[PATCH v2 2/4] drm/panthor: Make sure the tiler initial/max chunks are consistent
Steven Price
steven.price at arm.com
Thu May 2 14:03:44 UTC 2024
On 30/04/2024 12:28, Boris Brezillon wrote:
> It doesn't make sense to have a maximum number of chunks smaller than
> the initial number of chunks attached to the context.
>
> Fix the uAPI header to reflect the new constraint, and mention the
> undocumented "initial_chunk_count > 0" constraint while at it.
>
> v2:
> - Fix the check
>
> Fixes: 9cca48fa4f89 ("drm/panthor: Add the heap logical block")
> Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
Reviewed-by: Steven Price <steven.price at arm.com>
Thanks,
Steve
> ---
> drivers/gpu/drm/panthor/panthor_heap.c | 3 +++
> include/uapi/drm/panthor_drm.h | 8 ++++++--
> 2 files changed, 9 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/panthor/panthor_heap.c b/drivers/gpu/drm/panthor/panthor_heap.c
> index c3c0ba744937..3be86ec383d6 100644
> --- a/drivers/gpu/drm/panthor/panthor_heap.c
> +++ b/drivers/gpu/drm/panthor/panthor_heap.c
> @@ -281,6 +281,9 @@ int panthor_heap_create(struct panthor_heap_pool *pool,
> if (initial_chunk_count == 0)
> return -EINVAL;
>
> + if (initial_chunk_count > max_chunks)
> + return -EINVAL;
> +
> if (hweight32(chunk_size) != 1 ||
> chunk_size < SZ_256K || chunk_size > SZ_2M)
> return -EINVAL;
> diff --git a/include/uapi/drm/panthor_drm.h b/include/uapi/drm/panthor_drm.h
> index dadb05ab1235..5db80a0682d5 100644
> --- a/include/uapi/drm/panthor_drm.h
> +++ b/include/uapi/drm/panthor_drm.h
> @@ -895,13 +895,17 @@ struct drm_panthor_tiler_heap_create {
> /** @vm_id: VM ID the tiler heap should be mapped to */
> __u32 vm_id;
>
> - /** @initial_chunk_count: Initial number of chunks to allocate. */
> + /** @initial_chunk_count: Initial number of chunks to allocate. Must be at least one. */
> __u32 initial_chunk_count;
>
> /** @chunk_size: Chunk size. Must be a power of two at least 256KB large. */
> __u32 chunk_size;
>
> - /** @max_chunks: Maximum number of chunks that can be allocated. */
> + /**
> + * @max_chunks: Maximum number of chunks that can be allocated.
> + *
> + * Must be at least @initial_chunk_count.
> + */
> __u32 max_chunks;
>
> /**
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