[PATCH 2/3] drm/panic: Add a set_pixel() callback to drm_scanout_buffer
Javier Martinez Canillas
javierm at redhat.com
Fri May 31 09:20:14 UTC 2024
Jocelyn Falempe <jfalempe at redhat.com> writes:
> This allows drivers to draw the pixel, and handle tiling, or specific
> color formats.
>
> Signed-off-by: Jocelyn Falempe <jfalempe at redhat.com>
> ---
> drivers/gpu/drm/drm_panic.c | 120 +++++++++++++++++++++++-------------
> include/drm/drm_panic.h | 9 +++
> 2 files changed, 85 insertions(+), 44 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
> index 9d95c7eaae83..27e26b9d842c 100644
> --- a/drivers/gpu/drm/drm_panic.c
> +++ b/drivers/gpu/drm/drm_panic.c
> @@ -241,40 +241,54 @@ static void drm_panic_blit32(struct iosys_map *dmap, unsigned int dpitch,
> iosys_map_wr(dmap, y * dpitch + x * sizeof(u32), u32, color);
> }
>
> +static void drm_panic_blit_pixel(struct drm_scanout_buffer *sb, struct drm_rect *clip,
> + const u8 *sbuf8, unsigned int spitch, u32 color)
> +{
> + unsigned int y, x;
> +
> + for (y = 0; y < drm_rect_height(clip); y++)
> + for (x = 0; x < drm_rect_width(clip); x++)
> + if (sbuf8[(y * spitch) + x / 8] & (0x80 >> (x % 8)))
You have the same check for fb vs bg in all your blit helpers, so maybe
this can be a macro or static inline function instead ? That would also
help with the issue I mentioned about making the logic easier to read.
Reviewed-by: Javier Martinez Canillas <javierm at redhat.com>
--
Best regards,
Javier Martinez Canillas
Core Platforms
Red Hat
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