[PATCH] drm/fourcc: Add modifier definition for describing Verisilicon video framebuffer

Benjamin Gaignard benjamin.gaignard at collabora.com
Wed Nov 6 15:53:40 UTC 2024


+ nicolas

Le 06/11/2024 à 14:30, Benjamin Gaignard a écrit :
> Verisilicon hardware video decoders can produce tiled (8x4 or 4x4)
> and compressed video framebuffers.
> It considerably reduces memory bandwidth while writing and reading
> frames in memory.
>
> The underlying storage in NV12 (for 8-bit) or NV15 (for 10-bit).
>
> Display controllers, like imx DCSS, could use these modifier definition
> as input for overlay planes.
>
> Signed-off-by: Benjamin Gaignard <benjamin.gaignard at collabora.com>
> ---
> The original code comes from:
> https://github.com/nxp-imx/linux-imx/commit/ab01b7fe82d5a11dfb533cfbd08c4dfa140815de
> I have port it and modify DRM_FORMAT_MOD_VENDOR_VSI value.
>
>   include/uapi/drm/drm_fourcc.h | 27 +++++++++++++++++++++++++++
>   1 file changed, 27 insertions(+)
>
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index 78abd819fd62..31d09a98d0d7 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -421,6 +421,7 @@ extern "C" {
>   #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
>   #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
>   #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
> +#define DRM_FORMAT_MOD_VENDOR_VSI     0x0b
>   
>   /* add more to the end as needed */
>   
> @@ -1607,6 +1608,32 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
>   #define AMD_FMT_MOD_CLEAR(field) \
>   	(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
>   
> +/* Verisilicon framebuffer modifiers */
> +
> +/*
> + * Verisilicon 8x4 tiling layout
> + *
> + * This is G1 VPU tiled layout using tiles of 8x4 pixels in a row-major
> + * layout.
> + */
> +#define DRM_FORMAT_MOD_VSI_G1_TILED fourcc_mod_code(VSI, 1)
> +
> +/*
> + * Verisilicon 4x4 tiling layout
> + *
> + * This is G2 VPU tiled layout using tiles of 4x4 pixels in a row-major
> + * layout.
> + */
> +#define DRM_FORMAT_MOD_VSI_G2_TILED fourcc_mod_code(VSI, 2)
> +
> +/*
> + * Verisilicon 4x4 tiling with compression layout
> + *
> + * This is G2 VPU tiled layout using tiles of 4x4 pixels in a row-major
> + * layout with compression.
> + */
> +#define DRM_FORMAT_MOD_VSI_G2_TILED_COMPRESSED fourcc_mod_code(VSI, 3)
> +
>   #if defined(__cplusplus)
>   }
>   #endif


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