whether these sizes ^ are going to be sufficient for
> the foreseeable future?

Also Akhil, 12 + 8 > 16.. did you mean 8 bits for both P and FCODE? Or
12 for FCODE and 4 for PCODE?

Konrad


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