[PATCH v4] drm/xe: Fix build error for XE_IOCTL_DBG macro
Lucas De Marchi
lucas.demarchi at intel.com
Mon Nov 4 18:04:30 UTC 2024
On Sat, Nov 02, 2024 at 11:22:03AM +0900, Gyeyoung Baek wrote:
>if CONFIG_DRM_USE_DYNAMIC_DEBUG is set,
>'drm_dbg' function is replaced with '__dynamic_func_call_cls',
>which is replaced with a do while statement.
>so in the previous code, there are the following build errors.
>
>include/linux/dynamic_debug.h:221:58: error: expected expression before ‘do’
> 221 | #define __dynamic_func_call_cls(id, cls, fmt, func, ...) do { \
> | ^~
>include/linux/dynamic_debug.h:248:9: note: in expansion of macro ‘__dynamic_func_call_cls’
> 248 | __dynamic_func_call_cls(__UNIQUE_ID(ddebug), cls, fmt, func, ##__VA_ARGS__)
> | ^~~~~~~~~~~~~~~~~~~~~~~
>include/drm/drm_print.h:425:9: note: in expansion of macro ‘_dynamic_func_call_cls’
> 425 | _dynamic_func_call_cls(cat, fmt, __drm_dev_dbg, \
> | ^~~~~~~~~~~~~~~~~~~~~~
>include/drm/drm_print.h:504:9: note: in expansion of macro ‘drm_dev_dbg’
> 504 | drm_dev_dbg((drm) ? (drm)->dev : NULL, DRM_UT_DRIVER, fmt, ##__VA_ARGS__)
> | ^~~~~~~~~~~
>include/drm/drm_print.h:522:33: note: in expansion of macro ‘drm_dbg_driver’
> 522 | #define drm_dbg(drm, fmt, ...) drm_dbg_driver(drm, fmt, ##__VA_ARGS__)
> | ^~~~~~~~~~~~~~
>drivers/gpu/drm/xe/xe_macros.h:14:21: note: in expansion of macro ‘drm_dbg’
> 14 | ((cond) && (drm_dbg(&(xe)->drm, \
> | ^~~~~~~
>drivers/gpu/drm/xe/xe_bo.c:2029:13: note: in expansion of macro ‘XE_IOCTL_DBG’
> 2029 | if (XE_IOCTL_DBG(xe, !gem_obj))
>
>the problem is that,
>XE_IOCTL_DBG uses this function for conditional expr.
>
>so I fix the expr to be compatible with the do while statement,
>by referring to "https://gcc.gnu.org/onlinedocs/gcc/Statement-Exprs.html".
>
>v2: I modified this to print when only cond is true.
>v3: Modify to evaluate cond only once.
>v4: There was a mistake in v3, send this again.
>
>Signed-off-by: Gyeyoung Baek <gye976 at gmail.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi at intel.com>
I will apply this to drm-xe-next once we have CI back.
thanks
Lucas De Marchi
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