[PATCH 8/8] drm/sched: Further optimise drm_sched_entity_push_job
Tvrtko Ursulin
tvrtko.ursulin at igalia.com
Mon Sep 16 17:33:02 UTC 2024
On 16/09/2024 13:20, Tvrtko Ursulin wrote:
>
> On 16/09/2024 13:11, Christian König wrote:
>> Am 13.09.24 um 18:05 schrieb Tvrtko Ursulin:
>>> From: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
>>>
>>> Having removed one re-lock cycle on the entity->lock in a patch titled
>>> "drm/sched: Optimise drm_sched_entity_push_job", with only a tiny bit
>>> larger refactoring we can do the same optimisation on the rq->lock.
>>> (Currently both drm_sched_rq_add_entity() and
>>> drm_sched_rq_update_fifo_locked() take and release the same lock.)
>>>
>>> To achieve this we rename drm_sched_rq_add_entity() to
>>> drm_sched_rq_add_entity_locked(), making it expect the rq->lock to be
>>> held, and also add the same expectation to
>>> drm_sched_rq_update_fifo_locked().
>>>
>>> Finally, to align drm_sched_rq_update_fifo_locked(),
>>> drm_sched_rq_add_entity_locked() and
>>> drm_sched_rq_remove_fifo_locked() function signatures, we add rq as a
>>> parameter to the latter.
>>>
>>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
>>> Cc: Christian König <christian.koenig at amd.com>
>>> Cc: Alex Deucher <alexander.deucher at amd.com>
>>> Cc: Luben Tuikov <ltuikov89 at gmail.com>
>>> Cc: Matthew Brost <matthew.brost at intel.com>
>>> Cc: Philipp Stanner <pstanner at redhat.com>
>>> ---
>>> drivers/gpu/drm/scheduler/sched_entity.c | 8 ++++--
>>> drivers/gpu/drm/scheduler/sched_main.c | 34 +++++++++++-------------
>>> include/drm/gpu_scheduler.h | 7 ++---
>>> 3 files changed, 26 insertions(+), 23 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c
>>> b/drivers/gpu/drm/scheduler/sched_entity.c
>>> index d982cebc6bee..c48f17faef41 100644
>>> --- a/drivers/gpu/drm/scheduler/sched_entity.c
>>> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
>>> @@ -517,6 +517,7 @@ struct drm_sched_job
>>> *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
>>> if (next) {
>>> spin_lock(&entity->lock);
>>> drm_sched_rq_update_fifo_locked(entity,
>>> + entity->rq,
>>> next->submit_ts);
>>> spin_unlock(&entity->lock);
>>> }
>>> @@ -618,11 +619,14 @@ void drm_sched_entity_push_job(struct
>>> drm_sched_job *sched_job)
>>> sched = rq->sched;
>>> atomic_inc(sched->score);
>>> - drm_sched_rq_add_entity(rq, entity);
>>> +
>>> + spin_lock(&rq->lock);
>>> + drm_sched_rq_add_entity_locked(rq, entity);
>>> if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>>> - drm_sched_rq_update_fifo_locked(entity, submit_ts);
>>> + drm_sched_rq_update_fifo_locked(entity, rq, submit_ts);
>>> + spin_unlock(&rq->lock);
>>> spin_unlock(&entity->lock);
>>> drm_sched_wakeup(sched, entity);
>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>> index 18a952f73ecb..c0d3f6ac3ae3 100644
>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>> @@ -153,17 +153,18 @@ static __always_inline bool
>>> drm_sched_entity_compare_before(struct rb_node *a,
>>> return ktime_before(ent_a->oldest_job_waiting,
>>> ent_b->oldest_job_waiting);
>>> }
>>> -static inline void drm_sched_rq_remove_fifo_locked(struct
>>> drm_sched_entity *entity)
>>> +static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity
>>> *entity,
>>> + struct drm_sched_rq *rq)
>>> {
>>> - struct drm_sched_rq *rq = entity->rq;
>>> -
>>> if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
>>> rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
>>> RB_CLEAR_NODE(&entity->rb_tree_node);
>>> }
>>> }
>>> -void drm_sched_rq_update_fifo_locked(struct drm_sched_entity
>>> *entity, ktime_t ts)
>>> +void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
>>> + struct drm_sched_rq *rq,
>>> + ktime_t ts)
>>> {
>>> /*
>>> * Both locks need to be grabbed, one to protect from
>>> entity->rq change
>>> @@ -171,17 +172,14 @@ void drm_sched_rq_update_fifo_locked(struct
>>> drm_sched_entity *entity, ktime_t ts
>>> * other to update the rb tree structure.
>>> */
>>> lockdep_assert_held(&entity->lock);
>>> + lockdep_assert_held(&rq->lock);
>>> - spin_lock(&entity->rq->lock);
>>> -
>>> - drm_sched_rq_remove_fifo_locked(entity);
>>> + drm_sched_rq_remove_fifo_locked(entity, rq);
>>> entity->oldest_job_waiting = ts;
>>> - rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root,
>>> + rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
>>> drm_sched_entity_compare_before);
>>> -
>>> - spin_unlock(&entity->rq->lock);
>>> }
>>> /**
>>> @@ -203,25 +201,23 @@ static void drm_sched_rq_init(struct
>>> drm_gpu_scheduler *sched,
>>> }
>>> /**
>>> - * drm_sched_rq_add_entity - add an entity
>>> + * drm_sched_rq_add_entity_locked - add an entity
>>> *
>>> * @rq: scheduler run queue
>>> * @entity: scheduler entity
>>> *
>>> * Adds a scheduler entity to the run queue.
>>> */
>>> -void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
>>> - struct drm_sched_entity *entity)
>>> +void drm_sched_rq_add_entity_locked(struct drm_sched_rq *rq,
>>> + struct drm_sched_entity *entity)
>>> {
>>> + lockdep_assert_held(&rq->lock);
>>> +
>>> if (!list_empty(&entity->list))
>>> return;
>>> - spin_lock(&rq->lock);
>>> -
>>> atomic_inc(rq->sched->score);
>>> list_add_tail(&entity->list, &rq->entities);
>>> -
>>> - spin_unlock(&rq->lock);
>>> }
>>> /**
>>> @@ -235,6 +231,8 @@ void drm_sched_rq_add_entity(struct drm_sched_rq
>>> *rq,
>>> void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>>> struct drm_sched_entity *entity)
>>
>> The naming of drm_sched_rq_add_entity_locked() and
>> drm_sched_rq_add_entity_locked() don't match up any more.
>>
>> I suggest to either remove the _locked postfix or always add it.
>
> Oh well spotted.. I confused it with remove_fifo_locked when I told to
> myself everything is aligned. Will fix.
Sent v2.
I smoke tested this on the Steam Deck with lockdep enabled and it seems
fine. But that does not feel enough. There is no automated CI on the AMD
side to run this through?
Regards,
Tvrtko
>
>> Apart from that I'm not completely happy with the change, but it looks
>> like it doesn't add any additional complexity.
>
> Thanks, I agree! ;) Will have more passes once this series is done to
> find more things to polish.
>
> Regards,
>
> Tvrtko
>
>>> {
>>> + lockdep_assert_held(&entity->lock);
>>> +
>>> if (list_empty(&entity->list))
>>> return;
>>> @@ -247,7 +245,7 @@ void drm_sched_rq_remove_entity(struct
>>> drm_sched_rq *rq,
>>> rq->current_entity = NULL;
>>> if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>>> - drm_sched_rq_remove_fifo_locked(entity);
>>> + drm_sched_rq_remove_fifo_locked(entity, rq);
>>> spin_unlock(&rq->lock);
>>> }
>>> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
>>> index 80198e6cf537..30686961a379 100644
>>> --- a/include/drm/gpu_scheduler.h
>>> +++ b/include/drm/gpu_scheduler.h
>>> @@ -591,12 +591,13 @@ bool drm_sched_dependency_optimized(struct
>>> dma_fence* fence,
>>> struct drm_sched_entity *entity);
>>> void drm_sched_fault(struct drm_gpu_scheduler *sched);
>>> -void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
>>> - struct drm_sched_entity *entity);
>>> +void drm_sched_rq_add_entity_locked(struct drm_sched_rq *rq,
>>> + struct drm_sched_entity *entity);
>>> void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>>> struct drm_sched_entity *entity);
>>> -void drm_sched_rq_update_fifo_locked(struct drm_sched_entity
>>> *entity, ktime_t ts);
>>> +void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
>>> + struct drm_sched_rq *rq, ktime_t ts);
>>> int drm_sched_entity_init(struct drm_sched_entity *entity,
>>> enum drm_sched_priority priority,
>>
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