[PATCH v14 4/9] drm/vkms: Use const for input pointers in pixel_read an pixel_write functions
Louis Chauvet
louis.chauvet at bootlin.com
Mon Nov 18 18:28:19 UTC 2024
As the pixel_read and pixel_write function should never modify the input
buffer, mark those pointers const.
Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.com>
Reviewed-by: Maíra Canal <mcanal at igalia.com>
Reviewed-by: José Expósito <jose.exposito89 at gmail.com>
Signed-off-by: Louis Chauvet <louis.chauvet at bootlin.com>
---
drivers/gpu/drm/vkms/vkms_drv.h | 4 ++--
drivers/gpu/drm/vkms/vkms_formats.c | 20 ++++++++++----------
2 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h
index e0d46defed835e5670dc1665da9917f807ad0c07..3f45290a0c5d5ae8c38b79970a21deea6a61a0f1 100644
--- a/drivers/gpu/drm/vkms/vkms_drv.h
+++ b/drivers/gpu/drm/vkms/vkms_drv.h
@@ -61,7 +61,7 @@ struct line_buffer {
* @out_pixel: destination address to write the pixel
* @in_pixel: pixel to write
*/
-typedef void (*pixel_write_t)(u8 *out_pixel, struct pixel_argb_u16 *in_pixel);
+typedef void (*pixel_write_t)(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel);
struct vkms_writeback_job {
struct iosys_map data[DRM_FORMAT_MAX_PLANES];
@@ -76,7 +76,7 @@ struct vkms_writeback_job {
* @in_pixel: pointer to the pixel to read
* @out_pixel: pointer to write the converted pixel
*/
-typedef void (*pixel_read_t)(u8 *in_pixel, struct pixel_argb_u16 *out_pixel);
+typedef void (*pixel_read_t)(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel);
/**
* struct vkms_plane_state - Driver specific plane state
diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c
index b9544e67cd4fad7fdd4707527a6ff8ea8f2c35be..06aef516252956eb43e111c0e169f21c1ab5b482 100644
--- a/drivers/gpu/drm/vkms/vkms_formats.c
+++ b/drivers/gpu/drm/vkms/vkms_formats.c
@@ -75,7 +75,7 @@ static int get_x_position(const struct vkms_frame_info *frame_info, int limit, i
* They are used in the vkms_compose_row() function to handle multiple formats.
*/
-static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void ARGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
/*
* The 257 is the "conversion ratio". This number is obtained by the
@@ -89,7 +89,7 @@ static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
out_pixel->b = (u16)in_pixel[0] * 257;
}
-static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void XRGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
out_pixel->a = (u16)0xffff;
out_pixel->r = (u16)in_pixel[2] * 257;
@@ -97,7 +97,7 @@ static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
out_pixel->b = (u16)in_pixel[0] * 257;
}
-static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void ARGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
@@ -107,7 +107,7 @@ static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi
out_pixel->b = le16_to_cpu(pixel[0]);
}
-static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void XRGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
@@ -117,7 +117,7 @@ static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi
out_pixel->b = le16_to_cpu(pixel[0]);
}
-static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void RGB565_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
@@ -173,7 +173,7 @@ void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state
* They are used in vkms_writeback_row() to convert and store a pixel from the src_buffer to
* the writeback buffer.
*/
-static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
/*
* This sequence below is important because the format's byte order is
@@ -191,7 +191,7 @@ static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
}
-static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
out_pixel[3] = 0xff;
out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
@@ -199,7 +199,7 @@ static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
}
-static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
@@ -209,7 +209,7 @@ static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi
pixel[0] = cpu_to_le16(in_pixel->b);
}
-static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
@@ -219,7 +219,7 @@ static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi
pixel[0] = cpu_to_le16(in_pixel->b);
}
-static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
--
2.47.0
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